Search found 60 matches

by i_i
Wed Nov 17, 2021 12:01 am
Forum: Questions, reviews and ratings
Topic: [1.1]+ Kids Mods mods for Children so your little ones can enjoy the Factorio
Replies: 0
Views: 319

[1.1]+ Kids Mods mods for Children so your little ones can enjoy the Factorio

Kids Mods : simple mods for kids to enjoy as a beginner. https://forums.factorio.com/viewtopic.php?p=555379#p555379 Character Skins for player. https://mods.factorio.com/mod/CarStart https://mods.factorio.com/mod/auto-mining https://mods.factorio.com/mod/Torches https://mods.factorio.com/mod/fire-p...
by i_i
Fri Nov 12, 2021 9:52 am
Forum: Mods
Topic: [MOD 0.14] Alien Biomes
Replies: 255
Views: 89923

Total Number of Sprites used? in number of tiles used as a count?

Title: Alien Biomes Short Description: A collection of additional biomes: Snow, Red Desert, Tundra, Savanna, Scarlet Grassland, Brown Cracked Earth, Frozen Desert, Blue Grasslands / Marsh, Purple Grassland, Golden Grassland... 29 in total. Includes new tree and doodad variants. Most new textures ar...
by i_i
Sat Nov 06, 2021 11:28 pm
Forum: Questions, reviews and ratings
Topic: [1.1]+ ObsesiveCompulsiveDisorder OCD MODs
Replies: 1
Views: 333

[1.1]+ SCRAP TECH MODs for realistic added QC and filter Inserters added to your systems. Adding another level of Diffic

https://mods.factorio.com/mod/modmashsplinterelectronics https://mods.factorio.com/mod/modmashsplinterrecycling https://mods.factorio.com/mod/Fantario https://mods.factorio.com/mod/leighzerscrapyards https://mods.factorio.com/mod/Ingredient_Scrap https://mods.factorio.com/mod/Scrapland https://mods....
by i_i
Sat Nov 06, 2021 2:40 pm
Forum: Questions, reviews and ratings
Topic: [1.1]+ ObsesiveCompulsiveDisorder OCD MODs
Replies: 1
Views: 333

[1.1]+ ObsesiveCompulsiveDisorder OCD MODs

https://mods.factorio.com/mod/FactorioLogo https://mods.factorio.com/mod/noangledcables https://mods.factorio.com/mod/Chunk-Aligned/discussion/600e9deb44d7bef892347d08 https://mods.factorio.com/mod/Clean_Tree_Burning https://mods.factorio.com/mod/Clearwater https://mods.factorio.com/mod/Concretextur...
by i_i
Fri Nov 05, 2021 1:30 pm
Forum: Questions, reviews and ratings
Topic: [1.1]+ STARTING Engineer SPRITES skins MOD
Replies: 2
Views: 554

[1.1]+ MAP view MODs

Choose which of these two you want. can't choose both https://mods.factorio.com/mod/custom-map-colors  had a Map Legend & able to Edit the colors. https://mods.factorio.com/mod/Enhanced_Map_Colors  preset colors of different entities. https://mods.factorio.com/mod/BlackMap https://mods.factorio....
by i_i
Fri Oct 29, 2021 11:18 pm
Forum: Questions, reviews and ratings
Topic: [1.1]+ STARTING Engineer SPRITES skins MOD
Replies: 2
Views: 554

[1.1]+ STARTING Engineer SPRITES skins MOD

ENGINEER SKIN _ PLAYER ICONs: https://mods.factorio.com/mod/eradicators-character-additions  COMPILED SKINS! https://mods.factorio.com/mod/NepgearReNepped  Best 1st MOD option Try out.        https://mods.factorio.com/mod/RitnCharacters older; fewer number of characters https://mods.factorio.com/mo...
by i_i
Fri Oct 29, 2021 2:03 am
Forum: Questions, reviews and ratings
Topic: [1.1]+ Movement Mods
Replies: 1
Views: 298

Re: [1.1]+ Movement Mods

place holder

don't reply to this thread yet just PM me instead
by i_i
Fri Oct 29, 2021 1:55 am
Forum: Questions, reviews and ratings
Topic: [1.1]+ Movement Mods
Replies: 1
Views: 298

[1.1]+ Movement Mods

https://forums.factorio.com/viewtopic.php?f=88&t=13987&p=94105&hilit=movement+mod#p94105 Engineer Transportation & Helping Mod Walking to Running Mods that doesn't Alter the game time from https://mods.factorio.com/mod/Personal_Development. Skills improve when used like Experience.  ...
by i_i
Thu Sep 16, 2021 2:50 pm
Forum: Questions, reviews and ratings
Topic: [1.0]+ Wood Tree Terrain Economy
Replies: 1
Views: 401

Pollution Reducers Air Filters & Purifiers cleaner

https://mods.factorio.com/mod/SmogVisualPollution https://mods.factorio.com/mod/Power_To_Liquid_updated https://mods.factorio.com/mod/pollution-detector https://mods.factorio.com/mod/modmashsplinterairpurifier https://mods.factorio.com/mod/bery0zas-pure-it  https://mods.factorio.com/mod/better-air-f...
by i_i
Wed Sep 15, 2021 11:59 am
Forum: Questions, reviews and ratings
Topic: [1.0]+ Wood Tree Terrain Economy
Replies: 1
Views: 401

[1.0]+ Wood Tree Terrain Economy

Kids Mods :  simple mods for kids to enjoy as a beginner. https://mods.factorio.com/mod/small-wooden-chest https://mods.factorio.com/mod/TreePlant  Tre(e)Plant   tRe-Plant replanting (moving) Trees; Large Collection of Different Trees and a Zen Gardening experience of moving Trees around. Saplings ...
by i_i
Wed Sep 15, 2021 7:11 am
Forum: Reika's Mods
Topic: TreePlant - A green thumb (inserter?)
Replies: 8
Views: 3077

tRe-Plant Zen Gardening in Factorio.

The tree planting machine requires plantable trees to be usable, and you disabled both kinds. The simplest fix for now is to edit the data-final.lua and remove the reference to the planter file. Thanks for the Solution i don't know how to code. But never mind.. Why would you deprive us the joy of t...
by i_i
Wed Sep 15, 2021 12:41 am
Forum: Questions, reviews and ratings
Topic: [1.0]+ LIGHTing Mods & Darkness
Replies: 2
Views: 855

[0.17] Identical LIGHTing Mods

https://mods.factorio.com/mod/TorchLight a 2ndary smaller flashlight lights your cursor on pointed entities. https://mods.factorio.com/mod/Pro-Flashlight stand still lights mouse cursor target https://mods.factorio.com/mod/LightCone longer range flashlight https://mods.factorio.com/mod/EnhancedFlas...
by i_i
Tue Sep 14, 2021 10:42 am
Forum: General discussion
Topic: Modding & Game Terminology & Dictionary Consensus. GLOSSARY
Replies: 5
Views: 970

What do you call the entities that are Placed in the Map?

The Logistics & Production Category of Items/Mats UNITS? Specifically those group the LPUs?
by i_i
Tue Sep 14, 2021 3:20 am
Forum: Mod portal Discussion
Topic: Integrating Mod packs into the Mod portal
Replies: 16
Views: 5577

https://forums.factorio.com/viewtopic.php?f=34&t=84376

As i Understand The MOD PACKS would work as a Stand Alone and would increase the speed of Loading the Mods. there should be a monitor list of entries that are being used by each mod and which ones are being re used as a different variable so able to sus out the mods that are re-editing the values or...
by i_i
Mon Sep 06, 2021 9:16 am
Forum: General discussion
Topic: Modding & Game Terminology & Dictionary Consensus. GLOSSARY
Replies: 5
Views: 970

Modding & Game Terminology & Dictionary Consensus. GLOSSARY

https://wiki.factorio.com/Glossary shared by by Amarula thanks for the Glossaric, i was looking for that a common term used for Modders use Ctrl + F to find the word your looking for. https://wiki.factorio.com/Keyboard_bindings  List of ShortCut Keys. Modders Terms also included Alien = Bitters and ...

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