Search found 7 matches
- Mon Aug 10, 2015 12:40 pm
- Forum: Development Proposals
- Topic: Electric energy
- Replies: 285
- Views: 231003
Re: Electric energy
Sure - some undeveloped regions should continue burning peat, because it's close and available. Then they should be connected to the grid and given things like antibiotics and vaccines and welcome with open arms into to the 21st century. The anti-nuclear rhetoric you were spouting bob was a mess of ...
- Fri Aug 07, 2015 5:22 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.4] [kovarex] Trains can't be loaded/unloaded from junctions
- Replies: 3
- Views: 1613
Re: [0.12] Trains can't be loaded/unloaded from junctions
This, basically.Here is a picture of the train I noticed this on - the train car on the left has six grabbers, and the middle two do not function.if the train is on junction on curved rail, it won't work.
- Fri Aug 07, 2015 3:28 pm
- Forum: Not a bug
- Topic: [0.12] Train car inventory filter cannot be removed
- Replies: 4
- Views: 4667
[0.12] Train car inventory filter cannot be removed
Middle mouseclicking on the train car inventory brings up a filter window that allows you to set what can go into each slot. This is handy, but there are two bugs that arise from this - Firstly, the filters cannot be cleared. There is no 'remove filter' option. I haven't checked that removing the tr...
- Fri Aug 07, 2015 3:27 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.4] [kovarex] Trains can't be loaded/unloaded from junctions
- Replies: 3
- Views: 1613
[0.12.4] [kovarex] Trains can't be loaded/unloaded from junctions
For some reason, inserts don't seem to grab from traincar sections that are over rail junctions.
- Tue Jul 28, 2015 3:52 pm
- Forum: Ideas and Suggestions
- Topic: Epic: producing food
- Replies: 13
- Views: 12427
Re: Epic: producing food
Came to suggest this - there's a lot of potential for an agricultural industry, including mixing into oil production with biodiesel, building materials with bamboo, gas/liquid production (ethane -> various plastics), etc. My biggest thought was that currently pollution is presently a sort of unidire...
- Tue Jul 28, 2015 3:46 pm
- Forum: Development Proposals
- Topic: Electric energy
- Replies: 285
- Views: 231003
Re: Electric energy
Wow, there is a lot of scaremongery misinformation about nuclear power in this thread.
- Wed Jul 22, 2015 2:28 pm
- Forum: General discussion
- Topic: Just bought the game; What were Your first impressions?
- Replies: 463
- Views: 305887
Re: Just bought the game; What were Your first impressions?
Very impressed! I've been looking for a resource management game for a while to fill the void quitting EVE Online years ago left, and this looks great!
EDIT: Annnnnnnnnnnnd there goes 26 hours into a base... Must... keep... expanding.
EDIT: Annnnnnnnnnnnd there goes 26 hours into a base... Must... keep... expanding.