Search found 2 matches
- Sat Jun 20, 2015 1:40 am
- Forum: Mods
- Topic: [0.11.22] Automated Red Alert harvesters 0.1.0
- Replies: 67
- Views: 70924
Re: [0.11.22] Automated Red Alert harvesters 0.0.8
Alright so I've been looking at the lock frames when the harvesters are running to try and find when it occurs. The screen locks up for a few frames at the beginning of each scoop animation and locks up for about double that amount of frames when the harvest has finished scooping and presumably is s...
- Fri Jun 19, 2015 3:42 pm
- Forum: Mods
- Topic: [0.11.22] Automated Red Alert harvesters 0.1.0
- Replies: 67
- Views: 70924
Re: [0.11.22] Automated Red Alert harvesters 0.0.7
I get an issue when using rare earth with either dytech or replication mod(don't know which) is it the same issue as the silica problem? if so I can just look at the lua file myself but I think this might be something different. is there a way to just ignore whether it's positive or not? or just ign...