Search found 4 matches
- Mon Sep 19, 2016 5:39 am
- Forum: Duplicates
- Topic: Crash [0.14.7]
- Replies: 1
- Views: 1473
Re: Crash [0.14.7]
This issues has already been reported here ( https://forums.factorio.com/viewtopic.php?f=29&t=32208&p=207620#p207620 ). From my untrained eye, the server may be sending packets thinking the client is still interested. The client however doesn't ignore the server, processes the packet, and tries to ...
- Mon Sep 19, 2016 1:58 am
- Forum: Resolved Problems and Bugs
- Topic: [14.3] [kovarex] Client crash during reconnection "(107): AppManager::process" REOPENED
- Replies: 13
- Views: 6153
Re: [14.3] [kovarex] Client crash during reconnection "(107): AppManager::process" REOPENED
This is also related to my report: viewtopic.php?f=7&t=32937
As well as cncr04s' report: viewtopic.php?f=7&t=32939&p=207648#p207648
As well as cncr04s' report: viewtopic.php?f=7&t=32939&p=207648#p207648
- Mon Sep 19, 2016 1:56 am
- Forum: Resolved Problems and Bugs
- Topic: [0.14.7] Client Crashes on Reconnection Attempt
- Replies: 2
- Views: 2560
[0.14.7] Client Crashes on Reconnection Attempt
Version and Build Information: Factorio 0.14.7 (build 24699, win64, alpha)
Hello Factorio Team,
Forum search hasn't led me to any matches with the terms "client disconnect", so I will post this.
Recently, was playing on a jittery server when my connection began to drop. I waited for the full ...
Hello Factorio Team,
Forum search hasn't led me to any matches with the terms "client disconnect", so I will post this.
Recently, was playing on a jittery server when my connection began to drop. I waited for the full ...
- Wed Jul 22, 2015 3:13 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.0] Game crash after rotating blueprint (reproducable)
- Replies: 4
- Views: 5804
StackTrace on Blueprint Rotation Crash
It seems that blueprints will crash upon rotating them when they have underground belts. Note that the world I used was converted to 0.12.0 save format from 0.11.22.
Some testing notes:
Creating a blueprint with an underground belt, and then rotating it will crash the game.
The type of ...
Some testing notes:
Creating a blueprint with an underground belt, and then rotating it will crash the game.
The type of ...