Search found 17 matches
- Sat Mar 09, 2024 8:19 am
- Forum: News
- Topic: Friday Facts #401 - New terrain, new planet
- Replies: 102
- Views: 19599
Re: Friday Facts #401 - New terrain, new planet
Well i usually just turn off cliffs because they annoy me. Not sure if this overhowl will change that for me.
- Fri Dec 15, 2023 12:16 pm
- Forum: News
- Topic: Friday Facts #389 - Train control improvements
- Replies: 151
- Views: 25410
Re: Friday Facts #389 - Train control improvements
LTN mod i think will still be more efficient way to manage trains. But anyways nice improvements. Trains are amazing feature.
- Fri Nov 03, 2023 12:51 pm
- Forum: News
- Topic: Friday Facts #383 - Super force building
- Replies: 172
- Views: 29043
Re: Friday Facts #383 - Super force building
Changes approved
- Fri Sep 29, 2023 12:47 pm
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 337
- Views: 77300
Re: Friday Facts #378 - Trains on another level
Thank you. Now just tell how much expansion will cost
- Fri Sep 22, 2023 1:44 pm
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 217
- Views: 49343
Re: Friday Facts #377 - New new rails
Now this is really great news. Now i keep my fingers crossed for rail bridges/tunnels.
- Sat Sep 16, 2023 3:35 pm
- Forum: News
- Topic: Friday Facts #376 - Research and Technology
- Replies: 364
- Views: 55614
Re: Friday Facts #376 - Research and Technology
Again about quality. Instead of this "salvaging setup" IMHO would be much better to have "integrated salvagers" in assembly machines. So you would just setup on assembly machine what minumum or exact quality you want and it would try to produce stuff using same algorithm you have...
- Fri Sep 08, 2023 4:38 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 805
- Views: 126880
Re: Friday Facts #375 - Quality
When i thought about it I think I would have implemented it in a bit different way: * In every machine which builds stuff you have a setting - which quality is the lowest that this machine outputs. You can choose from common (default ) to legendary * If machine is set to certain quality but using sa...
- Sat Sep 02, 2023 4:47 am
- Forum: News
- Topic: Friday Facts #374 - Smarter robots
- Replies: 206
- Views: 41969
Re: Friday Facts #374 - Smarter robots
Nice changes. Cant wait for train improvements
- Fri Aug 25, 2023 9:02 pm
- Forum: News
- Topic: Friday Facts #373 - Factorio: Space Age
- Replies: 267
- Views: 69335
Re: Friday Facts #373 - Factorio: Space Age
Oh god, just tell us if you are going to implement train tunnels or ramps. That would be the best feature i could wish for
- Wed Sep 28, 2022 3:15 pm
- Forum: News
- Topic: Friday Facts #370 - The journey to Nintendo Switch
- Replies: 73
- Views: 26547
Re: Friday Facts #370 - The journey to Nintendo Switch
I agree to wait for expansion 1.5 years and pay in advance 30-40$ if you promise that there will be train tunnels or ramps in the expansion.
- Fri Feb 04, 2022 5:10 pm
- Forum: News
- Topic: Friday Facts #367 - Expansion news
- Replies: 220
- Views: 127788
Re: Friday Facts #367 - Expansion news
Whatever you do please add train ramps or tunnels
- Tue Jul 21, 2020 10:48 am
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 876865
Re: 4-way intersections: Throughput and deadlocks [image heavy]
Hi, During my last play-through I used trains very extensively. I used 4 lanes setup (2 one way 2 another), my trains were all with one locomotive and one wagon. I used LTN mod. For train intersections I have used only Multi-Cross junction which I copied from OP. I have achieved my goal of having 1 ...
- Fri Feb 21, 2020 1:28 pm
- Forum: Gameplay Help
- Topic: Logistics in Vanila game
- Replies: 9
- Views: 2937
Re: Logistics in Vanila game
it is easier to just craft 500 yellow science bottles and get all missing logistic chests
- Mon Feb 17, 2020 8:43 am
- Forum: General discussion
- Topic: Whats the point?
- Replies: 13
- Views: 5200
Re: Whats the point?
For me right now factorio end of game is 1 rocket per minute sustained. To achieve that base must be build a bit differently that just to launch 1 rocket.
- Fri Jan 31, 2020 10:03 am
- Forum: Releases
- Topic: Version 0.18.2
- Replies: 61
- Views: 28572
Re: Version 0.18.2
Also water pump sound is pretty bad. I could not stand near my 8 pumps, had to run away just to get out of this sound. Is it so hard to do easy to hear noise of water flowing. This game is about spending a lot of time working with your factory. Sound might be on a dark side but they should be pleasa...
- Wed Jan 29, 2020 12:18 pm
- Forum: Releases
- Topic: Version 0.18.2
- Replies: 61
- Views: 28572
Re: Version 0.18.2
I did not like new inserter sounds. They are not pleasant to hear. Also assembly machines sounds are worse. Previously I used to just stand and listen to their "music"
- Thu Aug 27, 2015 12:49 pm
- Forum: Gameplay Help
- Topic: A small "taker" area for the early game
- Replies: 10
- Views: 12692
Re: A small "taker" area for the early game
could you add some screenshots of your loops? thanks