Search found 6 matches

by Shrikey
Thu Dec 22, 2016 8:57 pm
Forum: Show your Creations
Topic: Yet another science setup.
Replies: 14
Views: 34024

Re: Yet another science setup.

I really liked your design; it's expandable (per 10) and it's compact. I only thought it didn't look very pretty :P. So inpsired by this, I also made one. It's not fully working yet (didn't build the oil stuff and don't have electric furnace) and it isn't balanced. 2016-12-22 21_42_56-Factorio 0.14....
by Shrikey
Mon Nov 23, 2015 8:04 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.18] Repeatable Freeze Crash
Replies: 15
Views: 15757

Re: [0.12.18] Repeatable Freeze Crash

I have the same crash
by Shrikey
Thu Nov 19, 2015 8:10 pm
Forum: Ideas and Suggestions
Topic: Put a blueprint in a character logistics slot
Replies: 5
Views: 9868

Re: Put a blueprint in a character logistics slot

It's like DaveMcW says. I have big outpost blueprints with lots of different 'ingredients'. The blueprint already states the totals, so if by putting the blueprint in the personal logistics slots the logistics bots would just provide it... Since the introduction of the personal roboport, I don't use...
by Shrikey
Wed Nov 18, 2015 7:56 pm
Forum: Ideas and Suggestions
Topic: Put a blueprint in a character logistics slot
Replies: 5
Views: 9868

Put a blueprint in a character logistics slot

I like to build most stuff with blueprints and some of those blueprints are quite big. It's a bit of a drag to collect all the stuff of a big blueprint (for example a train-loading-station), so it would be great to just put the blueprint in the character logistics slots and let the logistics robots ...
by Shrikey
Mon Aug 10, 2015 6:02 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.3] Personal roboport grabs from toolbelt
Replies: 9
Views: 8502

Re: [0.12.3] Personal roboport grabs from toolbelt

W00t! Superthx kovarex for the superfast reply & fix!

I am a projectplanner for a devteam of 8 guys and I'm really amazed how fast you guys get things done!
by Shrikey
Sun Aug 09, 2015 5:28 am
Forum: Resolved Problems and Bugs
Topic: [0.12.3] Personal roboport grabs from toolbelt
Replies: 9
Views: 8502

[0.12.3] Personal roboport grabs from toolbelt

I encountered 2 bugs, which might work as intended, but anyways: - Construction bots from a personal roboport grab their stuff from the toolbelt first, instead of the inventory. I need to refill my toolbelt again after they've built. - The car can shoot itself :P. I had 3 'bugs' initially, but one a...

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