Search found 3 matches

by Luckyfalkor84
Tue Nov 12, 2019 11:12 pm
Forum: Gameplay Help
Topic: railway scheduling confusion
Replies: 9
Views: 3113

Re: railway scheduling confusion

that suggestion is pretty good, I'll give that a shot, thanks.
it still is not a "dynamic" schedule but I'm being a tad picky now.
by Luckyfalkor84
Tue Nov 12, 2019 3:06 am
Forum: Gameplay Help
Topic: railway scheduling confusion
Replies: 9
Views: 3113

Re: railway scheduling confusion

thanks for the info.
seems to work well enough.
i had hoped to be able to input logic such that it could keep visiting outposts till it ran out of any one thing.
though this is the next best thing.
by Luckyfalkor84
Mon Nov 11, 2019 2:10 am
Forum: Gameplay Help
Topic: railway scheduling confusion
Replies: 9
Views: 3113

railway scheduling confusion

in my game, i have multiple little outposts that house defenses and artillery. i run a train that runs supplies such as walls, repair kits, and shells. when an outpost has all that it needs (like 10 walls, 10 turrets, and etc) combinators will trigger the train stop to shutdown till it needs more re...

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