Search found 28 matches
- Sat Aug 15, 2026 2:02 pm
- Forum: Ideas and Suggestions
- Topic: Cleaned Concrete as a Late Game Research
- Replies: 0
- Views: 169
Cleaned Concrete as a Late Game Research
I think it would be great to add a research item where you can clean your concrete late game. I realize there is a mod for it, but it seems like a clean factory should be something you can eventually get natively in the game.
- Sun Jul 19, 2026 4:30 am
- Forum: Ideas and Suggestions
- Topic: Clean Floors
- Replies: 3
- Views: 376
- Sat Jul 18, 2026 3:20 pm
- Forum: Ideas and Suggestions
- Topic: Clean Floors
- Replies: 3
- Views: 376
Clean Floors
I wish there were a toggle to use clean floors without using an add-on. Or at least make the highest tiers, like concrete, be weed-free.
- Fri Jul 03, 2026 4:55 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.1.9] Power satisfaction flashes yellow for a single tick despite sufficient power generation
- Replies: 2
- Views: 1340
Re: [2.1.9] Power satisfaction flashes yellow for a single tick despite sufficient power generation
Ok, glad I wasn't the only one noticing this, it was driving me bonkers! I thought I was doing something wrong.
- Fri Jun 19, 2026 7:21 pm
- Forum: News
- Topic: Friday Facts #443 - More Planet Deliveries
- Replies: 177
- Views: 39612
Re: Friday Facts #443 - More Planet Deliveries
This is all so awesome, I'm so pumped to play again!
- Thu Dec 18, 2025 4:17 pm
- Forum: General discussion
- Topic: Gleba!
- Replies: 42
- Views: 15005
Re: Gleba!
Gleba was simultaneously the best and worst time I've had in a while. It was super frustrating at first, and I had several bases that, for all intents and purposes, failed. After I went through and troubleshot my entire system several times. I have a belt system, believe it or not, that works great ...
- Wed May 14, 2025 10:11 pm
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 467
- Views: 229819
Re: Gleba has killed the game for me.
I found Gleba to be a challenge. Now that I have it solved it is one of my favorite planets, not sure why there is so much hate for it. It actually made me think a little bit!
- Wed May 14, 2025 10:09 pm
- Forum: General discussion
- Topic: Agri science spoilage is not fun, just annoying.
- Replies: 32
- Views: 11867
Re: Agri science spoilage is not fun, just annoying.
I like Gleba the way it is. I think the challenge of finding high throughput, even when the science is not in use, is unique and challenging.
- Fri Mar 07, 2025 9:16 pm
- Forum: Ideas and Suggestions
- Topic: Show planet art in the background below space platforms while in orbit
- Replies: 32
- Views: 12494
Re: Show planet art in the background below space platforms while in orbit
I like the mod, but I'm still trying to get achievements. Wouldn't that mod disable the achievements?
- Sat Mar 01, 2025 10:08 pm
- Forum: Gameplay Help
- Topic: PVP Cargo Landing Pad
- Replies: 0
- Views: 591
PVP Cargo Landing Pad
If you play PvP mode, can you have more than 1 Cargo Landing Pad per planet? I'm hoping there is at least 1 Cargo Pad per team.
- Tue Feb 04, 2025 6:23 pm
- Forum: General discussion
- Topic: Congrats, you broke me
- Replies: 26
- Views: 8369
Re: Congrats, you broke me
I figured out a dumb trick to help beat asteroids out of necessity btw. I was trying to escape a max biter world with as little tech as possible and phsyical damage 5 + shooting speed 2 wasn't cutting it.
Turns out you can just slow your ship down mid flight if you think you'll need to. Just ...
- Mon Jan 20, 2025 7:47 pm
- Forum: General discussion
- Topic: Congrats, you broke me
- Replies: 26
- Views: 8369
Re: Congrats, you broke me
You just highlighted all the things I think make the game great.
- Mon Jan 20, 2025 7:46 pm
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 621
- Views: 529563
Re: Thank you (Make the dev-team happy today!)
Truly one of the greatest games ever made!
- Fri Jan 03, 2025 6:11 am
- Forum: Ideas and Suggestions
- Topic: Group productivity bonuses per research
- Replies: 11
- Views: 3278
Re: Merge productivity bonuses that are of the same type
Is there a reason these are not combined? Is it for modding purposes, like to make it easier?
- Tue Dec 24, 2024 9:48 pm
- Forum: Ideas and Suggestions
- Topic: Show planet art in the background below space platforms while in orbit
- Replies: 32
- Views: 12494
Re: Show planet art in the background below space platforms while in orbit
I'm surprised this thread isn't getting more love. It seems like an easy add for a lot of benefit!
- Wed Oct 30, 2024 4:32 pm
- Forum: Ideas and Suggestions
- Topic: [2.0.12 / Space Age] Bug: mech suit offers no protection against spitter/worm spit
- Replies: 1
- Views: 896
Re: [2.0.12 / Space Age] Bug: mech suit offers no protection against spitter/worm spit
That does seem like an oversight, it should be better!
- Wed Oct 30, 2024 4:30 pm
- Forum: Ideas and Suggestions
- Topic: Show planet art in the background below space platforms while in orbit
- Replies: 32
- Views: 12494
Re: Show planet art in the background below space platforms while in orbit
I came here looking for this suggestion, this is awesome and would be a great addition to the game!
- Wed Oct 23, 2024 3:30 pm
- Forum: Ideas and Suggestions
- Topic: Change "Enqueue" to "Add to Queue" in english
- Replies: 27
- Views: 7476
Re: Change "Enqueue" to "Add to Queue" in english
It needs to revert to whatever it was before, it looks weird every time I see it.
- Tue Oct 22, 2024 3:22 pm
- Forum: Ideas and Suggestions
- Topic: Science packs are not longer centered on ALT mode
- Replies: 9
- Views: 2662
Re: Science packs are not longer centered on ALT mode
An empty placeholder for the missing science packs could help alleviate the issue, I guess I'll just have to hurry up and get all the sciences!Kyralessa wrote: Tue Oct 22, 2024 2:40 pm My immediate thought on seeing it was that it was probably a better arrangement for colorblind people.
- Tue Oct 22, 2024 2:34 pm
- Forum: Ideas and Suggestions
- Topic: Science packs are not longer centered on ALT mode
- Replies: 9
- Views: 2662
Re: Science packs are not longer centered on ALT mode
This was also bothering me a lot. I liked it when it centered them. Could there at least be some kind of empty placeholder so it doesn't so look weird?