Search found 8 matches
- Sun Feb 07, 2016 5:26 pm
- Forum: Mods
- Topic: Evolution Alien Manipulation [0.12.11+]
- Replies: 2
- Views: 4989
Re: Evolution Alien Manipulation [0.12.11+]
Did this patch fix the alien ore spawn also? I usually run into problems with the starting area running out of the alien ore and not finding any other patches of it out in the world.
- Wed Jan 13, 2016 4:52 am
- Forum: Multiplayer
- Topic: US PST player looking for modded server
- Replies: 1
- Views: 6933
Re: US PST player looking for modded server
Would love to play!
US, Ohio. Unfortunately I cannot host as I use a certain.. device given by my school.
My skype is ukimou1 . I also am able to use TS.
If you're still currently looking, Id be happy to join.
US, Ohio. Unfortunately I cannot host as I use a certain.. device given by my school.
My skype is ukimou1 . I also am able to use TS.
If you're still currently looking, Id be happy to join.
- Wed Jan 06, 2016 12:31 pm
- Forum: Multiplayer
- Topic: [Vanilla|0.14|US] SUG Dedicated Server
- Replies: 416
- Views: 192816
Re: [Vanilla|0.12.20|US] MP Dedicated Server
So is there any specific rules for this server? I've seen a few grief reports and don't know if that's allowed or what. PvP? PvE? Did I miss the post? D=
- Sun Dec 06, 2015 11:31 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Force Fields - energy powered walls
- Replies: 93
- Views: 88050
Re: [MOD 0.12.x] Force Fields - energy powered walls
Few issues, placed a Forcefield Emitter and got this. Error while running the event handler: __Force Fields__/control.lua:862: attempt to compare nil with number. Also this one when I use a Force Field Tool on a Force Field Emitter. Error while running the event handler: __Force Fields__/control.lua...
- Tue Jul 14, 2015 4:17 pm
- Forum: Mods
- Topic: Cursed Questions
- Replies: 35
- Views: 27700
Re: Cursed Questions
That still doesn't tell me how to take the blood out, the fishery's have no pipeline for output.crysanja wrote:it produces blood very slowly
- Mon Jul 13, 2015 6:12 am
- Forum: News
- Topic: Friday facts #94 - No 0.12 Release today
- Replies: 116
- Views: 74987
Re: Friday facts #94 - No 0.12 Release today
T-Shirt Idea: Factorio:Squashing bugs(with a single or multiple biter corpses around the shirt. Or a biter coming out of the cog hole just for that addition) Also gratz on the wedding!
- Sun Jul 12, 2015 6:39 am
- Forum: Mods
- Topic: Cursed Questions
- Replies: 35
- Views: 27700
Re: Cursed Questions
I need some info on the Fishery please, I've looked all over the forum mod and can't find out what the Fishery does and how to use it. Any links or tips on what it does?
- Fri Jul 10, 2015 6:22 pm
- Forum: Mods
- Topic: [0.11.22] Automated Red Alert harvesters 0.1.0
- Replies: 67
- Views: 71030
Re: [0.11.22] Automated Red Alert harvesters 0.1.0
This was a previous post by someone, but the harvesters seem to freeze the game whenever they load ore into their inventory. Every scoop freezes the game by a second and causes some awkward gameplay, is this an issue on my end or the harvesters?