Search found 4 matches
- Thu Mar 10, 2016 3:57 am
- Forum: Mods
- Topic: [MOD 0.12.x, 0.13.x] Side Inserters
- Replies: 130
- Views: 111892
Re: [MOD 0.12.x] Side Inserters v1.0.5
Well tells how much I was paying a attention, I always just looks at the final base resources cost and not the actual items needed for it.
- Wed Mar 09, 2016 5:22 pm
- Forum: Mods
- Topic: [MOD 0.12.x, 0.13.x] Side Inserters
- Replies: 130
- Views: 111892
Re: [MOD 0.12.x] Side Inserters v1.0.5
convert? is there a way to go from the normal back to the a side inserter ?GotLag wrote:That's by design. It's the most convenient way of converting between types.
- Wed Mar 09, 2016 9:36 am
- Forum: Mods
- Topic: [MOD 0.12.x, 0.13.x] Side Inserters
- Replies: 130
- Views: 111892
Re: [MOD 0.12.x] Side Inserters v1.0.5
Anyone else having a issue when you pick up a side inserter it turn into a normal inserter? Have to constantly make new ones when I move stuff.
- Sat Mar 05, 2016 10:44 pm
- Forum: News
- Topic: Friday Facts #128 - Back down to earth
- Replies: 422
- Views: 228633
Re: Friday Facts #128 - Back down to earth
As long as you can only use loaders like hoppers in real life to put things in and out of containers like chest and trains I think they would be perfect. This would let inserts be used for the more delicate work of inserting materials into machines and pulling them out etc. I personally have always ...