Search found 11 matches

by CrispyOMNOMS
Sat Mar 02, 2019 8:33 pm
Forum: Not a bug
Topic: [0.17] "Small Electric Pole cannot be used as fuel"
Replies: 4
Views: 256

Re: [0.17] "Small Electric Pole cannot be used as fuel"

For anyone else who also likes burning small electric poles.

https://mods.factorio.com/mod/Small_Pole_As_Fuel
by CrispyOMNOMS
Fri Mar 01, 2019 10:46 pm
Forum: Not a bug
Topic: [0.17] "Small Electric Pole cannot be used as fuel"
Replies: 4
Views: 256

Re: [0.17] "Small Electric Pole cannot be used as fuel"

Okay, ill go make a mod now :)
by CrispyOMNOMS
Fri Mar 01, 2019 10:42 pm
Forum: Not a bug
Topic: [0.17] "Small Electric Pole cannot be used as fuel"
Replies: 4
Views: 256

[0.17] "Small Electric Pole cannot be used as fuel"

Literally unplayable.

The early-mid game transition tradition of dumping all your small poles into steam boilers will be greatly missed.
by CrispyOMNOMS
Tue Feb 26, 2019 9:16 pm
Forum: Duplicates
Topic: [0.17.0] Scenario level caused a non-recoverable error after mining scrap metal in tutorial
Replies: 1
Views: 100

[0.17.0] Scenario level caused a non-recoverable error after mining scrap metal in tutorial

Error while running event level::on_tick (ID 0) LuaEntity belongs to surface template (index 1) but a LuaEntity belonging to surface nauvis (index 0) was expected. stack traceback: __base__/lualib/compi.lua:201: in function 'indicate' __base__/lualib/npe/helper-branches.lua:1024: in function 'init' ...
by CrispyOMNOMS
Sat Oct 06, 2018 9:47 pm
Forum: Mods
Topic: [MOD 0.15] AAI Industry
Replies: 148
Views: 31821

Re: [MOD 0.15] AAI Industry

Hi, discovered a bug with the vehicle burner generator. It is in the 'crawler' construction vehicle equipment grid with a vehicle construction roboport. I loaded the burner gen with fuel and then gave the crawler a command to move towards a forest marked for deconstruction. When the crawler stopped ...
by CrispyOMNOMS
Fri Jun 01, 2018 11:19 pm
Forum: Railway Setups
Topic: [Experiment] Unloading 4 compressed blue belts per wagon.
Replies: 154
Views: 25670

Re: [Experiment] Unloading 4 compressed blue belts per wagon.

I use this design. Each full express belt takes items from three unloading buffer chests almost evenly, the chest that must output more has a larger buffer in the form of two extra chests. Having two of these mirrored takes items from all six unloading buffer chests on one side of the train to outpu...
by CrispyOMNOMS
Sun May 08, 2016 3:00 pm
Forum: Won't fix.
Topic: [0.12.33] Biters walking out of radar range get stuck on map
Replies: 7
Views: 1844

Re: [0.12.33] Biters walking out of radar range get stuck on map

Hi, This is because the bites are walking out of vision. When biters are no longer in vision their last know position is kept on the map. When the biters wander out of vision their last known position is right on the edge of vision, this can sometimes form red lines when the biters that wandered out...
by CrispyOMNOMS
Sun May 08, 2016 2:43 pm
Forum: Ideas and Requests For Mods
Topic: Rail overpass?
Replies: 1
Views: 363

Re: Rail overpass?

Hi,

Found this mod called Rail Crossing but It was last updated for 0.11
viewtopic.php?f=87&t=13151&p=88075&hilit=rail#p88075
by CrispyOMNOMS
Sun May 08, 2016 1:13 pm
Forum: Modding help
Topic: Controlling rail signals
Replies: 2
Views: 311

Re: Controlling rail signals

Hi,

There is a mod that adds a rail switch called "Rail logic system" and can be found at viewtopic.php?f=93&t=14105&hilit=logic+rail

Hope this helps. :)
by CrispyOMNOMS
Mon Aug 10, 2015 7:07 pm
Forum: Mods
Topic: [MOD 0.12.x] Logistic Combinators
Replies: 49
Views: 30037

Re: [Mod 0.12.x] Logistic Combinators

This is great for my latest multi-functioning furnace setup, I had to wire every single logic chest to every single smart inserter to every single power pole just to us my own combinatory logic with robots. This will cut down on the fiddly wire placement ten fold! EDIT: I can't seem to get the downl...
by CrispyOMNOMS
Sat Aug 01, 2015 2:15 pm
Forum: Spread the Word
Topic: Factorio screenshot submissions
Replies: 24
Views: 36386

Re: Factorio screenshot submissions

Hello, here are a few screenshots of mid and late game setups. I hope they help. http://i.imgur.com/P6vqmcsh.jpg http://i.imgur.com/P6vqmcsundefined.jpg http://i.imgur.com/C3RKecvh.jpg http://i.imgur.com/C3RKecvundefined.jpg http://i.imgur.com/uSX3eJch.jpg http://i.imgur.com/uSX3eJcundefined.jpg htt...

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