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- Wed Oct 07, 2015 6:45 pm
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] Crash when using attack_area with group
- Replies: 3
- Views: 4957
Re: [0.12.8] Crash when using attack_area with group
Can't reproduce: Ran group.set_command{ type=defines.command.attack_area, destination=game.player.position, radius=30, distraction=defines.distraction.by_anything } on a non-empty group and it did not crash. I Faced same bug. Game version 12.10 This Crash related to this command, but to reproduce i...