Search found 14 matches

by Ziomek24
Thu Oct 31, 2024 2:08 am
Forum: Resolved for the next release
Topic: Bugs. The remains of destroyed buildings do not disappear
Replies: 9
Views: 584

Bugs. The remains of destroyed buildings do not disappear

The remains of destroyed buildings do not disappear and the area where the Bitter lairs were does not turn into grass, for example.
by Ziomek24
Mon Sep 11, 2023 11:21 am
Forum: Wiki Talk
Topic: Translations of FFFs
Replies: 7
Views: 1466

Re: Translations of FFFs

Use automatic website translation....
by Ziomek24
Fri Aug 25, 2023 1:55 pm
Forum: News
Topic: Friday Facts #373 - Factorio: Space Age
Replies: 269
Views: 99795

Re: Friday Facts #373 - Factorio: Space Age

Hi. Since you're asking what the impression is, I'd like to say that I love to play with the enemy. I love to feel the power of the enemy, that he is not stupid, but he can bypass heavily guarded defenses and sneak into less fortified strongholds. An enemy who can think tactically. This is what I mi...
by Ziomek24
Sun Apr 17, 2022 9:08 am
Forum: Ideas and Suggestions
Topic: Armored train
Replies: 5
Views: 1861

Re: Armored train

Very interesting. I am not a programmer, but I can try to create a 3D model, because I already have experience. Everything has to be done, it just needs someone to do it.
by Ziomek24
Sat Apr 16, 2022 7:53 pm
Forum: Ideas and Suggestions
Topic: Armored train
Replies: 5
Views: 1861

Re: Armored train

I realize it, but it works poorly, precisely because the makers of Factorio did not give some needed stuff for this. I would like to know if they are going to do anything about it and why.
by Ziomek24
Sat Apr 16, 2022 5:31 pm
Forum: Ideas and Suggestions
Topic: Armored train
Replies: 5
Views: 1861

Armored train

Hi. Will the armored train with firing turrets + more durable rails ever be added to the game? It would be a lot of fun and opportunities. One might be tempted to add defensive towers connected to the station and train to this signal. If x <turret for x time, it is attacked, it sends a signal to the...
by Ziomek24
Sun Jan 09, 2022 5:29 pm
Forum: Modding help
Topic: Entity is not displayed.
Replies: 8
Views: 2392

Re: Entity is not displayed.

Okay, someone already helped me. Thanks.
by Ziomek24
Sun Jan 09, 2022 5:03 pm
Forum: Modding help
Topic: Entity is not displayed.
Replies: 8
Views: 2392

Re: Entity is not displayed.

...
by Ziomek24
Sun Jan 09, 2022 4:58 pm
Forum: Modding help
Topic: Entity is not displayed.
Replies: 8
Views: 2392

Re: Entity is not displayed.

robot256 wrote: ↑Sun Jan 09, 2022 4:55 pm Definitely an issue with how the graphics are defined in data.lua. Post your prototype definition code and we might spot it.
Hope that's it.
by Ziomek24
Sun Jan 09, 2022 3:49 pm
Forum: Modding help
Topic: Entity is not displayed.
Replies: 8
Views: 2392

Re: Entity is not displayed.

I create a modifier following the example of others. It is in the making process. It can't be a conflict with other mods because I only have it turned on. The entity.lua file is properly copied and changed values because I'm just learning and it's the first mod.
by Ziomek24
Sat Jan 08, 2022 9:06 pm
Forum: Modding help
Topic: Entity is not displayed.
Replies: 8
Views: 2392

Re: Entity is not displayed.

I will be very grateful for any help! Please help!
by Ziomek24
Sat Jan 08, 2022 7:49 pm
Forum: Modding help
Topic: Entity is not displayed.
Replies: 8
Views: 2392

Entity is not displayed.

[img]file:///C:/Users/Janusz/Desktop/Zrzut%20ekranu%20(148).png[/img]

Why????
by Ziomek24
Tue Jul 27, 2021 9:59 pm
Forum: Mods
Topic: [MOD 0.10.x] Trailer Mod
Replies: 15
Views: 21284

Re: [MOD 0.10.x] Trailer Mod

Can this map be downloaded somewhere? This link is not working.
by Ziomek24
Fri Nov 13, 2020 1:03 pm
Forum: News
Topic: Friday Facts #363 - 1.1 is getting close
Replies: 178
Views: 108330

Re: Friday Facts #363 - 1.1 is getting close

And I still miss the old 0.16 campaign a lot 😩
It would be great if you did some story campaigns like the 0.16 one.

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