Search found 5 matches
- Fri Oct 28, 2016 10:09 pm
- Forum: News
- Topic: Friday Facts #162 - Theme Art Again
- Replies: 173
- Views: 63220
Re: Friday Facts #162 - Theme Art Again
Dear Dev Team, I'm a very happy player of Factorio since the ~0.11.22 version of the game. I'm that type of person who love the endless optimalisation process. Sometimes it feels a bit like a 'job' but in a really enjoyable meanings. I have a couple of ideas which are definitely not represent all th...
- Tue Aug 23, 2016 10:57 pm
- Forum: Modding discussion
- Topic: Receipt change - Save/Load game
- Replies: 3
- Views: 1604
Re: Receipt change - Save/Load game
That is correct.DedlySpyder wrote: Did you only change the recipe, but not increase the version number?
The removing and copied back mod files are also solved my issue. Even if it is the most barbarian way.
I believe I will need to learn a lot about modding in the future.
Thanks for your help guys.
- Tue Aug 23, 2016 9:05 am
- Forum: Modding discussion
- Topic: Receipt change - Save/Load game
- Replies: 3
- Views: 1604
Receipt change - Save/Load game
HI all, I had a newbie question about basic mod changes. I have a few mods added to my library that give me some fabulous new items. I believe the receipt of one of the new item have some issues about the inputs. I found the way to change the receipt, but i realize even if the factorio load all the ...
- Sun Sep 06, 2015 11:09 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Modules.
- Replies: 205
- Views: 124260
Re: [0.11.22/0.12.x][v0.12.4] Bob's Modules.
Hi guys, I'm a new user of the mod packs so probably I missed something. I use some of the DyTech mods combined with Bob's modules. I thought it could be work easily but I couldn't found any research which alllows the 'Pollution Cleaning Logic Board'. If the tech tree is consistent, the 'Pollution ...
- Sun Sep 06, 2015 7:19 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Modules.
- Replies: 205
- Views: 124260
Re: [0.11.22/0.12.x][v0.12.4] Bob's Modules.
Hi guys, I'm a new user of the mod packs so probably I missed something. I use some of the DyTech mods combined with Bob's modules. I thought it could be work easily but I couldn't found any research which alllows the 'Pollution Cleaning Logic Board'. If the tech tree is consistent, the 'Pollution C...