Search found 4 matches
- Mon Sep 19, 2016 5:39 am
- Forum: Duplicates
- Topic: Crash [0.14.7]
- Replies: 1
- Views: 1301
Re: Crash [0.14.7]
This issues has already been reported here ( https://forums.factorio.com/viewtopic.php?f=29&t=32208&p=207620#p207620 ). From my untrained eye, the server may be sending packets thinking the client is still interested. The client however doesn't ignore the server, processes the packet, and tr...
- Mon Sep 19, 2016 1:58 am
- Forum: Resolved Problems and Bugs
- Topic: [14.3] [kovarex] Client crash during reconnection "(107): AppManager::process" REOPENED
- Replies: 13
- Views: 5747
Re: [14.3] [kovarex] Client crash during reconnection "(107): AppManager::process" REOPENED
This is also related to my report: viewtopic.php?f=7&t=32937
As well as cncr04s' report: viewtopic.php?f=7&t=32939&p=207648#p207648
As well as cncr04s' report: viewtopic.php?f=7&t=32939&p=207648#p207648
- Mon Sep 19, 2016 1:56 am
- Forum: Resolved Problems and Bugs
- Topic: [0.14.7] Client Crashes on Reconnection Attempt
- Replies: 2
- Views: 2327
[0.14.7] Client Crashes on Reconnection Attempt
Version and Build Information: Factorio 0.14.7 (build 24699, win64, alpha) Hello Factorio Team, Forum search hasn't led me to any matches with the terms "client disconnect", so I will post this. Recently, was playing on a jittery server when my connection began to drop. I waited for the fu...
- Wed Jul 22, 2015 3:13 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.0] Game crash after rotating blueprint (reproducable)
- Replies: 4
- Views: 5427
StackTrace on Blueprint Rotation Crash
It seems that blueprints will crash upon rotating them when they have underground belts. Note that the world I used was converted to 0.12.0 save format from 0.11.22. Some testing notes: Creating a blueprint with an underground belt, and then rotating it will crash the game. The type of underground b...