Search found 5 matches
- Fri Sep 04, 2015 9:45 am
- Forum: Ideas and Suggestions
- Topic: Special Resource Properties - A new challenge
- Replies: 11
- Views: 8628
Re: Special Resource Properties - A new challenge
Hmm maybe?! Perhaps the missions could be contracts that become available for a limited time so you have to decide if you will accept them or not. If you don't accept them they will eventually disappear. If you complete them successfully you could get some kind of very rare resource as a reward as w...
- Thu Sep 03, 2015 2:43 pm
- Forum: Ideas and Suggestions
- Topic: Special Resource Properties - A new challenge
- Replies: 11
- Views: 8628
Re: Special Resource Properties - A new challenge
Taken that we get new types of resources and that one of them will be uranium which needs then to be processed I like the idea, that it is then dangerous to transport too much of it in one place (a "reactive resource"). For example: - On belts you need to limit the density of items. - In ...
- Thu Sep 03, 2015 1:21 pm
- Forum: Ideas and Suggestions
- Topic: Special Resource Properties - A new challenge
- Replies: 11
- Views: 8628
Re: Special Resource Properties - A new challenge
Hi happymoep. I can't reply to private messages because my forum account is so new so I'll just hide my reply in a spoiler as it's off-topic. I hope that is okay with the mods. Yes! It is Quote from Cave Story. It seems that when it was remade as 'Cave Story 3D' for Nintendo 3DS, they commissioned s...
- Wed Sep 02, 2015 6:31 pm
- Forum: Ideas and Suggestions
- Topic: Special Resource Properties - A new challenge
- Replies: 11
- Views: 8628
Re: Special Resource Properties - A new challenge
I was thinking that perhaps as part of the end game you could receive production contracts from your home planet. The contracts would essentially provide a proceduraly generated blueprint for the product and it's components. The product or it's components could have these special properties to creat...
- Thu Aug 20, 2015 10:01 am
- Forum: Ideas and Suggestions
- Topic: Special Resource Properties - A new challenge
- Replies: 11
- Views: 8628
Special Resource Properties - A new challenge
Hello. I was thinking about how the game might be changed to encourage certain puzzle solving behavior and had the idea of creating some new resources that have special properties. Some examples of special properties might include: - A transient resource which decays over time. The player has to thi...