Search found 10 matches

by Yoshifizzle
Tue Sep 19, 2023 3:20 am
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 367
Views: 76349

Re: Friday Facts #376 - Research and Technology

You know, with semiconductor/microchip manufacturing being pulled out so much, does anyone have some source numbers showing high failure rates? Because a limited, cursory Google search is coming up with results that suggest the failure rates are often measured in (single digit) parts per million . ...
by Yoshifizzle
Sat Sep 09, 2023 6:33 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 814
Views: 177850

Re: Friday Facts #375 - Quality

Also why dont you just do it like a real facotries? Just make some switch in factories what kind of quality would you like to produce that change speed of production or maybe number of input materials. Do you think that real facotories produce product quality at random scale? Absolutely stupid! Als...
by Yoshifizzle
Sun Apr 30, 2017 6:44 am
Forum: Duplicates
Topic: Uranium Production Numbers
Replies: 2
Views: 1908

Uranium Production Numbers

This may or may not be intended, but the U-235 production numbers are exaggerated ~40x due to the Kovarex enrichment process. It thinks 41 U-235 are produced every cycle. However, only 1 U-235 is actually produced (41 output - 40 input).
by Yoshifizzle
Thu Jan 19, 2017 4:44 am
Forum: Balancing
Topic: Factorio Needs More Recipe Types
Replies: 17
Views: 8144

Re: Factorio Needs More Recipe Types

Thanks for the great summary of factorio recipes, this gave me a much better starting point while reworking first things in "DyTech"'s mods! Thanks a lot once again! I am glad I could help! I was scratching an curiosity itch when I came up with this list of recipe forms. However, after th...
by Yoshifizzle
Thu Jan 19, 2017 4:30 am
Forum: Balancing
Topic: Factorio Needs More Recipe Types
Replies: 17
Views: 8144

Re: Factorio Needs More Recipe Types

my mod uses A -> B + C and A + B -> C + D quite often. People curse it, then love it. And keep asking me to add more uses for Sodium Hydroxide. I was almost thinking about putting a disclaimer at the bottom of my post to not tell me to play Bob's Mods :) I do appreciate that there are excellent mod...
by Yoshifizzle
Sun Jan 15, 2017 5:04 am
Forum: Balancing
Topic: Factorio Needs More Recipe Types
Replies: 17
Views: 8144

Factorio Needs More Recipe Types

Every time that something new is added to Factorio, I get excited because that means I can automate something new. It means that I have to develop my supply chain and factory to be ever more complex. However, that excitement is often fleeting as it is very easy to automate most new items. In this si...
by Yoshifizzle
Fri Jan 13, 2017 10:34 pm
Forum: News
Topic: Friday Facts #173 - Nuclear stuff is almost done
Replies: 192
Views: 88124

Re: Friday Facts #173 - Nuclear stuff is almost done

I had the same thought about what to do with the excess U238 after making the nuclear fuel...depleted uranium bullets/shells. It might give a reason for bullets/tanks to be used in the late game if they are effective against behemoths.
by Yoshifizzle
Sun Nov 06, 2016 4:02 am
Forum: Not a bug
Topic: [0.12.29]set-filter is limitated to the mouse buttons
Replies: 6
Views: 4205

Re: [0.12.29]set-filter is limitated to the mouse buttons

This would be very useful for laptop players. I cannot change any of my filters I have set when I play on my laptop because I cannot do middle click with my trackpad. I must have set the filters when I played with a mouse one time. This is incredibly frustrating to have to live with red and yellow b...
by Yoshifizzle
Sat Jul 11, 2015 6:00 pm
Forum: Ideas and Suggestions
Topic: Energy Loss Over Distance
Replies: 28
Views: 16274

Re: Realistic Power Distribution

Good point, but if we had the tech for that why would we need to research anything at all in the game?
by Yoshifizzle
Sat Jul 11, 2015 4:05 pm
Forum: Ideas and Suggestions
Topic: Energy Loss Over Distance
Replies: 28
Views: 16274

Realistic Power Distribution

Joined, cause identical -- ssilk I would love to see a greater differentiation between power distribution items (wooden poles, medium and large poles, substations) than just the distance they can connect to neighboring power items and the distribution area. It would be great if they also affected t...

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