Search found 7 matches

by mooman219
Wed Oct 23, 2024 11:23 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [2.0.9] parameter formulas that evaluate to a negative value always result in INT_MAX
Replies: 3
Views: 878

Re: [kovarex] [2.0.9] parameter formulas that evaluate to a negative value always result in INT_MAX

Same issue. I checked to see if it was documented to only work on positive numbers but I didn't see that anywhere. I can work around it by just negating the formula result in a combinator, but it feels strange to need to do this.
by mooman219
Fri Dec 29, 2023 1:17 am
Forum: Pending
Topic: [1.1.100] Mod sprite incorrectly pruned in sprite atlas
Replies: 2
Views: 818

Re: [1.1.100] Mod sprite incorrectly pruned in sprite atlas

Hm yeah you're right, after deleting that I'm unable to reproduce this. Sorry for the trouble!!
by mooman219
Mon Dec 25, 2023 8:26 am
Forum: Pending
Topic: [1.1.100] Mod sprite incorrectly pruned in sprite atlas
Replies: 2
Views: 818

[1.1.100] Mod sprite incorrectly pruned in sprite atlas

I was playing around with adding a sprite in a mod, but it looks like the sprite is being cutoff incorrectly when the atlas is being created. The mod describes the image size, and it loads correctly, but the sprite atlas reports a smaller size. I assume padding is removed in the sprite atlas but ...
by mooman219
Mon May 25, 2020 1:39 am
Forum: Not a bug
Topic: [0.18.26] Low resolution switch
Replies: 1
Views: 701

[0.18.26] Low resolution switch

Switches look to be a lower resolution than all other entities when displayed in high resolution.

Image
by mooman219
Thu Apr 16, 2020 6:40 am
Forum: Modding help
Topic: [0.18.18] noise.terrace source code request for mysterious behavior
Replies: 2
Views: 1288

Re: [0.18.18] noise.terrace source code request for mysterious behavior

Thank you! This is definitely more opaque than I thought it would be, but this is helpful <3
by mooman219
Thu Apr 16, 2020 5:31 am
Forum: Modding help
Topic: [0.18.18] noise.terrace source code request for mysterious behavior
Replies: 2
Views: 1288

[0.18.18] noise.terrace source code request for mysterious behavior

Context: setting a custom richness_expression for iron-ore in a lua mod using the noise.terrace function produces unexpected output.

Function X
...["iron-ore"].autoplace.richness_expression = noise.define_noise_function(function(x, y, tile, map)
return 250 + (250 * noise.terrace(x / 32, 0, 1 ...
by mooman219
Fri Apr 10, 2020 10:31 pm
Forum: Modding interface requests
Topic: Turning off electric-grid overlay in map view for selected entities
Replies: 5
Views: 1916

Re: Turning off electric-grid overlay in map view for selected entities

@Pi-c

Apologies if my mod caused you some trouble, it's my first one and I added a warning on the description page in response. I'll work on improving the interactions with other mods such that it doesn't step on their toes as much as it does now. Force management is really an administrator level ...

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