Search found 17 matches

by Sopenas
Sat Mar 09, 2024 8:19 am
Forum: News
Topic: Friday Facts #401 - New terrain, new planet
Replies: 102
Views: 19599

Re: Friday Facts #401 - New terrain, new planet

Well i usually just turn off cliffs because they annoy me. Not sure if this overhowl will change that for me.
by Sopenas
Fri Dec 15, 2023 12:16 pm
Forum: News
Topic: Friday Facts #389 - Train control improvements
Replies: 151
Views: 25410

Re: Friday Facts #389 - Train control improvements

LTN mod i think will still be more efficient way to manage trains. But anyways nice improvements. Trains are amazing feature.
by Sopenas
Fri Nov 03, 2023 12:51 pm
Forum: News
Topic: Friday Facts #383 - Super force building
Replies: 172
Views: 29043

Re: Friday Facts #383 - Super force building

Changes approved
by Sopenas
Fri Sep 29, 2023 12:47 pm
Forum: News
Topic: Friday Facts #378 - Trains on another level
Replies: 337
Views: 77300

Re: Friday Facts #378 - Trains on another level

Thank you. Now just tell how much expansion will cost
by Sopenas
Fri Sep 22, 2023 1:44 pm
Forum: News
Topic: Friday Facts #377 - New new rails
Replies: 217
Views: 49343

Re: Friday Facts #377 - New new rails

Now this is really great news. Now i keep my fingers crossed for rail bridges/tunnels.
by Sopenas
Sat Sep 16, 2023 3:35 pm
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 364
Views: 55614

Re: Friday Facts #376 - Research and Technology

Again about quality. Instead of this "salvaging setup" IMHO would be much better to have "integrated salvagers" in assembly machines. So you would just setup on assembly machine what minumum or exact quality you want and it would try to produce stuff using same algorithm you have...
by Sopenas
Fri Sep 08, 2023 4:38 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 126880

Re: Friday Facts #375 - Quality

When i thought about it I think I would have implemented it in a bit different way: * In every machine which builds stuff you have a setting - which quality is the lowest that this machine outputs. You can choose from common (default ) to legendary * If machine is set to certain quality but using sa...
by Sopenas
Sat Sep 02, 2023 4:47 am
Forum: News
Topic: Friday Facts #374 - Smarter robots
Replies: 206
Views: 41969

Re: Friday Facts #374 - Smarter robots

Nice changes. Cant wait for train improvements
by Sopenas
Fri Aug 25, 2023 9:02 pm
Forum: News
Topic: Friday Facts #373 - Factorio: Space Age
Replies: 267
Views: 69335

Re: Friday Facts #373 - Factorio: Space Age

Oh god, just tell us if you are going to implement train tunnels or ramps. That would be the best feature i could wish for
by Sopenas
Wed Sep 28, 2022 3:15 pm
Forum: News
Topic: Friday Facts #370 - The journey to Nintendo Switch
Replies: 73
Views: 26547

Re: Friday Facts #370 - The journey to Nintendo Switch

I agree to wait for expansion 1.5 years and pay in advance 30-40$ if you promise that there will be train tunnels or ramps in the expansion.
by Sopenas
Fri Feb 04, 2022 5:10 pm
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 220
Views: 127788

Re: Friday Facts #367 - Expansion news

Whatever you do please add train ramps or tunnels
by Sopenas
Tue Jul 21, 2020 10:48 am
Forum: Railway Setups
Topic: 4-way intersections: Throughput and deadlocks [image heavy]
Replies: 706
Views: 876865

Re: 4-way intersections: Throughput and deadlocks [image heavy]

Hi, During my last play-through I used trains very extensively. I used 4 lanes setup (2 one way 2 another), my trains were all with one locomotive and one wagon. I used LTN mod. For train intersections I have used only Multi-Cross junction which I copied from OP. I have achieved my goal of having 1 ...
by Sopenas
Fri Feb 21, 2020 1:28 pm
Forum: Gameplay Help
Topic: Logistics in Vanila game
Replies: 9
Views: 2937

Re: Logistics in Vanila game

it is easier to just craft 500 yellow science bottles and get all missing logistic chests
by Sopenas
Mon Feb 17, 2020 8:43 am
Forum: General discussion
Topic: Whats the point?
Replies: 13
Views: 5200

Re: Whats the point?

For me right now factorio end of game is 1 rocket per minute sustained. To achieve that base must be build a bit differently that just to launch 1 rocket.
by Sopenas
Fri Jan 31, 2020 10:03 am
Forum: Releases
Topic: Version 0.18.2
Replies: 61
Views: 28572

Re: Version 0.18.2

Also water pump sound is pretty bad. I could not stand near my 8 pumps, had to run away just to get out of this sound. Is it so hard to do easy to hear noise of water flowing. This game is about spending a lot of time working with your factory. Sound might be on a dark side but they should be pleasa...
by Sopenas
Wed Jan 29, 2020 12:18 pm
Forum: Releases
Topic: Version 0.18.2
Replies: 61
Views: 28572

Re: Version 0.18.2

I did not like new inserter sounds. They are not pleasant to hear. Also assembly machines sounds are worse. Previously I used to just stand and listen to their "music"
by Sopenas
Thu Aug 27, 2015 12:49 pm
Forum: Gameplay Help
Topic: A small "taker" area for the early game
Replies: 10
Views: 12692

Re: A small "taker" area for the early game

could you add some screenshots of your loops? thanks :)

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