Search found 6 matches
- Sun Mar 08, 2020 11:27 pm
- Forum: Ideas and Suggestions
- Topic: Logistics Menu Upgrade
- Replies: 2
- Views: 986
Re: Logistics Menu Upgrade
The number of total bots is already displayed under the number tab. What would a lack of bots be, exactly? Afterall there is already an alert for missing construction material, with the displayed total item count, shortages can be figured out pretty easily. For personal requests the pop-ups in the ...
- Sun Mar 08, 2020 8:45 pm
- Forum: Ideas and Suggestions
- Topic: Logistics Menu Upgrade
- Replies: 2
- Views: 986
Logistics Menu Upgrade
Concept: Update the logistics Menu (L) to show number of bots, number of active bots and whether there is a lack of bots. Additionally, adding an option to include requests as a negative to the "items in logistics network" section. This would allow an overview of supply/demand in isolated ...
- Wed Jan 15, 2020 8:30 pm
- Forum: Ideas and Suggestions
- Topic: construction times
- Replies: 6
- Views: 1965
Re: construction times
I suggest that the gui of recipies in non-player inventories is edited to reflect the actual time taken to craft Big, big yes. I know that this "5s to craft" is not really a SI unit for time, but it would be helpful to have that clear when designing some stuff not yet available in /bluepr...
- Wed Jan 15, 2020 7:18 pm
- Forum: Ideas and Suggestions
- Topic: construction times
- Replies: 6
- Views: 1965
Re: construction times
this is merely a suggestion - that the actual time to produce is also displayed. i feel it would make the game slightly simpler for newer players
- Tue Jan 14, 2020 9:37 pm
- Forum: Ideas and Suggestions
- Topic: construction times
- Replies: 6
- Views: 1965
construction times
in the player inventory, the red science recipe has a time of 5 seconds. Due to the crafting speed multiplier of assembly machine 1, in that machine the time taken is 10 seconds. However, the time displayed in the recipe is still 5 seconds. I suggest that the gui of recipies in non-player inventorie...
- Mon Jan 13, 2020 5:10 pm
- Forum: Modding help
- Topic: changing a texture of a wall
- Replies: 4
- Views: 1968
changing a texture of a wall
I thought walls looked too boring, and made a few textures for single walls that make them decorations. how can i replace the textures of hr-wall-single.png and hr-wall-single-shadow.png to custom ones