Search found 22 matches
- Tue Oct 27, 2015 8:51 am
- Forum: Combinator Creations
- Topic: Combinators 101
- Replies: 109
- Views: 455113
Re: Combinators 101
Here is a video demonstrating Combinator clocks, I know it is a couple of months late but it might help the wiki with a video for the clock segment instead of text - https://youtu.be/r1o73wvdZr8
- Mon Aug 04, 2014 1:44 am
- Forum: Modding help
- Topic: Help Editing Mining Drill Prototype
- Replies: 6
- Views: 4345
Re: Help Editing Mining Drill Prototype
Wow FreeER,
Thank you very much. And thank you firefox Form History plugin!
You answered all of my questions and then some. BTW, I loved your modding tutorial on the wiki for your bomber, that was a great start for me.
So then, I got some testing to do and will get back to you if I got it all ...
Thank you very much. And thank you firefox Form History plugin!
You answered all of my questions and then some. BTW, I loved your modding tutorial on the wiki for your bomber, that was a great start for me.
So then, I got some testing to do and will get back to you if I got it all ...
- Mon Aug 04, 2014 12:45 am
- Forum: Modding help
- Topic: Help Editing Mining Drill Prototype
- Replies: 6
- Views: 4345
Re: Help Editing Mining Drill Prototype
Thanks for the suggestion Fish but I added commas to separate the variables and then the function and while loop but it was a no go.
The prototype is a lua table, which should be able to accept the function and while loop...It just wants me to close off the table before I can put in the additional ...
The prototype is a lua table, which should be able to accept the function and while loop...It just wants me to close off the table before I can put in the additional ...
- Sun Aug 03, 2014 11:18 pm
- Forum: Modding help
- Topic: Help Editing Mining Drill Prototype
- Replies: 6
- Views: 4345
Help Editing Mining Drill Prototype
Hey All,
What I am trying to do:
I am attempting to edit the Mining Drill Prototype to do the following :
1 - Become a container like a chest ( I have added the wooden chest prototype info from the entities.lua file for this)
2- To spawn coal,stone,iron ore, and copper ore inside of its ...
What I am trying to do:
I am attempting to edit the Mining Drill Prototype to do the following :
1 - Become a container like a chest ( I have added the wooden chest prototype info from the entities.lua file for this)
2- To spawn coal,stone,iron ore, and copper ore inside of its ...
- Fri Jul 25, 2014 9:58 pm
- Forum: News
- Topic: Friday Facts #44 - Decision making
- Replies: 62
- Views: 55133
Re: Friday Facts #44 - Decision making
I think the tank is an awesome idea if it could allow the player to :
1- Be something you could blow a lot of resources on that is an alternative choice to your power armor. Aka it is such an investment you will want to go with one or the other, that way in multi-player games you can have niches ...
1- Be something you could blow a lot of resources on that is an alternative choice to your power armor. Aka it is such an investment you will want to go with one or the other, that way in multi-player games you can have niches ...
- Sun Jul 06, 2014 2:20 am
- Forum: Show your Creations
- Topic: How to Teach your Factory Building Codes
- Replies: 21
- Views: 19546
Re: How to Teach your Factory Building Codes
Not bad :D
What I'd like to see is one of these factories covering the entire build chain that automatically resets and batches the correct materials regardless of what you take out when. It would take a huge amount of work to get it set up, but it would be awesome (and blueprinterable and ...
What I'd like to see is one of these factories covering the entire build chain that automatically resets and batches the correct materials regardless of what you take out when. It would take a huge amount of work to get it set up, but it would be awesome (and blueprinterable and ...
- Sun Jul 06, 2014 2:17 am
- Forum: Show your Creations
- Topic: How to Teach your Factory Building Codes
- Replies: 21
- Views: 19546
Re: How to Teach your Factory Building Codes
Wow Alex. I love the work you have done simplifying the design, awesome job!
- Sun Jun 29, 2014 7:46 pm
- Forum: Show your Creations
- Topic: How to Teach your Factory Building Codes
- Replies: 21
- Views: 19546
Re: How to Teach your Factory Building Codes
Circuit logic is the logic, he uses to make all those stuff.
It's in in the roadmaps, that it will be enhanced:
https://forums.factorio.com/wiki/index.php?title=Roadmap/Coming_Releases#Factorio_0.11
or
https://forums.factorio.com/forum/viewtopic.php?f=3&t=678
And wagons are those big things you ...
It's in in the roadmaps, that it will be enhanced:
https://forums.factorio.com/wiki/index.php?title=Roadmap/Coming_Releases#Factorio_0.11
or
https://forums.factorio.com/forum/viewtopic.php?f=3&t=678
And wagons are those big things you ...
- Sat Jun 28, 2014 6:45 pm
- Forum: Show your Creations
- Topic: How to Teach your Factory Building Codes
- Replies: 21
- Views: 19546
Re: How to Teach your Factory Building Codes
Amazing. I can't await advanced circuit logic in v0.12. :)
From the setup I would split that in two circles: one for the assemblies and one for the control. I would also experiment with wagons, cause of their filters.
Advanced Circuit Logic? I have not read about this...do you have a link with ...
From the setup I would split that in two circles: one for the assemblies and one for the control. I would also experiment with wagons, cause of their filters.
Advanced Circuit Logic? I have not read about this...do you have a link with ...
- Sat Jun 28, 2014 6:43 pm
- Forum: News
- Topic: Friday Facts #40
- Replies: 73
- Views: 53545
Re: Friday Facts #40
I love the new model however...isn't the backstory for the main character that he is a captain of earth's fleet and got separated/marooned on the alien planet...but now he is preparing the fleet to come and colonize the planet?
It would be cool to see him in military outfit to match this...but I ...
It would be cool to see him in military outfit to match this...but I ...
- Thu Jun 26, 2014 8:22 pm
- Forum: Show your Creations
- Topic: How to Teach your Factory Building Codes
- Replies: 21
- Views: 19546
How to Teach your Factory Building Codes
Do you have an electrical engineering degree? No? Don't worry, neither do I. But I do know a thing or too about teaching factories to build things, stop building things, and be really really efficient. Check out this awesome Factory that can stop on a dime ( or a penny I guess, since we use copper ...
- Tue Apr 01, 2014 6:24 pm
- Forum: News
- Topic: Friday Facts #27 The roadmap
- Replies: 32
- Views: 31336
Re: Friday Facts #27 The roadmap
Wow, belts look amazing now..and the 2048 game is awesome hahah, enjoyed playing that.
As far as getting on steam goes....i believe it would be to your greatest benefit to wait until Multiplayer is finished before going to steam. The 10-20 people who want to get into factorio that I know are all ...
As far as getting on steam goes....i believe it would be to your greatest benefit to wait until Multiplayer is finished before going to steam. The 10-20 people who want to get into factorio that I know are all ...
- Sun Mar 02, 2014 9:52 am
- Forum: News
- Topic: Friday Facts #23 - Year after
- Replies: 45
- Views: 35707
Re: Friday Facts #23 - Year after
Having worked on a lot of project teams designing web site stuff, I know the pain that must come from many of your clientele being surprised ( in a slightly negative way) to your new art assets. I am talking about the new assembling machine and the new factorio logo designs that were shot down a ...
- Sat Feb 22, 2014 2:38 am
- Forum: News
- Topic: Friday Facts #22 - Biters strike back
- Replies: 3
- Views: 11382
Re: Friday Facts #22 - Biters strike back
I love the biters! Biter Prime, my favorite place to be in Factorio 
Keep up the Friday blogs, they are always a highlight to the end of my week. Hails to the new icon designer!

Keep up the Friday blogs, they are always a highlight to the end of my week. Hails to the new icon designer!
- Tue Feb 18, 2014 10:38 pm
- Forum: Ideas and Suggestions
- Topic: Dude, where's my car?
- Replies: 14
- Views: 8509
Re: Dude, where's my car?
Even in video games man cannot remember where they parked their car.
I know a fried which forgot it. He searched 2 hours. Then he called the police, because he thought it was stolen.
They came and asked him, if this cars straight across the street of the house-entry doesn't look like his...
For ...
I know a fried which forgot it. He searched 2 hours. Then he called the police, because he thought it was stolen.
They came and asked him, if this cars straight across the street of the house-entry doesn't look like his...
For ...
- Tue Feb 18, 2014 10:29 pm
- Forum: Show your Creations
- Topic: Factorio Experimental Patch Overview 0.9.0
- Replies: 7
- Views: 15319
Re: Factorio Experimental Patch Overview 0.9.0
Thanks. I should probably upload a new video with the right volume management for the music I'll get to that eventually. As far as why the aspect ratio is not recording right...I am not sure...I upload 720p HD videos...I will check my end to see if my compression tool is acting funny ( handbrake ...
- Mon Feb 17, 2014 10:01 am
- Forum: Show your Creations
- Topic: Factorio Experimental Patch Overview 0.9.0
- Replies: 7
- Views: 15319
Factorio Experimental Patch Overview 0.9.0
Hey all, I just got done experimenting with most of the new experimental features and boy...did the dev's do a tremendously good job. Here is a video exploring the new features, buildings, and recipes:
http://youtu.be/jlYN7C7iBmQ
http://youtu.be/jlYN7C7iBmQ
- Mon Feb 17, 2014 9:53 am
- Forum: Ideas and Suggestions
- Topic: Dude, where's my car?
- Replies: 14
- Views: 8509
Dude, where's my car?
So one feature that would be very very nice is the ability to have a car locator, or a panic button. I lose my car so much in my different factories or outposts or just plain forget where I parked. So i end up running around a lot or just building a new one.
- Mon Feb 17, 2014 9:50 am
- Forum: News
- Topic: Friday Facts #21 - Happy St. Valentines day
- Replies: 15
- Views: 24119
Re: Friday Facts #21 - Happy St. Valentines day
Well, here are my thoughts on the experimental release! ---====Absolutely brilliant Factorio Staff! ===----
This video shows my thoughts and experience on a 4 hour factory rebuilding from the 0.9.0 recipes, new oil stuff : http://youtu.be/jlYN7C7iBmQ
This video shows my thoughts and experience on a 4 hour factory rebuilding from the 0.9.0 recipes, new oil stuff : http://youtu.be/jlYN7C7iBmQ
- Sat Feb 01, 2014 3:28 am
- Forum: News
- Topic: Friday Facts #19
- Replies: 14
- Views: 25963
Re: Friday Facts #19
Cannot wait for oil tech. Factorio's pacing for most of the game is super solid. I hope that oil really can find its niche inbetween solar and coal. Perhaps it is an infinite energy like solar but produces a lot of pollution but functions at night much like coal does, albeit with stacking pollution ...