Search found 7 matches
- Mon Apr 03, 2023 2:18 am
- Forum: Resource Spawner Overhaul
- Topic: No non-starter resources near spawn in 1.0
- Replies: 12
- Views: 6909
Re: No non-starter resources near spawn in 1.0
The issue is even more pressing in case of using the overhaul mods like A+B or IR3. Especially IR3. The main goal of RSO is to push players to use trains but in IR3 you need iron to research and build trains and iron is not a basic resource. So in case of big starting area you will always face the ...
- Wed Mar 29, 2023 8:38 pm
- Forum: Resource Spawner Overhaul
- Topic: No non-starter resources near spawn in 1.0
- Replies: 12
- Views: 6909
Re: No non-starter resources near spawn in 1.0
The issue is even more pressing in case of using the overhaul mods like A+B or IR3. Especially IR3. The main goal of RSO is to push players to use trains but in IR3 you need iron to research and build trains and iron is not a basic resource. So in case of big starting area you will always face the p...
- Tue Jan 07, 2020 5:46 pm
- Forum: Logistic Train Network
- Topic: Question about matching request amount with total products in trains
- Replies: 6
- Views: 2461
Re: Question about matching request amount with total products in trains
Ah ok that makes sense. You may try: - set the requester threshold lower - set the timeout higher (Menu -> Settings -> Mod Settings) - set train limit to one train only Do you control your provider or do you fill the train until completely full? For example if you request 1000 do you deliver 1000 o...
- Tue Jan 07, 2020 5:28 pm
- Forum: Logistic Train Network
- Topic: Question about matching request amount with total products in trains
- Replies: 6
- Views: 2461
Re: Question about matching request amount with total products in train
You should really look into why your second train can't unload in time. - Is there enough space at the requester? - Is your wiring correct, which sends the amount of existing material in requester? - Do you request to much? As LTN works for nearly everyone else, there must be an issue in your setup...
- Tue Jan 07, 2020 3:16 pm
- Forum: Logistic Train Network
- Topic: Question about matching request amount with total products in trains
- Replies: 6
- Views: 2461
Re: Question about matching request amount with total products in train
You could uncheck the "Finish Loading" setting, so the second train will leave the provider station as soon as 2k are loaded. Yeah the issue is the train leaves by timeout on requester and the second one that I do not have filter inserter atm. I'm thinking add them as failsafe option so a...
- Wed Jan 01, 2020 9:52 pm
- Forum: Logistic Train Network
- Topic: Question about matching request amount with total products in trains
- Replies: 6
- Views: 2461
Question about matching request amount with total products in trains
Can trains in the mod communicate with each other? I mean, I have the situation with mixed deliveries. And as far as I can tell the root cause is because two trains (8k capacity each) went to Requester station is with 10k threshold and first train unloaded fully while the second one stuck because Re...
- Mon Dec 16, 2019 8:32 pm
- Forum: Questions, reviews and ratings
- Topic: Train automation question
- Replies: 2
- Views: 1619
Train automation question
Hi, guys. So, I have a base. I play with RSO, so the base is rather big. I'm aiming for 1RPM so it is really BIG. Not in terms of factories amount, but in map size. As per now, it was ok for me to have train which goes from point A to point B, let's say, from mine to smelting place and from smelting...