Search found 8 matches

by caribou666
Thu Jun 04, 2020 4:56 pm
Forum: Mods
Topic: [MOD 0.17] Crafting Combinator
Replies: 179
Views: 82503

Re: [MOD 0.17] Crafting Combinator

Yes you understood perfectly. As the combinator can read the speed and some people do it with some other calculators i thought it was possible. I'll wait for an update of the API :mrgreen:
Thanks for your answer.
by caribou666
Wed Jun 03, 2020 10:38 am
Forum: Mods
Topic: [MOD 0.17] Crafting Combinator
Replies: 179
Views: 82503

Re: [MOD 0.17] Crafting Combinator

Hi, Sorry for my english, i'm not fluent at all :/ Well, i'd like to propose a feature to the mod, an option which could prevent to stop the manufacturing in progress if there a new recipe incoming or machine empty. I saw a solution with a timer and some calculation, but i'm not clever enought to do...
by caribou666
Sun May 10, 2020 10:55 am
Forum: Gameplay Help
Topic: Filter Stack +combinator
Replies: 10
Views: 2829

Re: Filter Stack +combinator

1st version was a 2x600 chests long merged on 1 line, with smelting included :lol:
Multiplied by 18, with 4 lanes rail network.
Worked well ahahahaha

Next setp is 10kSPM with 100 modules :mrgreen:
by caribou666
Sun May 10, 2020 9:33 am
Forum: Gameplay Help
Topic: Filter Stack +combinator
Replies: 10
Views: 2829

Re: Filter Stack +combinator

This is my first try for a 100SPM full integrated module with merged chest + LTN + Khagan solution. It's compact and pretty ugly,but it's work well. Next step is a 6 lanes rail network.

Thanks again for your help :)

Image
by caribou666
Fri May 08, 2020 7:17 am
Forum: Gameplay Help
Topic: Filter Stack +combinator
Replies: 10
Views: 2829

Re: Filter Stack +combinator

Wow, i'm impressed by your responses !
I'm going to test all of that today (thanks to the quarantine) and i'll show you how i use it :)

Thanks guys !
by caribou666
Thu May 07, 2020 11:10 am
Forum: Gameplay Help
Topic: Filter Stack +combinator
Replies: 10
Views: 2829

Filter Stack +combinator

Hi, Fist of all sorry for my english, i'm not fluent. I would like to transfer items from one vault to another using filters stacks + combinators for ease. I'm more or less able to do this, however if an item is missing, the transfer will be interrupted. That makes sense. I would like to change that...
by caribou666
Wed Jan 15, 2020 6:04 pm
Forum: Mods
Topic: Hermios trains
Replies: 35
Views: 20511

Re: Hermios trains

Hi,just to inform, this mod is not compatible with Engame defense. It cause an error. Image

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