Search found 7 matches
- Fri Oct 20, 2023 11:21 am
- Forum: News
- Topic: Friday Facts #381 - Space Platforms
- Replies: 209
- Views: 60918
Re: Friday Facts #381 - Space Platforms
Hmm... The surface texture of the platform seems a bit noisy and quite hard to look at. It's all blending into one mosaic with other entities on the platform due to all those small bits and pieces on the surface. It's pretty hard to tell where the entity begins and where it ends https://i.imgur.com...
- Fri Sep 29, 2023 11:09 am
- Forum: News
- Topic: Friday Facts #378 - Trains on another level
- Replies: 342
- Views: 108259
Re: Friday Facts #378 - Trains on another level
Ooooh, even above the new gameplay angles the look of bases with elevated rails could be amazing.
- Mon Jul 25, 2022 6:03 pm
- Forum: 1 / 0 magic
- Topic: [1.1.61] Running out of disk space corrupts game saves and results in crash on restart
- Replies: 2
- Views: 1370
Re: [1.1.61] Running out of disk space corrupts game saves and results in crash on restart
Yeah, does seem like a fairly extreme edge case and I do have a workaround (1Tb NVMe SSD on order to replace the 250Gb SATA SSD that my son filled up with a Valorant install ...) The OS is Windows 10 21H2 (OS Build 19044.1826) During the "disk out of space" event I was getting messages fro...
- Sat Jul 23, 2022 9:39 pm
- Forum: 1 / 0 magic
- Topic: [1.1.61] Running out of disk space corrupts game saves and results in crash on restart
- Replies: 2
- Views: 1370
[1.1.61] Running out of disk space corrupts game saves and results in crash on restart
Ran out of space on C: for the %AppData%\Factorio\saves during a game session and Factorio attempted to save the _AutoSave and main world save but these seem to be corrupted and now crash Factorio on load. Steam also managed to sync these corrupt saves to the cloud and I was down to the oldest AutoS...
- Fri Apr 01, 2022 3:02 pm
- Forum: News
- Topic: Friday Facts #369 - To the moon
- Replies: 68
- Views: 56655
Re: Friday Facts #369 - To the moon
Same, started as a WTF as I started reading and then noticed the value of the Token Balance ...
- Tue Jan 18, 2022 1:33 pm
- Forum: Releases
- Topic: Version 1.1.51
- Replies: 5
- Views: 12676
Re: Version 1.1.51
AS allways thx for the update. Improve performance of querying if an entity is registered for deconstruction from O(N) to O(1). O(N) to O(1) is a big gain but a can't imagine how often it appens? Ooooh, I have just the test. An utterly chaotic 7k SPM base that drops to a painful 0.2 UPS from a rath...
- Fri Apr 10, 2020 4:06 pm
- Forum: News
- Topic: Friday Facts #342 - The new old tutorial
- Replies: 38
- Views: 18801
Re: Friday Facts #342 - The new old tutorial
I'm torn about this. I picked up Factorio several years ago and started with the original tutorial, I think. I was barely 10-15 minutes in and still confused by the control system (I'm not a hard core gamer and only ever play Minecraft on Creative) when I was getting jumped by Biters and after my 3r...