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by dratn
Sat Apr 25, 2020 12:04 pm
Forum: Resolved Problems and Bugs
Topic: [Oxyd] [0.18.21] Error PathFindAlgorithm.cpp:1147: abstractNodeIt != search.abstractNodes.end() was not true
Replies: 12
Views: 6077

Re: [0.18.21] Error PathFindAlgorithm.cpp:1147: abstractNodeIt != search.abstractNodes.end() was not true

Here is the saved game. It might take a few tries to make it crash. Steps to make it crash: 1) Locate the beaconed plastic setup, there is only one, it has 4 inbound lanes 2) Reverse the four underground coal lines (they are going the wrong direction in the saved game) 3) Once the coal starts flowin...
by dratn
Sat Apr 25, 2020 5:21 am
Forum: Resolved Problems and Bugs
Topic: [Oxyd] [0.18.21] Error PathFindAlgorithm.cpp:1147: abstractNodeIt != search.abstractNodes.end() was not true
Replies: 12
Views: 6077

[Oxyd] [0.18.21] Error PathFindAlgorithm.cpp:1147: abstractNodeIt != search.abstractNodes.end() was not true

1248.105 Error PathFindAlgorithm.cpp:1147: abstractNodeIt != search.abstractNodes.end() was not true I have suddenly started receiving this crash tonight. I crashed it 5+ times over. I was bringing a new supply line up, and once I had items in the supply depot, it seemed like it crashed after someth...

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