Search found 255 matches

by Mendel
Mon Dec 30, 2019 4:02 pm
Forum: Off topic
Topic: Small supply chain simulation code (I'm learning Java basics)
Replies: 3
Views: 1615

Re: Small supply chain simulation code (I'm learning Java basics)

That seems like a good idea! Thanks!
I have to crunch to finish the course before the end of the year but I will return to this side project asap :)
by Mendel
Mon Dec 30, 2019 2:29 pm
Forum: Off topic
Topic: Small supply chain simulation code (I'm learning Java basics)
Replies: 3
Views: 1615

Small supply chain simulation code (I'm learning Java basics)

So I took a course on Java... once the course started talking about Suppliers, I immediately started thinking about supply chains and Factorio of course. So I started this little side project to see how those could be used to simulate a small part of a supply chain. I go from iron and copper ores to...
by Mendel
Mon Dec 30, 2019 2:13 pm
Forum: News
Topic: Friday Facts #327 - 2020 Vision
Replies: 128
Views: 17510

Re: Friday Facts #327 - 2020 Vision

That picture gives me some hope that Space Exploration mod or something like that might become part of base game... which would be awesome!
by Mendel
Sat Nov 30, 2019 3:03 pm
Forum: Ideas and Suggestions
Topic: Bottom leds to belts to distinquish belt types?
Replies: 14
Views: 707

Re: Bottom leds to belts to distinquish belt types?

true, it's a kind of workaround. But as mentioned before, relevant throughput issues are easably spottable. And you can drag and run an technically upgrade the whole factory at once. Another funny thing is... I don't like to use bots. I prefer belt spaghetti. Which kind of makes my problem distingu...
by Mendel
Sat Nov 30, 2019 1:31 pm
Forum: Ideas and Suggestions
Topic: Bottom leds to belts to distinquish belt types?
Replies: 14
Views: 707

Re: Bottom leds to belts to distinquish belt types?

Okay so I found the "make new upgrade planner" feature and found out how to use that. But if I got it right, I still have to stop and drag a box around belts to see what is what. I would really prefer just easily spotting individual wrong colored belts while just running through the area. It shouldn...
by Mendel
Sat Nov 30, 2019 1:04 pm
Forum: Ideas and Suggestions
Topic: Bottom leds to belts to distinquish belt types?
Replies: 14
Views: 707

Re: Bottom leds to belts to distinquish belt types?

This is going to sound dumb but I haven't actually used the upgrade planner, nor do I know how to. Nor do I know exactly what it is but...
Before I ask, I'm going to try to see if I can find out what it is and how to use it :)
by Mendel
Fri Nov 29, 2019 8:01 pm
Forum: Ideas and Suggestions
Topic: Bottom leds to belts to distinquish belt types?
Replies: 14
Views: 707

Bottom leds to belts to distinquish belt types?

Ever had that problem where you fail to see the one point on a long belt where you still have the old slower type of belt and that one piece is slowing the whole belt down and you are having trouble finding it on a full belt that might be currently halted due to another issue? I think the belt color...
by Mendel
Mon May 13, 2019 11:26 am
Forum: Off topic
Topic: How to get a job in the games industry?
Replies: 13
Views: 6600

How to get a job in the games industry?

Having worked 11 years in tech support, I finally burned myself out due to the job requirements changing to include (forced) sales talk during tech support calls, which is something I didn't like at all. So now, having been on sick leave due to depression for 6 months I have finally found something ...
by Mendel
Tue Apr 16, 2019 8:40 am
Forum: Fan Art
Topic: Paying my humble homage
Replies: 0
Views: 1369

Paying my humble homage

So I'm prototyping this silly indie game and I was thinking of a train level... and well... you might see something a little familiar here :) https://www.youtube.com/watch?v=0zR6n5LcgmI&list=PLcULxLs0AjvQ5sB5p2AC-xoKkpQKqLLRQ (Relevant part is between 7 and 23 or so seconds of the video) It's 3 inse...
by Mendel
Sun Apr 14, 2019 12:59 am
Forum: Gameplay Help
Topic: Rail building frustration
Replies: 3
Views: 622

Re: Rail building frustration

Ah. Gotcha :D :oops:
by Mendel
Sat Apr 13, 2019 1:32 pm
Forum: News
Topic: Friday Facts #290 - Rail building changes & High-res icons
Replies: 75
Views: 14008

Re: Friday Facts #290 - Rail building changes & High-res icons

Since you are doing rail building changes anyways, please see my rail building related topic: https://forums.factorio.com/viewtopic.php?f=18&t=69478 I mean I'm probably doing something wrong here but I think this should be more intuitive somehow: https://www.youtube.com/watch?v=90gMu4ABv7w I guess w...
by Mendel
Sat Apr 13, 2019 1:25 pm
Forum: Gameplay Help
Topic: Rail building frustration
Replies: 3
Views: 622

Rail building frustration

Is this a bug or am I missing a key/binding that would help me here? https://www.youtube.com/watch?v=90gMu4ABv7w 0:03 I continue building a rail 0:07 completed that rail segment for now, returning to make another rail part join this 0:10 Trying to continue building another rail track... but the rail...
by Mendel
Wed Mar 20, 2019 7:24 pm
Forum: Releases
Topic: Version 0.17.16
Replies: 14
Views: 9989

Re: Version 0.17.16

Any idea when the campaign will be complete?
I don't want to start it before it has all the missions.
by Mendel
Mon Apr 09, 2018 4:33 pm
Forum: Ideas and Suggestions
Topic: Add more animation to the world?
Replies: 9
Views: 1074

Re: Add more animation to the world?

Huh. I had never even noticed that! But now that I know it is there, I went on to look for it and I didn't see it. Then I loaded another map and... I guess I sort of see it now if I really focus on the ground and squint a bit. But it is super subtle effect and I kind of stopped seeing it when I zoom...
by Mendel
Mon Apr 09, 2018 1:55 pm
Forum: Ideas and Suggestions
Topic: Add more animation to the world?
Replies: 9
Views: 1074

Re: Add more animation to the world?

Other than pollution, I was not aware there are clouds in the game. Did you mean pollution or am I just missing an option somewhere? Having shadows of actual clouds on the ground moving with the wind would indeed be a nice addition.
by Mendel
Sun Mar 04, 2018 1:36 pm
Forum: Ideas and Suggestions
Topic: Add more animation to the world?
Replies: 9
Views: 1074

Add more animation to the world?

One small drawback I have noticed with the higher resolution textures is that now that the world is sharper, it looks like it is also more static. Sometimes when Im standing still while not near buildings, I can't actually tell if the game is paused or not by just looking at the place I am in. It wo...
by Mendel
Sun Jan 07, 2018 2:16 pm
Forum: This Forum
Topic: Links on the top of the forum
Replies: 9
Views: 1931

Links on the top of the forum

What I would expect to be logical behavior: Factorio picture link on the very top left of the page should lead to the factorio.com main page. Link below FACTORIO FORUMS headline should lead to the main forum page (and the link text should be forums.factorio.com How it behaves now: Factorio picture l...
by Mendel
Sun Jan 07, 2018 2:10 pm
Forum: Gameplay Help
Topic: Any way to search for 'Heat Exchanger' in crafting menu?
Replies: 5
Views: 882

Re: Any way to search for 'Heat Exchanger' in crafting menu?

So that is why searching has been so weird in the game.

I would not have thought of reporting that as a bug though as clearly it is "working as intended" by whoever implemented it.
That said, you seemed to well and truly get the message across so... Thanks! Well done! 8-)
by Mendel
Thu Jan 04, 2018 8:59 pm
Forum: Gameplay Help
Topic: Best way of finding resources on uncharted parts of map?
Replies: 8
Views: 3872

Re: Best way of finding resources on uncharted parts of map?

I guess it makes sense to put up a screenshot of my map too then so you will see what I'm dealing with... I had to go all the way up north through some water to find coal. Before that I had walked long long way farther south and found nothing but bugs... I wasn't even able to come back so I had to l...
by Mendel
Wed Jan 03, 2018 10:33 pm
Forum: Gameplay Help
Topic: Best way of finding resources on uncharted parts of map?
Replies: 8
Views: 3872

Re: Best way of finding resources on uncharted parts of map?

Here's how I solved my problem in the end. I started map editor I regenerated the map with the map exchange string from my game. I looked around the map and found some coal. I quit, loaded my actual game and went to where the coal is. It wasn't that far, I was just looking in the complete opposite d...

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