Search found 6 matches

by Syloeh
Wed Aug 24, 2022 11:17 am
Forum: Not a bug
Topic: [1.1.68] Scaling issue on little screen
Replies: 3
Views: 920

Re: [1.1.68] Scaling issue on little screen

Ok, I guess that makes sense, but I would have expected to get a scroll bar on the part list side of the window.
by Syloeh
Tue Aug 23, 2022 9:28 pm
Forum: Not a bug
Topic: [1.1.68] Scaling issue on little screen
Replies: 3
Views: 920

[1.1.68] Scaling issue on little screen

Hi, I just encountered a 'bug' while trying to use bigger scaling that the automatic setting set it to, because I had a hard time reading things on my little laptop. It led me to notice that for the blueprint popup, I couldn't see either the part list, nor the item setting list ("[]-item,[]tile...
by Syloeh
Wed Jul 27, 2022 10:41 pm
Forum: Resolved Problems and Bugs
Topic: [Donion] [1.1.62] update broke audio on windows
Replies: 23
Views: 5344

Re: [1.1.62] update broke audio on windows

The debug setting menu workaround worked !!! Thank you. What kind of sound card/sound interface are you using? With witch settings (sampling rate, bit depth, channel configuration) are you using? Does audio work if you switch back to Allegro audio backend ? But you as quite a lot of me there, hope I...
by Syloeh
Wed Jul 27, 2022 7:23 pm
Forum: Resolved Problems and Bugs
Topic: [Donion] [1.1.62] update broke audio on windows
Replies: 23
Views: 5344

[Donion] [1.1.62] update broke audio on windows

Hello, After updating factorio to the latest experimental, through Steam, sound no longueur worked. I got this message : factorio 1.1.62 sound break.PNG Stating "Unable to initialize audio. Audio is disabled." I checked the files using steam services once again. According to the tool, ever...
by Syloeh
Fri Feb 07, 2020 7:45 am
Forum: Resolved Problems and Bugs
Topic: [Rseding] [0.18.4] Circuit signals no longer have appropriate background color when mousing over power poles
Replies: 5
Views: 3379

Re: [0.18.4] Regression - Circuit signals no longer have appropriate background colour when mousing over power poles

I saw that the last time I launched the game. I feel deceived since, even though green signal stay on the top part, while making red & green wire go along the same route, it'll be less intuitive to identify the red signal from the green signal, user wise I mean. P.S. : Even though it make sense ...

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