Search found 14 matches
- Thu Aug 06, 2015 11:41 am
- Forum: Mods
- Topic: [0.11.x] Belt Utilities
- Replies: 42
- Views: 50444
Re: [0.11.x] Belt Utilities
Gah! I thought it worked when I saw the items pass through the new splitters. I'll have the other topic removed.
- Thu Aug 06, 2015 11:27 am
- Forum: Mods
- Topic: [0.12.x] Belt Utilities 1.2.4
- Replies: 4
- Views: 10845
Re: [0.12.x] Belt Utilities 1.2.4
aaah very cool I found this. I am in such a need for this. Thank you for creating this mod. Can you please post an open source., So if you fall off the face of the earth or go on a long hiatus, people can still use the mod in the future. :) thanks. I didn't make this mod. I simply updated it. GotLa...
- Wed Aug 05, 2015 5:37 pm
- Forum: Mods
- Topic: [0.12.x] Belt Utilities 1.2.4
- Replies: 4
- Views: 10845
[0.12.x] Belt Utilities 1.2.4
Talked to GotLag, doesn't work as intended. Please delete thread.
- Wed Aug 05, 2015 5:14 pm
- Forum: Mods
- Topic: [0.11.x] Belt Utilities
- Replies: 42
- Views: 50444
Re: [0.11.x] Belt Utilities
This mod does indeed work with 0.12.2 perfectly for a new world (divider style as well which I personally love). Unfortunately, when you try to load it into a word that has already researched the technology you get an error (line 3 and 4 of the migrations file needs to be updated; see below) but whe...
- Wed Aug 05, 2015 12:04 pm
- Forum: Mods
- Topic: [0.12.x - TreeFarm - Addon] AlienPlant 0.1.4
- Replies: 7
- Views: 19420
Re: [0.12.x - TreeFarm - Addon] AlienPlant 0.1.4
Updated to 0.1.4. I have added the module slots back into the alien plant forestry which was REALLY slow before.
- Tue Aug 04, 2015 3:38 pm
- Forum: Mods
- Topic: [0.12.x - TreeFarm - Addon] AlienPlant 0.1.4
- Replies: 7
- Views: 19420
Re: [0.12.x - TreeFarm - Addon] AlienPlant
it works fine for me. Perhaps I'm not understanding completely. And I apologize for taking a while to answer, IRL happened this weekend.
- Tue Aug 04, 2015 3:35 pm
- Forum: Mods
- Topic: [0.12.X]JohnRipley's Tweakmod 1.1.3
- Replies: 6
- Views: 12056
Re: [0.12.X]JohnRipley's Tweakmod 1.1.3
Whoops, I managed to miss that post all together. My apologies. The mod has now been updated with Dysoch's code. Thank you! I have tested it with my world from 1.1.2 as well as a new world with 1.1.3 and it works perfectly. EDIT: I have also made the other tweaks mod compatible including the invento...
- Mon Aug 03, 2015 11:59 am
- Forum: Mods
- Topic: [0.12.X]JohnRipley's Tweakmod 1.1.3
- Replies: 6
- Views: 12056
Re: [0.12.X]JohnRipley's Tweakmod
Yep. It was mentioned in the orignal thread. Unfortunately, I don't really know how to script for Factorio nor do I have the time. For some reason, Bob's mods seems to load before this mod.Cooolaid wrote:This does not work.
Bob's Mods is preventing this to work.
- Thu Jul 23, 2015 7:18 pm
- Forum: Mods
- Topic: [discontinued][0.11.x - TreeFarm - Addon] AlienPlant
- Replies: 45
- Views: 61044
Re: [0.11.x - TreeFarm - Addon] AlienPlant
I did an unofficial update. Hope I don't step on any toes I just wanted it to work for 0.12.X
https://forums.factorio.com/forum/vie ... 20&t=13940
https://forums.factorio.com/forum/vie ... 20&t=13940
- Thu Jul 23, 2015 7:18 pm
- Forum: Mods
- Topic: [0.12.x - TreeFarm - Addon] AlienPlant 0.1.4
- Replies: 7
- Views: 19420
[0.12.x - TreeFarm - Addon] AlienPlant 0.1.4
Type: Mod Name: [TreeFarm Addon] AlienPlant Description: Adds alien seeds, saplings, and wood to the TreeFarm mod License: Use at will Version: 0.1.4 Release: 2015-07-23 Tested-With-Factorio-Version: 0.12.2 Category: Unofficial Tags: Free, Addon, TreeFarm Download-Url: https://forums.factorio.com/fo...
- Wed Jul 22, 2015 7:22 pm
- Forum: Mods
- Topic: [MOD 0.12.X]JohnRipley's Tweakmod
- Replies: 12
- Views: 23966
Re: [0.11.22]JohnRipley's Tweakmod (Update 1.1.0)
I took the liberty to update JohnRipley's Tweakmod to work with 0.12.0. Sorry if I step on any toes, I really enjoyed this mod in 0.11.22 and wanted it in the current version.
https://forums.factorio.com/forum/vie ... 568#p93568
https://forums.factorio.com/forum/vie ... 568#p93568
- Wed Jul 22, 2015 7:21 pm
- Forum: Mods
- Topic: [0.12.X]JohnRipley's Tweakmod 1.1.3
- Replies: 6
- Views: 12056
[0.12.X]JohnRipley's Tweakmod 1.1.3
Type: Mod Name: JohnRipley's Tweakmod Description: larger inventory & stack size, faster mining & furnace speed, ore enrichment, fuel enrichment, repair pack repairs more License: Use at will Version: 1.1.3 Release: 2015-08-04 Tested-With-Factorio-Version: 0.12.2 Category: Unofficial Tags: F...
- Thu Jul 16, 2015 11:34 am
- Forum: News
- Topic: Friday facts #94 - No 0.12 Release today
- Replies: 116
- Views: 75249
Re: Friday facts #94 - No 0.12 Release today
Well, your post ID starts with a 9 and nine is divisible by 3 and also gives a result of 3. Thus HL3 CONFIRMED.MeduSalem wrote:Has it been confirmed yet?Rockstar04 wrote:Half Life 3 Soon
In the real world though, it has not been confirmed.
- Fri Jul 10, 2015 4:44 pm
- Forum: General discussion
- Topic: 0.12 status
- Replies: 41
- Views: 23288
Re: 0.12 status
*registers on the forums so he can cry quietly in a corner*