Search found 14 matches
- Wed Dec 11, 2024 5:44 pm
- Forum: Gameplay Help
- Topic: assembling machine network problem
- Replies: 12
- Views: 1056
Re: assembling machine network problem
The problem is as my testing, the circuit system of assembling machine cannot identify the number of products we need, no matter how many products signal we send, it will regard it as only ONE time producing process, and give the ingredients to run the production once. You can have a try ...
- Tue Dec 03, 2024 7:18 am
- Forum: Gameplay Help
- Topic: assembling machine network problem
- Replies: 12
- Views: 1056
Re: assembling machine network problem
The problem is as my testing, the circuit system of assembling machine cannot identify the number of products we need, no matter how many products signal we send, it will regard it as only ONE time producing process, and give the ingredients to run the production once. You can have a try, give ...
- Sun Dec 01, 2024 9:11 am
- Forum: Gameplay Help
- Topic: assembling machine network problem
- Replies: 12
- Views: 1056
Re: assembling machine network problem
First thought:
The problem would be solved if the assembler had an option to multiply the ingredients with the recipe signal. So you send it a 20 copper cable signal and it outputs 10 copper plates.
This also solves the problem with productivity where you might only need 7 copper plates for 20 ...
- Sun Dec 01, 2024 8:47 am
- Forum: Gameplay Help
- Topic: assembling machine network problem
- Replies: 12
- Views: 1056
Re: assembling machine network problem
You can get fractions if you multiply the devisor by 10 before dividing and will get 5 instead of 0.5 - it is limited by precision and will not work for huge numbers, but in many cases this worked for me
OK I think you did not understand my problem. For example, I require 12 basic ...
- Sat Nov 30, 2024 2:53 pm
- Forum: Gameplay Help
- Topic: assembling machine network problem
- Replies: 12
- Views: 1056
Re: assembling machine network problem
You can get fractions if you multiply the devisor by 10 before dividing and will get 5 instead of 0.5 - it is limited by precision and will not work for huge numbers, but in many cases this worked for me
OK I think you did not understand my problem. For example, I require 12 basic underground ...
- Fri Nov 29, 2024 12:38 pm
- Forum: Gameplay Help
- Topic: assembling machine network problem
- Replies: 12
- Views: 1056
assembling machine network problem
We all know that the assembling machine now can be in circuit net work, so I want to use it in some big mod, such as pY.
But there's a problem now I need to face, the fraction. For exmaple, when I want to know how many iron plates need for 40 gear wheels, I can send the 40 gear wheels signals to ...
But there's a problem now I need to face, the fraction. For exmaple, when I want to know how many iron plates need for 40 gear wheels, I can send the 40 gear wheels signals to ...
- Fri Oct 11, 2024 1:23 pm
- Forum: News
- Topic: Friday Facts #432 - Aquilo
- Replies: 187
- Views: 55287
Re: Friday Facts #432 - Aquilo
A question about the liquid ammonia. Considering the density, for liquid ammonia, it's about 0.6, and for solid water, aka ice, it's about 0.9, how could the ice float on the liquid ammonia, even if there's no air, the density is still much higher than liquid ammonia.
Thus maybe using the liquid air ...
Thus maybe using the liquid air ...
- Sat Sep 19, 2020 9:21 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3794
- Views: 1832040
Re: Development and Discussion
I do like your mods and I've play factorio with them for really long time.And I have some suggestions about this mod:
Magnet works great importance in industry today, however there's no magnet assosiated things in mod or vanilla version.
So I think if it is possible to add some items, recipes and ...
Magnet works great importance in industry today, however there's no magnet assosiated things in mod or vanilla version.
So I think if it is possible to add some items, recipes and ...
- Wed Apr 08, 2020 2:46 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1650173
Re: Bugs & FAQ
i start a new game and find i still cannot smelt clay brick into molds
the angel mod is the newest
i read the lua file in the mod, and i found in angelssmelting_0.6.4.zip\angelssmelting_0.6.4\prototypes\technology\smelting-stone.lua,
{
type = "technology",
name = "angels-stone-smelting-1",
icon ...
the angel mod is the newest
i read the lua file in the mod, and i found in angelssmelting_0.6.4.zip\angelssmelting_0.6.4\prototypes\technology\smelting-stone.lua,
{
type = "technology",
name = "angels-stone-smelting-1",
icon ...
- Sun Apr 05, 2020 2:39 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1650173
Re: Bugs & FAQ
well, the sintering oven needs construction block 2, the construction block 2 needs motor 2, motor 2 needs expendable mold at first, and expendable mold must be made in sintering oven... so is it an endless loop?
Unless it's changed in the last couple of days you can smelt a brick in a stone ...
- Sun Apr 05, 2020 7:48 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1650173
Re: Bugs & FAQ
well, the sintering oven needs construction block 2, the construction block 2 needs motor 2, motor 2 needs expendable mold at first, and expendable mold must be made in sintering oven... so is it an endless loop?
- Sat Mar 28, 2020 4:13 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1650173
Re: Bugs & FAQ
a question about bio-processing
i use all angel and bob mod, i find that the green tier tech needs green board, and the board needs liquid resin. however resin can only craft by bio-resin at first. other techs are all after green tier tech. and resin is made from raw bio-resin in this tech, and it ...
i use all angel and bob mod, i find that the green tier tech needs green board, and the board needs liquid resin. however resin can only craft by bio-resin at first. other techs are all after green tier tech. and resin is made from raw bio-resin in this tech, and it ...
- Thu Mar 26, 2020 2:27 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1650173
Re: Bugs & FAQ
Noticed this error when I started a new game...
Error.png
Edit: Here's another couple...
Another Error.png
Here's my mod list...
Mod List.png
Edit: Wanted to add that when I got these errors, I had Industries installed, but only the default features enabled in settings. By enabling all the ...
- Thu Mar 26, 2020 7:59 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1650173
Re: Bugs & FAQ
0.18 all newest angel
it seems like that Bio-processing block-3 could not craft by anyway, as well as all entities needed.
i couldn't find any technology to unlock the recipe?
and i check the three other advanced processing block-3 ( metal, chemical & extraction), they also can't be crafted as ...
it seems like that Bio-processing block-3 could not craft by anyway, as well as all entities needed.
i couldn't find any technology to unlock the recipe?
and i check the three other advanced processing block-3 ( metal, chemical & extraction), they also can't be crafted as ...