I'm sorry but that whole rant about stealing taxes and all that seem overly naive.
That being said, I definitely agree that the EU should focus more on things that matter, rather than limiting the curvature of vegetables and fruit (Ask the Japanese if you must - they make square melons), and ...
Search found 6 matches
- Sat Aug 29, 2015 3:01 pm
- Forum: News
- Topic: Friday Facts #101 - The players are real people
- Replies: 96
- Views: 68606
- Thu Nov 21, 2013 12:02 am
- Forum: General discussion
- Topic: Combat system far too fast?
- Replies: 47
- Views: 24972
Re: Combat system far too fast?
i just said that the "problem" can't be fixed by making the enemies slower. There are maybe other solutions. ;)
If anything you are stating speculation as fact with no practical experience to speak from - Have you actually tried playing at those speeds? No? Then you are offering nothing but ...
If anything you are stating speculation as fact with no practical experience to speak from - Have you actually tried playing at those speeds? No? Then you are offering nothing but ...
- Wed Nov 20, 2013 9:50 pm
- Forum: General discussion
- Topic: Combat system far too fast?
- Replies: 47
- Views: 24972
Re: Combat system far too fast?
Tough crowd - Anyway, clearly this game isn't for me in its current state. I've made my arguments - If things don't change, I'll simply look elsewhere for my fix. Not the end of the world. ![Wink ;)](./images/smilies/icon_e_wink.gif)
![Wink ;)](./images/smilies/icon_e_wink.gif)
- Wed Nov 20, 2013 9:25 pm
- Forum: General discussion
- Topic: Combat system far too fast?
- Replies: 47
- Views: 24972
Re: Combat system far too fast?
And why can't the player be any slower? You're basically sprinting everywhere as it is. The enemies aren't equally fast as the player now, so arguing that they can't be slower than the player seems fairly superfluous.
I never made the claim that this is an easy thing to "solve" (Change would be the ...
I never made the claim that this is an easy thing to "solve" (Change would be the ...
- Wed Nov 20, 2013 9:08 pm
- Forum: General discussion
- Topic: Combat system far too fast?
- Replies: 47
- Views: 24972
Re: Combat system far too fast?
...you have actual cars in the game? I was making a loose real world comparison. ![Laughing :lol:](./images/smilies/icon_lol.gif)
Regardless - Combat is much too fast paced for my tastes.
![Laughing :lol:](./images/smilies/icon_lol.gif)
Regardless - Combat is much too fast paced for my tastes.
- Wed Nov 20, 2013 1:39 pm
- Forum: General discussion
- Topic: Combat system far too fast?
- Replies: 47
- Views: 24972
Combat system far too fast?
Finished the demo last night and I am for the most part sold on the game - I especially love the automation processes, where I have to start thinking about assembly and logistics of moving everything together (I hope the game gets a trade module at some point). But the combat. Jesus the combat is ...