Description
A stack loader fails to output a full stack onto the belt if the last slot in the source chest contains fewer items than the full stack size. For example, if a chest contains 201 items of an item with a stack size of 200, the loader will only place one item on the belt instead of a ...
Search found 4 matches
- Tue Jun 10, 2025 8:42 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.55] Stack loader does not fully stack items
- Replies: 7
- Views: 1580
- Fri Nov 01, 2024 8:13 am
- Forum: Duplicates
- Topic: [2.0.13] No math input in upper limit for request
- Replies: 1
- Views: 221
[2.0.13] No math input in upper limit for request
In this window math input allowed only for left input, but all keys except digits are ignored for the right one.
- Fri Oct 25, 2024 8:14 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.10] "Make it better" achievement bug
- Replies: 7
- Views: 2660
[Rseding91] [2.0.10] "Make it better" achievement bug
The "Make it better" achievement is only obtained when using a first-level quality module. If higher-level quality modules are used, the achievement is not awarded. I had to scratch my head a bit to figure out what I was doing wrong :? .
If this is the expected behavior, I think it would be a good ...
If this is the expected behavior, I think it would be a good ...
- Thu Mar 12, 2020 9:52 pm
- Forum: Mods
- Topic: [MOD 0.18] KRASTORIO^2
- Replies: 198
- Views: 175397
Re: [MOD 0.18] KRASTORIO^2
Hey. I can’t wait for the mod to be released!!!
I have a couple of questions about compatibility with other mods, to make first K2 playthrough more comfortable.
NOT COMPATIBLE WITH B&A
Is there compatibility with Bob's enemies? In theory, if you turn off Aliens' artifacts, then everything should ...
I have a couple of questions about compatibility with other mods, to make first K2 playthrough more comfortable.
NOT COMPATIBLE WITH B&A
Is there compatibility with Bob's enemies? In theory, if you turn off Aliens' artifacts, then everything should ...