Search found 9 matches

by Diamonde123
Tue Feb 18, 2020 2:22 pm
Forum: Modding help
Topic: Custom behaviour for drones
Replies: 2
Views: 860

Re: Custom behaviour for drones

Thanks
by Diamonde123
Tue Feb 18, 2020 9:33 am
Forum: Modding help
Topic: Custom behaviour for drones
Replies: 2
Views: 860

Custom behaviour for drones

Hello! I am making a mod and want to create custom ai for battle drones (they will fly to the target and explode themselves). Can somebody explain me how does factorio ai works (or give some tutorials or some mods with comments in their's code). Also I could not find the file responsible for the ai ...
by Diamonde123
Sun Feb 16, 2020 10:40 am
Forum: Technical Help
Topic: Factorio Portable
Replies: 2
Views: 4631

Re: Factorio Portable

Thanks
by Diamonde123
Sun Feb 16, 2020 9:34 am
Forum: Technical Help
Topic: Factorio Portable
Replies: 2
Views: 4631

Factorio Portable

I want to take factorio with me on my flaah drive. Is there a portable version of Factorio?
by Diamonde123
Sat Feb 15, 2020 2:17 pm
Forum: Modding help
Topic: Player gui
Replies: 1
Views: 663

Re: Player gui

I solved this problem right after clicking submit

Code: Select all

local vehicle = global.sf_reavers[entity.unit_number]
local gui=mod_gui.get_frame_flow(vehicle["last_driver"])
if gui["sf-reaver-gui-frame"] then
	gui["sf-reaver-gui-frame"].destroy()	
end
by Diamonde123
Sat Feb 15, 2020 2:06 pm
Forum: Modding help
Topic: Player gui
Replies: 1
Views: 663

Player gui

Hello,
I want to destroy player's gui element, but the game says that it is a nil value
How i made that gui:

require("mod-gui")
local frame_flow=mod_gui.get_frame_flow(player)
local frame = frame_flow.add{
name = "sf-reaver-gui-frame",
type = "frame",
direction = "vertical",
}


How i'm ...
by Diamonde123
Fri Feb 14, 2020 3:39 pm
Forum: Modding help
Topic: Custom atributes
Replies: 2
Views: 849

Re: Custom atributes

Thanks
by Diamonde123
Fri Feb 14, 2020 1:41 pm
Forum: Modding help
Topic: Custom atributes
Replies: 2
Views: 849

Custom atributes

Hello,
I want to make a vehicle that releases drones when enemy is near. I wanted to add special inventory for drones.

Code: Select all

	if ent.name == "sf-reaver" and not ent.scarabey then
		ent.scarabey=0
	end
it says

Code: Select all

LuaEntity doesn't contain key scarabey.
How to add a new atribute?
by Diamonde123
Wed Jan 22, 2020 1:52 pm
Forum: Modding discussion
Topic: Make player unable to place an entity
Replies: 2
Views: 1059

Make player unable to place an entity

Please help, i want to make possible to place an entity only near another building (distibutor) . I made a script that destroys entity if it cant find the distributor nearby, but I want to do it properly, make player unable to place entity anywhere exept near ditributor

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