Search found 10 matches

by crux042
Fri Mar 20, 2020 1:24 pm
Forum: News
Topic: Friday Facts #339 - Beacon HR + Redesign process
Replies: 212
Views: 19856

Re: Friday Facts #339 - Beacon HR + Redesign process

It just looks like.... ancient alien ruin.... Does not suit with *factory*, I think.
by crux042
Thu Mar 05, 2020 12:03 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 613
Views: 58748

Re: pY Alien Life - Discussion

About to start a new game and want the full Py suite. PyAL is new, is it stable enough to play now with all the other Py mods? Got 500+ hours into Py on 0.16, but had biters on and decided to start over with 0.18 w/o biters. Military science just doesn't keep up. Wanted to ask before I embark on an...
by crux042
Wed Mar 04, 2020 1:44 pm
Forum: PyMods
Topic: Animals and their uses
Replies: 5
Views: 695

Re: Animals and their uses

In my opinion, best way to produce basic materials (e.g. bones, guts, etc.) are Ulric and Auog. Their food requires just simple products such as sap. Mukmoux? It is terrible choice. It looks space-efficient compared to Ulric and Auog, but it is not true, because many other crops (especially rennea) ...
by crux042
Sat Feb 29, 2020 6:23 pm
Forum: PyMods
Topic: Some small mistakes I found
Replies: 26
Views: 1727

Re: Some small mistakes I found

pyanodon wrote:
Sat Feb 29, 2020 11:32 am
no prod modules in any pyAl organic based recipes.
Show us some mercy, my lord :D
by crux042
Sat Feb 29, 2020 8:35 am
Forum: PyMods
Topic: Some small mistakes I found
Replies: 26
Views: 1727

Re: Some small mistakes I found

Can I report some bugs I found here? 1. Exo intertion tech gives Extract dingrits Pelt-1, but the ingredient changes to phadai. are you on the latest version.(1.2.7) pretty sure we fixed that. 2. Conarium stem tech gives Extract scrondrix Pineal Gland-1, and it does not accept productivity module a...
by crux042
Fri Feb 28, 2020 1:25 pm
Forum: PyMods
Topic: Some small mistakes I found
Replies: 26
Views: 1727

Re: Some small mistakes I found

Can I report some bugs I found here?

1. Exo intertion tech gives Extract dingrits Pelt-1, but the ingredient changes to phadai.

2. Conarium stem tech gives Extract scrondrix Pineal Gland-1, and it does not accept productivity module anymore.
by crux042
Fri Feb 28, 2020 6:38 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 613
Views: 58748

Re: pY Alien Life - Discussion

kingarthur wrote:
Thu Feb 27, 2020 11:22 pm
i tested this with a save file before posting and everything was fine on my end. im not sure why its not working but ill check out that save that was provided and see whats going on with it
It works like a charm with 1.2.7 update. Great work!
by crux042
Thu Feb 27, 2020 2:51 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 613
Views: 58748

Re: pY Alien Life - Discussion

fact_farm_module.png Just updated to 1.2.5 and I found a bug while testing farm modules. It was fine at first, but at some point, new Ulric corral does not work even with modules. It happened after I removed all farm modules from an existing Ulric corral. (And they did not stop working) But I'm not...
by crux042
Thu Feb 27, 2020 9:34 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 613
Views: 58748

Re: pY Alien Life - Discussion

I thought making vrauk and aug was bad. Oh boy was I in for a surprise when I wanted to make some moondrop, to grow moondrop you need a moondrop seed, to get that moondrop seed you need to put 5 moondrop in a botanical nursery. These 5 moondrop plus one needed as a module in the moondrop building t...
by crux042
Tue Feb 25, 2020 3:19 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 613
Views: 58748

Re: pY Alien Life - Discussion

Just found little glitch so came to report. Extract kmauts tendons recipe gets limitation for productivity module after researching Hydrolase amplification tech. I think the problem is missing "Extract kmauts tendons-1" line in data-final-fixes.lua Last but not least, thanks for your great mod! Edit...

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