Search found 4 matches

by mololabo
Thu Feb 18, 2016 2:45 pm
Forum: Mods
Topic: [MOD 0.12.x] Bergius Process
Replies: 50
Views: 63110

Re: [MOD 0.12.x] Bergius Process

I agree that it'd be nice if it noticed if some of the more common mods like bobs mod was installed or not.
by mololabo
Fri Sep 11, 2015 4:54 pm
Forum: Mod and installation managers
Topic: Factorio Mod Manager 0.2.1
Replies: 61
Views: 96625

Re: Factorio Mod Manager 0.2.1

Sweet, glad that I seemingly was able to help out a bit. :)

FYI: I was using Win8 in my instance.
by mololabo
Fri Sep 11, 2015 4:04 pm
Forum: Mod and installation managers
Topic: Factorio Mod Manager 0.2.1
Replies: 61
Views: 96625

Re: Factorio Mod Manager 0.2.0

Yo, professional java dev here. You' done goofed, at least I think so, I might very well be wrong or it might be dependant on configuration. Deleted the config file just to be sure. I tried to start your manager over the console so I can take a look at the error message, should be easy to fix: C:\Fa...
by mololabo
Thu Aug 13, 2015 6:40 pm
Forum: Mods
Topic: [MOD 0.12.x] Autofill
Replies: 293
Views: 224633

Re: [MOD 0.12.x] Autofill

Heya! I've been playing factorio for a while and enjoyed your (awesome) mod for some time yesterday. However, today I can't place anything needing electricity, telling me that it finds a problem (nil value) in the following line 37 of your control.lua: if global.settings[player.name].active then Acc...

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