Search found 14 matches
- Thu Oct 31, 2024 2:08 am
- Forum: Resolved for the next release
- Topic: Bugs. The remains of destroyed buildings do not disappear
- Replies: 9
- Views: 584
Bugs. The remains of destroyed buildings do not disappear
The remains of destroyed buildings do not disappear and the area where the Bitter lairs were does not turn into grass, for example.
- Mon Sep 11, 2023 11:21 am
- Forum: Wiki Talk
- Topic: Translations of FFFs
- Replies: 7
- Views: 1466
Re: Translations of FFFs
Use automatic website translation....
- Fri Aug 25, 2023 1:55 pm
- Forum: News
- Topic: Friday Facts #373 - Factorio: Space Age
- Replies: 269
- Views: 99795
Re: Friday Facts #373 - Factorio: Space Age
Hi. Since you're asking what the impression is, I'd like to say that I love to play with the enemy. I love to feel the power of the enemy, that he is not stupid, but he can bypass heavily guarded defenses and sneak into less fortified strongholds. An enemy who can think tactically. This is what I mi...
- Sun Apr 17, 2022 9:08 am
- Forum: Ideas and Suggestions
- Topic: Armored train
- Replies: 5
- Views: 1861
Re: Armored train
Very interesting. I am not a programmer, but I can try to create a 3D model, because I already have experience. Everything has to be done, it just needs someone to do it.
- Sat Apr 16, 2022 7:53 pm
- Forum: Ideas and Suggestions
- Topic: Armored train
- Replies: 5
- Views: 1861
Re: Armored train
I realize it, but it works poorly, precisely because the makers of Factorio did not give some needed stuff for this. I would like to know if they are going to do anything about it and why.
- Sat Apr 16, 2022 5:31 pm
- Forum: Ideas and Suggestions
- Topic: Armored train
- Replies: 5
- Views: 1861
Armored train
Hi. Will the armored train with firing turrets + more durable rails ever be added to the game? It would be a lot of fun and opportunities. One might be tempted to add defensive towers connected to the station and train to this signal. If x <turret for x time, it is attacked, it sends a signal to the...
- Sun Jan 09, 2022 5:29 pm
- Forum: Modding help
- Topic: Entity is not displayed.
- Replies: 8
- Views: 2392
Re: Entity is not displayed.
Okay, someone already helped me. Thanks.
- Sun Jan 09, 2022 5:03 pm
- Forum: Modding help
- Topic: Entity is not displayed.
- Replies: 8
- Views: 2392
- Sun Jan 09, 2022 4:58 pm
- Forum: Modding help
- Topic: Entity is not displayed.
- Replies: 8
- Views: 2392
- Sun Jan 09, 2022 3:49 pm
- Forum: Modding help
- Topic: Entity is not displayed.
- Replies: 8
- Views: 2392
Re: Entity is not displayed.
I create a modifier following the example of others. It is in the making process. It can't be a conflict with other mods because I only have it turned on. The entity.lua file is properly copied and changed values because I'm just learning and it's the first mod.
- Sat Jan 08, 2022 9:06 pm
- Forum: Modding help
- Topic: Entity is not displayed.
- Replies: 8
- Views: 2392
Re: Entity is not displayed.
I will be very grateful for any help! Please help!
- Sat Jan 08, 2022 7:49 pm
- Forum: Modding help
- Topic: Entity is not displayed.
- Replies: 8
- Views: 2392
Entity is not displayed.
[img]file:///C:/Users/Janusz/Desktop/Zrzut%20ekranu%20(148).png[/img]
Why????
Why????
- Tue Jul 27, 2021 9:59 pm
- Forum: Mods
- Topic: [MOD 0.10.x] Trailer Mod
- Replies: 15
- Views: 21284
Re: [MOD 0.10.x] Trailer Mod
Can this map be downloaded somewhere? This link is not working.
- Fri Nov 13, 2020 1:03 pm
- Forum: News
- Topic: Friday Facts #363 - 1.1 is getting close
- Replies: 178
- Views: 108330
Re: Friday Facts #363 - 1.1 is getting close
And I still miss the old 0.16 campaign a lot
It would be great if you did some story campaigns like the 0.16 one.
It would be great if you did some story campaigns like the 0.16 one.