Search found 2 matches
- Thu Mar 03, 2016 9:48 am
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 195638
Re: [0.12.x] RSO Discussion thread
Can anyone help me with some commands? We have a problem: we added a new mod that adds a new resource to the game. The problem is, I think we would have to discover new areas to force the game to generate anything from the new resource. But the problem we try to solve by the new resource is that we ...
- Tue Aug 25, 2015 8:43 pm
- Forum: Mods
- Topic: The Future of SupremeWarfare
- Replies: 6
- Views: 17328
Re: The Future of SupremeWarfare
Alien Weapons If you can make exotic effects it's great, if it's just weapons with fancy names and different damage types then don't bother. new Ammunition (with different effects) Go for it! tactical Rocket Launcher [T3] Nukes? I'm ok with that! Gatling Gun (improved Gun Turret) A nice Ravager cre...