Its in eastern europe not muerica.pcrumpton8 wrote: βSat Sep 07, 2024 11:07 amthat lan party looks like its all white guys, does the playerbase of factorio really look like this? are there so few POC or women?
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- Sat Sep 07, 2024 1:45 pm
- Forum: News
- Topic: Friday Facts #427 - Combat Balancing & Space Age LAN
- Replies: 253
- Views: 28362
Re: Friday Facts #427 - Combat Balancing & Space Age LAN
- Fri Sep 06, 2024 5:01 pm
- Forum: News
- Topic: Friday Facts #427 - Combat Balancing & Space Age LAN
- Replies: 253
- Views: 28362
Re: Friday Facts #427 - Combat Balancing & Space Age LAN
The stark contrast between the imposing designer desktops and the absolute spaghetti cable management hidden below somehow catches the essence of Factorio pretty well.
- Mon Sep 06, 2021 10:21 pm
- Forum: Duplicates
- Topic: [1.1.39] connecting different fluids
- Replies: 1
- Views: 924
[1.1.39] connecting different fluids
Kind of a follow up to a known bug https://steamuserimages-a.akamaihd.net/ugc/1693905362265667762/27787ED9B7FB36CBA0C854F8017D7A7F2EAB53B9/ I managed to mix Fluid systems by rotating the Storage tank into the acid pipe and now it prevents me from reconnecting by building water pipes like in the image
- Mon May 24, 2021 6:25 pm
- Forum: Releases
- Topic: Version 1.1.34
- Replies: 8
- Views: 21031
Re: Version 1.1.34
Air resistance hmm
- Tue Mar 27, 2018 6:18 am
- Forum: Railway Setups
- Topic: [Experiment] Unloading 4 compressed blue belts per wagon.
- Replies: 156
- Views: 100862
Re: [Experiment] Unloading 4 compressed blue belts per wagon.
But can we reverse and load a wagon from 2 compressed blue belts without slowdown?
- Tue Mar 27, 2018 5:01 am
- Forum: Railway Setups
- Topic: Massive factory train layout good throughput
- Replies: 3
- Views: 7211
Re: Massive factory train layout good throughput
Importing does not work with these strings, says something about Unknown version ("H"). Can you update the strings?
- Fri Apr 24, 2015 4:48 pm
- Forum: News
- Topic: Friday Facts #83 - Hide the latency
- Replies: 13
- Views: 28343
Re: Friday Facts #83 - Hide the latency
Hello I have a question about how this will work:
What if someone places a wall right in front of where he can see you walk
will it look like you run through the wall to the other person
or will you be teleported back to where the wall should have stopped you ?
What if someone places a wall right in front of where he can see you walk
will it look like you run through the wall to the other person
or will you be teleported back to where the wall should have stopped you ?
- Sat Feb 14, 2015 3:18 am
- Forum: News
- Topic: Friday Facts #73 - Minds versus bytes.
- Replies: 63
- Views: 46556
Re: Friday Facts #73 Minds versus bytes.
The Rocket Lacks serious smoke effects
- Sun Feb 01, 2015 12:41 am
- Forum: News
- Topic: Friday Facts #71 - To the stars
- Replies: 61
- Views: 47277
Re: Friday Facts #71 To the stars
Selling stuff in space is fine but what are you going to buy if you reached endgame with the best power armor and all research.
without any new items that rely on it its going to be pointless
without any new items that rely on it its going to be pointless
- Tue Jan 20, 2015 6:16 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.11.13] Steel processing research
- Replies: 3
- Views: 1859
[0.11.13] Steel processing research
I placed a setup that throws iron plates from one furnace directly into another one to burn steel, I did that before I researched steel processing. now that its researched the inserters don't automatically start putting the plates into the furnaces, they just idle until I refresh them by rotating or...
- Thu Nov 27, 2014 3:47 pm
- Forum: Ideas and Suggestions
- Topic: A Bulldozer
- Replies: 20
- Views: 10966
Re: A Bulldozer
I also wonder why the flamethrower does not Ignite plants and cause wild fires.
its also the least useful weapon in the game, it really needs some love
its also the least useful weapon in the game, it really needs some love
- Fri Nov 14, 2014 8:55 am
- Forum: Ideas and Suggestions
- Topic: A Bulldozer
- Replies: 20
- Views: 10966
Re: A Bulldozer
Tanks also work of course
- Fri Nov 07, 2014 3:59 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.11.1] Gates and Cars
- Replies: 17
- Views: 8038
[0.11.1] Gates and Cars
Hello there
So I like to use the gates as a garage door for my Cars but the problem is that the gates react too late if the car isn't driving at around walking speed.
So I usually end up ramming the just opened gates.
So I like to use the gates as a garage door for my Cars but the problem is that the gates react too late if the car isn't driving at around walking speed.
So I usually end up ramming the just opened gates.
- Fri Nov 07, 2014 3:54 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.11.1][MP] Game Hangs
- Replies: 5
- Views: 2687
Re: [0.11.1][MP] Game Hangs
Game hangs and slows down if the Internet connection is suffering (which I prefer over teleporting players like in other multiplayer games)
- Fri Nov 07, 2014 3:51 pm
- Forum: Duplicates
- Topic: car causes game to crash on MP
- Replies: 4
- Views: 4610
Re: car causes game to crash on MP
No such problems here, though it crashed once with message "car ended up in unreasonable position" after I rammed a gate while the car was on a red conveyor
- Sat Nov 01, 2014 6:01 pm
- Forum: Duplicates
- Topic: [0.11.1] Downloading times
- Replies: 7
- Views: 8487
[0.11.1] Downloading times
Hello there so loading times: right after generating a new world it doesn't take long for anyone to connect and sync up but after having built a simple base it raises the loading time significantly (up to 3 minutes last time) I hope it can be improved because I can imagine getting up to 10 minutes o...
- Sat Nov 01, 2014 3:16 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.11.1] Multiplayer: starter equipment
- Replies: 4
- Views: 2809
[0.11.1] Multiplayer: starter equipment
Hello there.
In multiplayer only the host of a new world receives starter equipment (the furnace, burner drill and some iron).
So joining players don't have iron for a pickaxe which slows them down quite a bit.
In multiplayer only the host of a new world receives starter equipment (the furnace, burner drill and some iron).
So joining players don't have iron for a pickaxe which slows them down quite a bit.
- Fri Aug 01, 2014 9:41 pm
- Forum: News
- Topic: Friday Facts #45 - The second wave
- Replies: 17
- Views: 24375
Re: Friday Facts #45 - The second wave
good evening
Good to hear how successful factorio is turning out.
edit: nvm
Good to hear how successful factorio is turning out.
edit: nvm
- Fri Jul 25, 2014 8:51 pm
- Forum: News
- Topic: Friday Facts #44 - Decision making
- Replies: 62
- Views: 50030
Re: Friday Facts #44 - Decision making
Cant I just have a Land cruiser tank like the "Ratte"
but seriously, If I would be a tank Engineer in Factorio I would make it agile, put spikes on it and give it a rapid fire 20mm gun with A flamethrower as a secondary weapon
but seriously, If I would be a tank Engineer in Factorio I would make it agile, put spikes on it and give it a rapid fire 20mm gun with A flamethrower as a secondary weapon
- Fri Jul 25, 2014 7:08 pm
- Forum: News
- Topic: Friday Facts #43
- Replies: 34
- Views: 29777