Search found 3 matches
- Thu Jul 27, 2017 2:21 pm
- Forum: Mods
- Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
- Replies: 323
- Views: 194565
Re: [MOD 0.15.x]Helmod: Assistant to plan its base.
I have been building a Bob's/Angel base, but I have been having trouble calculating recipes that use steam as an ingredient. Helmod wants to use heat pipes as the steam making factory. The other options it gives me for producing steam are similarly non-nonsensical. Does anyone know a way to work ...
- Fri Jun 30, 2017 5:18 pm
- Forum: Mods
- Topic: [0.15] Explosive Excavation & Bot Landfill
- Replies: 17
- Views: 11138
Re: [0.15] Explosive Excavation & Bot Landfill
I don't think it's feasible. Shift-clicking won't place blueprint ghosts on water, and without that there's no reasonable way I can see to detect when landfill would be required.
Whenever you try to place a blueprint, you could always try to place landfill under the entities in the blueprint ...
Whenever you try to place a blueprint, you could always try to place landfill under the entities in the blueprint ...
- Thu Jun 29, 2017 3:19 pm
- Forum: Mods
- Topic: [0.15] Explosive Excavation & Bot Landfill
- Replies: 17
- Views: 11138
Re: [0.15] Explosive Excavation & Bot Landfill
I would like to be able to take any blueprint, paste it on water, and have landfill be placed as a blueprint under the entities that I am trying to construct. Does that make sense? I want to be able to click the blueprint on water just as I would on land, and have bots come try to place everything ...