Search found 10 matches

by Denubis
Thu Jan 19, 2017 12:33 pm
Forum: Pending
Topic: [0.14.21] Factorio Crash on Mod GUI click when recording
Replies: 2
Views: 1312

[0.14.21] Factorio Crash on Mod GUI click when recording

First off, my mod list is insane: https://gist.github.com/Denubis/3ada6
Using the steam version.

Mod reproduction. I've got OBS open, Factorio in "fullscreen", On linux 16.10. I've got sublime text open, and OBS recording factorio and sublime text (though the scene is set to only record full ...
by Denubis
Fri Jan 06, 2017 1:19 pm
Forum: Mods
Topic: [Mod 0.14] Calculator 0.0.3
Replies: 0
Views: 1165

[Mod 0.14] Calculator 0.0.3

Calculator
Name: Calculator for Factorio
Version: 0.0.2
Factorio-Version: 0.14
Description: Adds an expression-evaluating calculator to the top GUI
License: GPL v3
Release: 2017-Jan-6
Download-Url: https://github.com/Denubis/CalcforFactorio/
Website: https://github.com/Denubis/CalcforFactorio ...
by Denubis
Fri Jan 06, 2017 2:39 am
Forum: Modding help
Topic: Using external LUA packages via a local luarocks tree?
Replies: 3
Views: 1749

Re: Using external LUA packages via a local luarocks tree?

Very reasonable. Are there any approved methods for I/O with the system?
by Denubis
Fri Jan 06, 2017 1:34 am
Forum: Modding help
Topic: Using external LUA packages via a local luarocks tree?
Replies: 3
Views: 1749

Using external LUA packages via a local luarocks tree?

Hi folks,

I'm working on my first mod to allow for an SQLite console in game. I'm running into trouble with the require statements though. Is there a mechanism by which I can load a .so/.dll included in the mod distribution via the normal require command? All of my attempts have it either expecting ...
by Denubis
Mon Sep 19, 2016 10:36 pm
Forum: Resolved Problems and Bugs
Topic: [0.14.7] [Oxyd] MP server crash - addr2line not found?
Replies: 4
Views: 2096

Re: [0.14.7] [Oxyd] MP server crash - addr2line not found?

We're doing massive-server testing for Steejo's streams, so it *feels* like someone with a wonky IP connecting. But ... writing that out, I don't really think that's the case. I suspect it's covering a rare crash with an unlinked library in 16.04. This error is calling sh with "addr2line". None of ...
by Denubis
Sun Sep 18, 2016 10:20 pm
Forum: Resolved Problems and Bugs
Topic: [0.14.7] [Oxyd] MP server crash - addr2line not found?
Replies: 4
Views: 2096

[0.14.7] [Oxyd] MP server crash - addr2line not found?

These seem to be mildly common.

16.04 machine. headless. 8x2.5GHz, 8GB ram.

19671.998 Refusing connection for address(184.56.11.221:58829). Unknown key:"password-missing"
19977.823 Error CrashHandler.cpp:210: Received SIGSEGV
sh: 1: addr2line: not found
19977.835 Warning Logger.cpp:360: Couldn ...
by Denubis
Sun Sep 18, 2016 7:11 am
Forum: Tools
Topic: Headless helper scripts
Replies: 0
Views: 1740

Headless helper scripts

Hi folks. I'm deploying multiple servers for Steejo's patreon massive stream and found myself frustrated with running stuff.

Here are my scripts to automate a lot of it (including cloud fail-over). Let me know when you find problems: https://github.com/Denubis/headlessFactorio All are invited to ...
by Denubis
Sun Sep 18, 2016 7:06 am
Forum: Duplicates
Topic: [0.14.7][MP] Random crash of server
Replies: 3
Views: 1772

Re: [0.14.7][MP] Random crash of server

We just had the same:

10164.634 Error CrashHandler.cpp:210: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
10165.644 Warning Logger.cpp:364: Symbols.size() == 21, usedSize == 14
#0 0x832b3d in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-CQCaqH/src ...
by Denubis
Sat Sep 17, 2016 1:59 pm
Forum: Resolved Problems and Bugs
Topic: [14.3] [kovarex] Client crash during reconnection "(107): AppManager::process" REOPENED
Replies: 13
Views: 6114

Re: [14.3] [kovarex] Client crash during reconnection "(107): AppManager::process" REOPENED

Oh, and just in case it's relevant. Running on an 8 core server on a rack in NY. Threads set to 8. I've been closely watching load all night and it's been between .2 and .3 without too much trouble. Massive lag/rubberbanding when someone tries to join or autosaves. Beyond that, not bad across the ...
by Denubis
Sat Sep 17, 2016 1:40 pm
Forum: Resolved Problems and Bugs
Topic: [14.3] [kovarex] Client crash during reconnection "(107): AppManager::process" REOPENED
Replies: 13
Views: 6114

Re: [14.3] [kovarex] Client crash during reconnection "(107): AppManager::process" REOPENED

Ah. *here's* the new thread. Attached are the server logs. They don't seem hugely useful though. Let me know if there's somewhere else I should be looking.

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