Search found 6 matches
- Sun Jul 08, 2018 12:44 pm
- Forum: Mods
- Topic: [MOD 0.18] Multi-Product Recipe Details 0.18.1
- Replies: 19
- Views: 9204
Re: [MOD 0.16] Multi-Product Recipe Details 0.16.2
Unfortunately this doesn't appear to be compatible with Omnimods, which is a shame.
- Fri May 26, 2017 10:02 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1411244
Re: Bugs & FAQ
I theoretically have all infinite ores disabled.
Anyway thank you for the help.
Anyway thank you for the help.
- Fri May 26, 2017 2:11 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1411244
Re: Bugs & FAQ
Something in Petrochem got broken
- Sun May 07, 2017 5:07 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1411244
Re: Bugs & FAQ
That happened to me as well. Just further information I don't currently have Petrochem on.
- Sun Aug 23, 2015 6:05 pm
- Forum: Gameplay Help
- Topic: Help with unloading station
- Replies: 2
- Views: 5420
Re: Help with unloading station
OK thanks
- Sun Aug 23, 2015 5:56 pm
- Forum: Gameplay Help
- Topic: Help with unloading station
- Replies: 2
- Views: 5420
Help with unloading station
Hi there. I have a train system transporting ore to where my main base will be built. I've seen that the ideal design is 7 unloading inserters per wagon. and I've built this design based on NegatveRoot's unloading train station, but one of the inserters isn't working. Here it is: http://i.imgur.com/...