Search found 2 matches

by theshadowbyte
Thu Dec 05, 2019 10:45 pm
Forum: Modding help
Topic: Changing A Base Technology
Replies: 3
Views: 832

Re: Changing A Base Technology

I forgot to mention: crude-science-pack exists already in another active mod.
by theshadowbyte
Thu Dec 05, 2019 6:04 am
Forum: Modding help
Topic: Changing A Base Technology
Replies: 3
Views: 832

Changing A Base Technology

I need to modify the type of science pack necessary for a base technology, specifically Fluid Handling. I created a mod and placed the following code in data.lua but it doesn't work:

data.raw.technology["fluid-handling"].unit.ingredients = {{"crude-science-pack", 1}}

Please advice.

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