Search found 9 matches
- Tue Dec 19, 2017 3:40 am
- Forum: Technical Help
- Topic: [15.35] issues with RCON over TCP
- Replies: 28
- Views: 8927
Re: [15.35] issues with RCON over TCP
While I don't understand how Factorio is handling receiving data, TCP is indeed a stream protocol, not datagram based. That being said, Factorio seems to complain if you either send parts of the packet too far apart, or ignores packets completely if you send them too close together, as if it is expe...
- Mon Feb 29, 2016 11:59 pm
- Forum: Off topic
- Topic: Factorio IRC Drama
- Replies: 15
- Views: 6458
Re: Factorio IRC Mod Abuse.
[18:56:26] <malcom2073> Lol Malachite: He's incapable of understanding
[18:56:45] <Kane_Hart> incapable or just trolling?
And on that note, I'm bowing out. I tried to help you understand, but you want to troll rather than be a productive member of the community.
[18:56:45] <Kane_Hart> incapable or just trolling?
And on that note, I'm bowing out. I tried to help you understand, but you want to troll rather than be a productive member of the community.
- Mon Feb 29, 2016 11:55 pm
- Forum: Off topic
- Topic: Factorio IRC Drama
- Replies: 15
- Views: 6458
Re: Factorio IRC Mod Abuse.
It's not what you said, it's how you said it.Kane wrote:Also profanity? Is there a PG 13 rule?
- Mon Feb 29, 2016 11:35 pm
- Forum: Off topic
- Topic: Factorio IRC Drama
- Replies: 15
- Views: 6458
Re: Factorio IRC Mod Abuse.
He is some sort of special operator. It's called being an "operator". This means if he tells you to do something and you A: Don't do it, or B: Are rude to him in response, he has every right to remove you from the channel. That is how IRC works. As for repentance, don't bring religion into...
- Tue Dec 02, 2014 9:26 pm
- Forum: Multiplayer
- Topic: Factoro Multiplayer Lobby [Dead, please ignore]
- Replies: 7
- Views: 13344
Re: Factoro Multiplayer Lobby
Sorry I should have updated the post. There doesn't seem to be much interest so I stopped working on it, took down the downloads to save bandwidth on the server. It was getting a ton of downloads, but no real use.
- Fri Nov 21, 2014 12:41 pm
- Forum: Multiplayer
- Topic: Factoro Multiplayer Lobby [Dead, please ignore]
- Replies: 7
- Views: 13344
Re: Factoro Multiplayer Lobby
Doesn't seem to be much interest. I started playing with adding chat capabilities and mod version verifying, hopefully push something up this weekend.
- Sat Nov 15, 2014 1:43 am
- Forum: Multiplayer
- Topic: Factoro Multiplayer Lobby [Dead, please ignore]
- Replies: 7
- Views: 13344
Factoro Multiplayer Lobby [Dead, please ignore]
Been working on this for a bit, figured I should release it into the wild and let other people play with it too. This is a simple factorio lobby program. It allows you to register as a "host", which puts your game name up on a server (mine). Users can view the list, and then join games (wi...
- Tue May 20, 2014 3:00 pm
- Forum: General discussion
- Topic: 3D Models
- Replies: 1
- Views: 1834
3D Models
I have a 3d printer and I REALLY want to print some Factorio pieces... and I hear rumor (via a blog post about terrain, and a job wanted poster) that factorio uses 3d models on the backend to generate its 2d sprites. Would it be possible to get STL outputs (no textures required) of some of these mod...
- Wed Feb 19, 2014 3:57 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.9.0] Crash when using Posion Capsule in Sandbox
- Replies: 1
- Views: 961
[0.9.0] Crash when using Posion Capsule in Sandbox
OS: Windows 7 x64 Version: 0.9.0 x64 (Factorio_0.9.0.8942) Steps to reproduce: Start game Click Play Click Custom scenario, Choose base/sandbox Click create. Click Chest Please Click All Tech Please Pick up chest Create Poison Capsulee Left click on Poison Capsule in inventory Left click on any tre...