I can't seem to remember what my Wiki password is and I can't find a password reset link anywhere. I tried my forum account password and my main account password but its not either one of them.
Wiki account name is same as forum.
Search found 9 matches
- Mon Jun 12, 2017 4:49 pm
- Forum: Wiki Talk
- Topic: Password reset?
- Replies: 15
- Views: 9592
- Wed Aug 10, 2016 3:49 pm
- Forum: Mods
- Topic: [MOD 0.12.12+] Advanced Logistics System 0.2.13
- Replies: 242
- Views: 214861
Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13
I posted an error with "@spencersutton" since your fork (I don't know how github works) don't have any issue reporting. Hope that you see it! I don't know how to Github either. I had to enable issues on my fork. I replied on Github but the issue was I didn't test with all items and my fix...
- Tue Aug 09, 2016 9:02 pm
- Forum: Mods
- Topic: [MOD 0.12.12+] Advanced Logistics System 0.2.13
- Replies: 242
- Views: 214861
Re: [MOD 0.12.12+] Advanced Logistics System 0.2.13
I've created a forked version that works with 0.13. I also fixed the issue with the battery icon not showing up. Credit to jakimfett for some of the work. Github: https://github.com/spencersutton/advanced-logistics-system Zip: https://github.com/spencersutton/advanced-logistics-system/releases/downl...
- Sun Apr 10, 2016 5:41 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Colorblind Ores (1.0.1)
- Replies: 9
- Views: 9730
Re: [MOD 0.12.x] Colorblind Ores (1.0.1)
I'm color blind (deuteranomaly) and this looks great to me. It's always frustrating for me trying to figure out which ore patch is copper and which is stone.
- Fri Jan 22, 2016 7:36 pm
- Forum: News
- Topic: Friday Facts #122 - Better circuit network (Part 1)
- Replies: 73
- Views: 60154
Re: Friday Facts #122 - Better circuit network (Part 1)
Could the colors on wires be changed? As red-green colorblind person, copper and green wires look the same, and red wires are almost impossible to see in dirt-settings. If there's an option to make arbitrary colored wires, they could also be used for more complex circuits. I'd also like some colorb...
- Wed Nov 18, 2015 7:03 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.17] Wrong default request amount because of typo
- Replies: 1
- Views: 4477
[0.12.17] Wrong default request amount because of typo
I was looking at the prototype files in data/base/prototypes/item and noticed in equipment.lua that default_request_amount is typod as default_ requiest _amount for personal batteries and shields. As far as I can tell the only place this particular typo is present is in equipment.lua. ... { type = &...
- Sat Aug 29, 2015 6:45 pm
- Forum: News
- Topic: Friday Facts #101 - The players are real people
- Replies: 96
- Views: 66515
Re: Friday Facts #101 - The players are real people
Anyway, the fact, that there isn't any flamewar here means that our audience is probably quite mature :) The other explanation here is that our demographic is very non-diverse and we only have a very narrow range of opinions here on the forums. :) I certainly hope thats not the case. Personally I d...
- Sat Jul 18, 2015 4:31 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.0] [oxyd] Concrete resistant bushes.
- Replies: 3
- Views: 4342
[0.12.0] [oxyd] Concrete resistant bushes.
This is a very minor thing but some bushes stick up through flooring, even the big ones that putting equipment (assemblers, belts, etc) kills. My expectation is that pouring concrete on plants kills them :) Seeing bushes sticking out of my nice neat concrete floors bothers me more than it should. Co...
- Sat Jul 18, 2015 3:40 am
- Forum: Resolved Problems and Bugs
- Topic: [0.12.0] Crash when rotating blueprint.
- Replies: 1
- Views: 1255
[0.12.0] Crash when rotating blueprint.
Log file: 0.000 2015-07-17 23:18:08; Factorio 0.12.0 (Build 103, win64) 0.000 Operating system: Windows 8 0.001 Read data path: C:/Program Files/Factorio/data 0.001 Write data path: C:/Users/x/AppData/Roaming/Factorio 0.001 Binaries path: C:/Program Files/Factorio/bin 0.072 Initialised Direct3D: AMD...