Search found 4 matches
- Fri Mar 29, 2024 12:42 pm
- Forum: News
- Topic: Friday Facts #404 - Frustration not found
- Replies: 39
- Views: 1919
Re: Friday Facts #404 - Frustration not found
i don't know about "RTS tool", referring to gaming categories ingame seems strange to me. the tools functions reminds me of the commander interface in BF2 and commander is a common term in RTS games, so why not call it something like commander tool/remote, command panel or something?
- Fri Jul 10, 2020 5:07 pm
- Forum: News
- Topic: Friday Facts #355 - High resolution updates
- Replies: 27
- Views: 15458
Re: Friday Facts #355 - High resolution updates
so how long, till you realize the power switch animation is to slow and you'll update it? fun fact, i just noticed that it's already testable and it looks exactly like anticipated. when the signal flickers, it doesn't seem to connect at all :roll: and i'm really worried about the fact, that this ki...
- Fri Jul 10, 2020 1:38 pm
- Forum: News
- Topic: Friday Facts #355 - High resolution updates
- Replies: 27
- Views: 15458
Re: Friday Facts #355 - High resolution updates
so how long, till you realize the power switch animation is to slow and you'll update it?
- Sat May 02, 2020 5:50 am
- Forum: News
- Topic: Friday Facts #345 - Unit group collision mask & Artillery shell particle
- Replies: 48
- Views: 20809
Re: Friday Facts #345 - Unit group collision mask & Artillery shell particle
I agree on most other that the shell looks reusable, so if a inserter pulls from the artillery it should be extracted instead or something. I also agree that pathfinding is still not "correct". what if you actually mod "flying" biters, not "water" biters into the game? ...