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- Tue Dec 24, 2019 3:26 pm
- Forum: Pending
- Topic: [Oxyd] [Linux/Mac] non-blocking save crashes
- Replies: 35
- Views: 2993
I've enabled async saves and if I accidentally (or because the autosave is stuck, which is another point) save the game (manually) while it's autosaving, the game crashes because there is only one instance of the async save class allowed.