I do think that it would be good for there to be some kind of icon to tell you when science is not being done/ when there is inactive labs.
I agree with this sugestion.
Search found 336 matches
- Sat Sep 19, 2015 9:51 pm
- Forum: Ideas and Suggestions
- Topic: Technology Research - Icon on HUD
- Replies: 2
- Views: 3873
- Fri Sep 18, 2015 7:32 pm
- Forum: Ideas and Suggestions
- Topic: Neon colored pipes
- Replies: 8
- Views: 8923
Re: Neon colored pipes
I don't think that this should be in the vanilla game, but I think that it would make an interesting mod.
- Fri Sep 18, 2015 7:30 pm
- Forum: Ideas and Suggestions
- Topic: Player crafting speed research
- Replies: 30
- Views: 15562
Re: Player crafting speed research
The reason I crated this thread was because of the crafting time it takes to craft oil refineries. and other things that you need on-the-go that are not important enough to set up production for.
- Fri Sep 18, 2015 1:17 pm
- Forum: Ideas and Suggestions
- Topic: Saving server datas
- Replies: 6
- Views: 7651
Re: Saving server datas
Really? Sweet.Oxyd wrote:Huh? It's already there. Just press arrow up inside the address field to recall your previous connections.
- Mon Sep 14, 2015 12:50 pm
- Forum: Ideas and Suggestions
- Topic: roboport request slots
- Replies: 3
- Views: 3671
Re: roboport request slots
I've been told that as long as you have repair packs in a yellow or red chest, construction bots will use them. Repair slots in a robo bay are reserved for that roboport. That is right. In fact, construction robots can also take thing from the purple chests. They just have to race the logistics bot...
- Mon Sep 14, 2015 12:49 pm
- Forum: Ideas and Suggestions
- Topic: Saving server datas
- Replies: 6
- Views: 7651
Re: Saving server datas
I would like an in-game multiplayer menu for recently connected servers. I don't know about you, but I don't remember ip addresses very well.
- Mon Sep 14, 2015 12:35 pm
- Forum: Ideas and Suggestions
- Topic: Special Resource Properties - A new challenge
- Replies: 11
- Views: 8502
Re: Special Resource Properties - A new challenge
Hmm maybe?! Perhaps the missions could be contracts that become available for a limited time so you have to decide if you will accept them or not. If you don't accept them they will eventually disappear. If you complete them successfully you could get some kind of very rare resource as a reward as ...
- Mon Sep 14, 2015 12:30 pm
- Forum: Ideas and Suggestions
- Topic: Add option to select sound device
- Replies: 5
- Views: 5200
Re: Add option to select sound device
Could I recomend that you try to run the autio though your phone or on other computer? That would probably be the easiest thing.
- Mon Sep 14, 2015 12:28 pm
- Forum: Ideas and Suggestions
- Topic: roboport request slots
- Replies: 3
- Views: 3671
Re: roboport request slots
All hat you have to do is put a requester chest nest to the roboport with an inserter feeding repair packs into the roboport.
- Sun Sep 13, 2015 11:04 pm
- Forum: Ideas and Suggestions
- Topic: Cursor Icon
- Replies: 27
- Views: 19209
Re: Cursor Icon
That's looks nice, perhaps more of a triangle thoughLordFedora wrote:shitty paint is best paint
*Rust and wear not included
- Sun Sep 13, 2015 3:07 pm
- Forum: Implemented Suggestions
- Topic: Show firing range when placing turret
- Replies: 3
- Views: 4153
Re: Show firing range when placing turret
I actually just came to this section of the forum to suggest the exact same- I really hope that the devs take te 3 hours needed and add this to the game for 0.13
- Sat Sep 12, 2015 4:32 pm
- Forum: Ideas and Suggestions
- Topic: Player crafting speed research
- Replies: 30
- Views: 15562
Re: Player crafting speed research
That what I alread dobobucles wrote:Keep some assemblers on hand. When you want to craft something on impulse, drop them down and use them.
- Sat Sep 12, 2015 12:23 pm
- Forum: Not a bug
- Topic: [0.12.6] placing underground pipes reversed.
- Replies: 8
- Views: 9530
Re: [0.12.6] placing underground pipes reversed.
No, but am will upgrade when I have a chance.bobingabout wrote:Are you using the latest version of my logistics mod? I think I fixed it in that version.
- Sat Sep 12, 2015 12:20 pm
- Forum: Ideas and Suggestions
- Topic: Player crafting speed research
- Replies: 30
- Views: 15562
Re: Player crafting speed research
I see your position clearly. I amuses ting only a slight increase in crafting speed, nothing like levels of assemblers.
- Sat Sep 12, 2015 1:44 am
- Forum: Ideas and Suggestions
- Topic: Freeze prevention on MP download/join
- Replies: 7
- Views: 7947
Re: Freeze prevention on MP download/join
Good idea, but I would like the devs to rather spend their time making new features
- Sat Sep 12, 2015 1:42 am
- Forum: Ideas and Suggestions
- Topic: even smarter chest - minimum stock and designated slots
- Replies: 5
- Views: 5880
Re: even smarter chest - minimum stock and designated slots
I have another question; why can't you add filters to snartchests??
- Sat Sep 12, 2015 1:24 am
- Forum: Ideas and Suggestions
- Topic: Side- and multi-lenght Inserters
- Replies: 4
- Views: 3721
Re: Side- and multi-lenght Inserters
In my opinion it is better to not have every option of customization here. You need to think about the design of factories a lot in early to mid-game and it takes some thinking to come up with unique compressed factory designs. Having every option for inserters sounds like a thing that should alway...
- Sat Sep 12, 2015 1:21 am
- Forum: Ideas and Suggestions
- Topic: Pacifying agent - alternative to peaceful mode.
- Replies: 12
- Views: 10800
Re: Pacifying agent - alternative to peaceful mode.
I love this. Would be above addition.
- Sat Sep 12, 2015 1:19 am
- Forum: Ideas and Suggestions
- Topic: Make Tips & Tricks screens for frequently asked questions.
- Replies: 2
- Views: 3344
Re: Make Tips & Tricks screens for frequently asked questions.
Then we get to the need of updating the images
- Sat Sep 12, 2015 1:17 am
- Forum: Not a bug
- Topic: [0.12.6] placing underground pipes reversed.
- Replies: 8
- Views: 9530
Re: [0.12.6] placing underground pipes reversed.
Huh. I didn't know that. Must be me holding down my click a little too longcodewarrior wrote:Bobs mods allows you to fast-replace underground pipes. If you click a pipe twice in the same place, it will be reversed.