Search found 5 matches
- Tue Nov 24, 2020 12:43 pm
- Forum: Duplicates
- Topic: [1.1.0] Bouncy chat
- Replies: 1
- Views: 1103
Re: [1.1.0] Bouncy chat
I think this is the same bug as viewtopic.php?f=7&t=91670
- Mon Nov 23, 2020 10:44 pm
- Forum: Not a bug
- Topic: [1.1.0] Continue Button server name hard to read
- Replies: 2
- Views: 935
[1.1.0] Continue Button server name hard to read
I played a game from a Comfy server. They use a custom color for their server name. As you can see, it is hard to read in the continue button.
An option to resolve this, is to set the text color to always black on the continue button.
An option to resolve this, is to set the text color to always black on the continue button.
- Thu Aug 06, 2020 7:04 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.18.43] Progressbar dialog too short for text
- Replies: 1
- Views: 734
[0.18.43] Progressbar dialog too short for text
When I download the map to join a server I can't read everything in the dialog.
0.18.43: Before version 0.18.43 I could read the whole text.
0.18.42:
0.18.43: Before version 0.18.43 I could read the whole text.
0.18.42:
- Wed Jan 22, 2020 5:11 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] [0.18.0] Nightvision does not update map view correctly
- Replies: 4
- Views: 3511
Re: [posila] [0.18.0] Nightvision does not update map view correctly
Also when you go in map view and it is daytime and you are wearing nightvision, after a while it will get dark but the map view wont update to nightvision mode. It will only update until what I said before.
- Wed Jan 22, 2020 4:44 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila] [0.18.0] Nightvision does not update map view correctly
- Replies: 4
- Views: 3511
[posila] [0.18.0] Nightvision does not update map view correctly
Hey, While I'm in map view (zoomed in so I can see the primary textures) and take the nightvision goggles from my armor, it won't update the lighting on the map. It will update the lighting when I close and open map view or when I zoom out (till I have the simplified textures) and in. This also happ...