Search found 4 matches

by nicklatkovich
Tue Jun 10, 2025 8:42 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.55] Stack loader does not fully stack items
Replies: 7
Views: 1580

[2.0.55] Stack loader does not fully stack items

Description
A stack loader fails to output a full stack onto the belt if the last slot in the source chest contains fewer items than the full stack size. For example, if a chest contains 201 items of an item with a stack size of 200, the loader will only place one item on the belt instead of a ...
by nicklatkovich
Fri Nov 01, 2024 8:13 am
Forum: Duplicates
Topic: [2.0.13] No math input in upper limit for request
Replies: 1
Views: 221

[2.0.13] No math input in upper limit for request

In this window math input allowed only for left input, but all keys except digits are ignored for the right one.
11-01-2024, 11-08-00.png
11-01-2024, 11-08-00.png (244.96 KiB) Viewed 221 times
by nicklatkovich
Fri Oct 25, 2024 8:14 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [2.0.10] "Make it better" achievement bug
Replies: 7
Views: 2660

[Rseding91] [2.0.10] "Make it better" achievement bug

The "Make it better" achievement is only obtained when using a first-level quality module. If higher-level quality modules are used, the achievement is not awarded. I had to scratch my head a bit to figure out what I was doing wrong :? .

If this is the expected behavior, I think it would be a good ...
by nicklatkovich
Thu Mar 12, 2020 9:52 pm
Forum: Mods
Topic: [MOD 0.18] KRASTORIO^2
Replies: 198
Views: 175397

Re: [MOD 0.18] KRASTORIO^2

Hey. I can’t wait for the mod to be released!!!

I have a couple of questions about compatibility with other mods, to make first K2 playthrough more comfortable.

NOT COMPATIBLE WITH B&A
Is there compatibility with Bob's enemies? In theory, if you turn off Aliens' artifacts, then everything should ...

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