Search found 10 matches

by Cheetah
Mon Jul 27, 2020 6:54 pm
Forum: News
Topic: Friday Facts #356 - Blueprint library for real
Replies: 123
Views: 31873

Re: Friday Facts #356 - Blueprint library for real

Thank you for being so candid and sharing the story of your burnout and depression.
by Cheetah
Tue Jan 02, 2018 12:08 pm
Forum: Modding discussion
Topic: Artillery Configs is hiding from me
Replies: 2
Views: 976

Re: Artillery Configs is hiding from me

Thanks for the helpful reply orzelek

Dayum I've been blind. I did full text searches but somehow thought the 7 * 32 referred to shotgun.

Need more coffee... *cough* *shame*
by Cheetah
Tue Jan 02, 2018 11:48 am
Forum: Modding discussion
Topic: Artillery Configs is hiding from me
Replies: 2
Views: 976

Artillery Configs is hiding from me

I've been scouring the .lua files but so far I can't seem to find rules for; - Artillery min/max range (except "manual_range_modifier = 2.5," in turrets.lua) - Artillery shell damage and splash damage size - Artillery cooldown They do not seem to be coded consistent with regular ammo and t...
by Cheetah
Tue Aug 18, 2015 5:37 pm
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 300893

Re: [0.11.22/0.12.x][v0.12.2] Bob's Ore Mod.

Anyway, thanks for the mods - they're great! Is there a way to show appreciation for your efforts? I think you just did. :) Well, the scope of what you are both creating and maintaining by (what appears to be) your lonesome self already merits donations by a generous stretch. Personally, I'd donate...
by Cheetah
Mon Aug 17, 2015 5:42 pm
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 300893

Re: [0.11.22/0.12.x][v0.12.2] Bob's Ore Mod.

Gems output config from config.lua in bobores archive: -- if set to true, Gem ore fields will give the Unsorted Gems resource. If false will give each ore type. bobmods.ores.UnsortedGemOre=true Why not update directly to source archive? Is it to preserve some sort of "custom" mod change-lo...
by Cheetah
Mon Aug 17, 2015 4:38 pm
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 300893

Re: [0.11.22/0.12.x][v0.12.2] Bob's Ore Mod.

if bobmods.ores.GalenaGivesNickel == true then the tag used is bobmods.GalenaGivesNickel, it's missing part of it. This is in the NickelGiveCobalt check if you want to fix it. Updating this reference in data.lua does indeed fix it. YAY! The lua interpreter/debugger should really be more verbose on ...
by Cheetah
Mon Aug 17, 2015 9:33 am
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 300893

Re: [0.11.22/0.12.x][v0.12.2] Bob's Ore Mod.

Have you tried to see what happens if you turn off Waitex? perhaps have you tried Bob's Mining mod to see if it works with my own mining machines? Yes, I did, still the same result. I figured WaiTex is just a bunch of alternate .PNG's anyhow, I didn't realize it also messes with miner slot appendin...
by Cheetah
Sun Aug 16, 2015 7:53 pm
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 300893

Re: [0.11.22/0.12.x][v0.12.2] Bob's Ore Mod.

Bob, I don't know what to say... At first glance the config/data/lead-ore.lua does indeed do seem to be correct even though I am not versed in Factorio property tags/references (yet!) or presume to be skilled enough to even make such an evaluation. But I do know enough about lua scripting to know an...
by Cheetah
Sun Aug 16, 2015 3:15 pm
Forum: Bob's mods
Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
Replies: 608
Views: 300893

Re: [0.11.22/0.12.x][v0.12.2] Bob's Ore Mod.

Dear Bob, I have a problem getting Cobaltite out of Galena. I'm using bobores0.12.2 on Factorio 0.12.4 and have tested it extensively on newly generated maps. This config snippet from config.lua most definitely does NOT yield Cobaltite ore from Galena for me: -- if set to true, Nickel ore fields can...
by Cheetah
Sat Aug 15, 2015 3:48 pm
Forum: Bob's mods
Topic: Bob mods for 0.12 General Topic.
Replies: 409
Views: 140046

Re: Bob mods for 0.12

Such a great set of mods! Can't imagine playing vanilla anymore and I'm hoping the devs implement many of them into the final release.

Keep up the good work Bob!

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