Search found 12 matches

by SophieFitz
Mon May 02, 2022 3:03 pm
Forum: Duplicates
Topic: [1.1.57] Blueprint select new contents: Cancel saves changes
Replies: 4
Views: 1142

[1.1.57] Blueprint select new contents: Cancel saves changes

When selecting new contents for a blueprint, after selecting the contents and being taken back to the preview screen, if you then press Cancel the changes are still saved. Not the expected behaviour in my view. If you press Cancel it should ignore the changes. This is problematic as you could accide...
by SophieFitz
Wed Dec 08, 2021 4:03 am
Forum: Not a bug
Topic: [1.1.46] Pumps not fast-replaceable with pipes and vice-versa
Replies: 7
Views: 2146

Re: [1.1.46] Pumps not fast-replaceable with pipes and vice-versa

Thanks for the report however I don't think there is any bug here. Maybe some left overs. The pump used to be 1x1 and so would be fast-replicable with pipes. These days it isn't and so isn't. Maybe we could remove the group from them but I don't think it would be something we do in 1.1.x due to com...
by SophieFitz
Sun Nov 07, 2021 6:53 pm
Forum: Not a bug
Topic: [1.1.46] Fix UI interface
Replies: 12
Views: 3100

Re: [1.1.46] Fix UI interface

You're welcome man I'm glad it worked for you!! Yeah it's their game I guess, their decisions. It probably just doesn't make their list of important things, or fixing it would have ramifications they don't want to deal with. I'm assuming. Well have you tried the mod? Maybe it will work for both scal...
by SophieFitz
Sun Nov 07, 2021 12:05 am
Forum: Not a bug
Topic: [1.1.46] Pumps not fast-replaceable with pipes and vice-versa
Replies: 7
Views: 2146

Re: [1.1.46] Pumps not fast-replaceable with pipes and vice-versa

Yes I just tested that and no it doesn't work. Or a 1x1 pump. Can you test if a pump can replace 1 pipe? Splitters are 1x2 and can replace one transport belt but not 2. I'm not asking for it to be removed, precisely the opposite!! I want it implemented fully! It's so inconvenient having to remove th...
by SophieFitz
Sat Nov 06, 2021 11:53 pm
Forum: Not a bug
Topic: [1.1.46] Fix UI interface
Replies: 12
Views: 3100

Re: [1.1.46] Fix UI interface

Well have you tried the mod? Maybe it will work for both scaling types? You may just have to live with the problem man.

They definitely won't fix it, don't get your hopes up :|
by SophieFitz
Sat Nov 06, 2021 6:11 pm
Forum: Not a bug
Topic: [1.1.46] Fix UI interface
Replies: 12
Views: 3100

Re: [1.1.46] Fix UI interface

There is also a mod called Expand Tooltip (https://mods.factorio.com/mod/expandtooltip). If you're okay with QoL mods then this might be a good option? :)
by SophieFitz
Sat Nov 06, 2021 5:54 pm
Forum: Not a bug
Topic: [1.1.46] Pumps not fast-replaceable with pipes and vice-versa
Replies: 7
Views: 2146

[1.1.46] Pumps not fast-replaceable with pipes and vice-versa

I've noticed that the regular pumps are not able to fast-replace 2 pipes, despite pump's entity prototype 'fast_replaceable_group' property being set to 'pipe'. A single pipe also can't replace a pump. Could this be because the entities (pipe and pump) are 2 separate lengths and therefore can't fast...
by SophieFitz
Sun Sep 26, 2021 9:51 am
Forum: Not a bug
Topic: [1.1.41] Mod changelog list is reversed
Replies: 7
Views: 2404

Re: [1.1.41] Mod changelog list is reversed

I'm afraid not, according to these screenshots I've attached the order is newest to oldest on the mod portal and in the local changelog.txt file in the mod zip folder. Only in-game is the list of changelogs reversed.
by SophieFitz
Sun Sep 26, 2021 9:10 am
Forum: Not a bug
Topic: [1.1.41] Mod changelog list is reversed
Replies: 7
Views: 2404

[1.1.41] Mod changelog list is reversed

The in-game mod changelog for any mod is always displayed oldest change to newest. Why is it not newest to oldest? Not a bug per se, but definitely a problem! Can this be fixed?
Thanks.
by SophieFitz
Sun Aug 29, 2021 3:28 pm
Forum: Wiki Talk
Topic: Wiki entry for deconstruction planner is incorrect
Replies: 1
Views: 1492

Wiki entry for deconstruction planner is incorrect

Hi, I've come across an error in the wiki. The item prototype name for the deconstruction planner (entry: https://wiki.factorio.com/Prototype/DeconstructionItem) is allegedly 'deconstruction-item'. However after much trial and error I've discovered that it is actually 'deconstruction-planner'. Could...

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