Search found 14 matches

by Phe0n1x
Thu Aug 06, 2015 11:41 am
Forum: Mods
Topic: [0.11.x] Belt Utilities
Replies: 42
Views: 50444

Re: [0.11.x] Belt Utilities

Gah! I thought it worked when I saw the items pass through the new splitters. I'll have the other topic removed.
by Phe0n1x
Thu Aug 06, 2015 11:27 am
Forum: Mods
Topic: [0.12.x] Belt Utilities 1.2.4
Replies: 4
Views: 10845

Re: [0.12.x] Belt Utilities 1.2.4

aaah very cool I found this. I am in such a need for this. Thank you for creating this mod. Can you please post an open source., So if you fall off the face of the earth or go on a long hiatus, people can still use the mod in the future. :) thanks. I didn't make this mod. I simply updated it. GotLa...
by Phe0n1x
Wed Aug 05, 2015 5:37 pm
Forum: Mods
Topic: [0.12.x] Belt Utilities 1.2.4
Replies: 4
Views: 10845

[0.12.x] Belt Utilities 1.2.4

Talked to GotLag, doesn't work as intended. Please delete thread.
by Phe0n1x
Wed Aug 05, 2015 5:14 pm
Forum: Mods
Topic: [0.11.x] Belt Utilities
Replies: 42
Views: 50444

Re: [0.11.x] Belt Utilities

This mod does indeed work with 0.12.2 perfectly for a new world (divider style as well which I personally love). Unfortunately, when you try to load it into a word that has already researched the technology you get an error (line 3 and 4 of the migrations file needs to be updated; see below) but whe...
by Phe0n1x
Wed Aug 05, 2015 12:04 pm
Forum: Mods
Topic: [0.12.x - TreeFarm - Addon] AlienPlant 0.1.4
Replies: 7
Views: 19420

Re: [0.12.x - TreeFarm - Addon] AlienPlant 0.1.4

Updated to 0.1.4. I have added the module slots back into the alien plant forestry which was REALLY slow before.
by Phe0n1x
Tue Aug 04, 2015 3:38 pm
Forum: Mods
Topic: [0.12.x - TreeFarm - Addon] AlienPlant 0.1.4
Replies: 7
Views: 19420

Re: [0.12.x - TreeFarm - Addon] AlienPlant

it works fine for me. Perhaps I'm not understanding completely. And I apologize for taking a while to answer, IRL happened this weekend.
by Phe0n1x
Tue Aug 04, 2015 3:35 pm
Forum: Mods
Topic: [0.12.X]JohnRipley's Tweakmod 1.1.3
Replies: 6
Views: 12056

Re: [0.12.X]JohnRipley's Tweakmod 1.1.3

Whoops, I managed to miss that post all together. My apologies. The mod has now been updated with Dysoch's code. Thank you! I have tested it with my world from 1.1.2 as well as a new world with 1.1.3 and it works perfectly. EDIT: I have also made the other tweaks mod compatible including the invento...
by Phe0n1x
Mon Aug 03, 2015 11:59 am
Forum: Mods
Topic: [0.12.X]JohnRipley's Tweakmod 1.1.3
Replies: 6
Views: 12056

Re: [0.12.X]JohnRipley's Tweakmod

Cooolaid wrote:This does not work.
Bob's Mods is preventing this to work.
Yep. It was mentioned in the orignal thread. Unfortunately, I don't really know how to script for Factorio nor do I have the time. For some reason, Bob's mods seems to load before this mod.
by Phe0n1x
Thu Jul 23, 2015 7:18 pm
Forum: Mods
Topic: [discontinued][0.11.x - TreeFarm - Addon] AlienPlant
Replies: 45
Views: 61044

Re: [0.11.x - TreeFarm - Addon] AlienPlant

I did an unofficial update. Hope I don't step on any toes I just wanted it to work for 0.12.X

https://forums.factorio.com/forum/vie ... 20&t=13940
by Phe0n1x
Thu Jul 23, 2015 7:18 pm
Forum: Mods
Topic: [0.12.x - TreeFarm - Addon] AlienPlant 0.1.4
Replies: 7
Views: 19420

[0.12.x - TreeFarm - Addon] AlienPlant 0.1.4

Type: Mod Name: [TreeFarm Addon] AlienPlant Description: Adds alien seeds, saplings, and wood to the TreeFarm mod License: Use at will Version: 0.1.4 Release: 2015-07-23 Tested-With-Factorio-Version: 0.12.2 Category: Unofficial Tags: Free, Addon, TreeFarm Download-Url: https://forums.factorio.com/fo...
by Phe0n1x
Wed Jul 22, 2015 7:22 pm
Forum: Mods
Topic: [MOD 0.12.X]JohnRipley's Tweakmod
Replies: 12
Views: 23966

Re: [0.11.22]JohnRipley's Tweakmod (Update 1.1.0)

I took the liberty to update JohnRipley's Tweakmod to work with 0.12.0. Sorry if I step on any toes, I really enjoyed this mod in 0.11.22 and wanted it in the current version.

https://forums.factorio.com/forum/vie ... 568#p93568
by Phe0n1x
Wed Jul 22, 2015 7:21 pm
Forum: Mods
Topic: [0.12.X]JohnRipley's Tweakmod 1.1.3
Replies: 6
Views: 12056

[0.12.X]JohnRipley's Tweakmod 1.1.3

Type: Mod Name: JohnRipley's Tweakmod Description: larger inventory & stack size, faster mining & furnace speed, ore enrichment, fuel enrichment, repair pack repairs more License: Use at will Version: 1.1.3 Release: 2015-08-04 Tested-With-Factorio-Version: 0.12.2 Category: Unofficial Tags: F...
by Phe0n1x
Thu Jul 16, 2015 11:34 am
Forum: News
Topic: Friday facts #94 - No 0.12 Release today
Replies: 116
Views: 75249

Re: Friday facts #94 - No 0.12 Release today

MeduSalem wrote:
Rockstar04 wrote:Half Life 3 Soon
Has it been confirmed yet?
Well, your post ID starts with a 9 and nine is divisible by 3 and also gives a result of 3. Thus HL3 CONFIRMED.

In the real world though, it has not been confirmed.
by Phe0n1x
Fri Jul 10, 2015 4:44 pm
Forum: General discussion
Topic: 0.12 status
Replies: 41
Views: 23288

Re: 0.12 status

*registers on the forums so he can cry quietly in a corner*

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