Search found 255 matches

by picklock
Wed Jul 15, 2026 5:57 pm
Forum: Mods
Topic: [MOD 1.0 - 2.1] Picklocks Lithium Polymer Accumulator
Replies: 7
Views: 4386

Re: [MOD 2.1] Picklocks Lithium Polymer Accumulator

Version: 1.3.0 for Factorio V2.1:
Date: 15.07.2026
Features:
- Update for game version 2.1

See start post for details.
by picklock
Wed Jul 15, 2026 5:54 pm
Forum: Mods
Topic: [MOD 1.0 – 2.1] Picklocks Basic Mod
Replies: 7
Views: 5905

Re: [MOD 2.1] Picklocks Basic Mod

Version: 1.3.0 for Factorio V2.1:
Date: 15.07.2026
Features:
- Update for game version 2.1

See start post for details.
by picklock
Wed Jul 15, 2026 12:41 pm
Forum: Mods
Topic: [MOD 1.1 - 2.1] Picklock's Set Inventory Filters
Replies: 9
Views: 4053

Re: [MOD 2.1] Picklock's Set Inventory Filters

Update V1.4.0 for Factorio V2.1:
Version: 1.4.0
Date: 15.07.2026
Features:
- Update for game version 2.1

See start post for details.
by picklock
Wed Jul 08, 2026 6:02 pm
Forum: Mods
Topic: [MOD 0.17 - 2.1] Picklocks Inserter block detacher
Replies: 27
Views: 14631

Re: [MOD 2.1] Picklocks Inserter block detacher

Update V2.2.0 for Factorio V2.1:
Version: 2.2.0
Date: 08.07.2026
Features:
- Update for game version 2.1

See start post for details.
by picklock
Wed Jul 01, 2026 12:15 pm
Forum: Mods
Topic: [MOD Space Age 2.0 - 2.1] Picklocks Nauvis Cliff-Explosives
Replies: 1
Views: 2056

Re: [MOD Space Age 2.1] Picklocks Nauvis Cliff-Explosives

Update V1.1.0 for Factorio V2.1:
Date: 01.07.2026
Features:
- Update for Game Version 2.1

See start post for details.
by picklock
Sat Jan 31, 2026 9:30 am
Forum: Mods
Topic: [MOD 0.17 - 2.1] Picklocks Inserter block detacher
Replies: 27
Views: 14631

Re: [MOD 0.17 - 2.0] Picklocks Inserter block detacher

Update V2.1.4 for Factorio V2.0:
Date: 31.01.2026
Bugfixes:
- Potential fix that inserters in a modded environment are no longer cleaned up.

I hope that with this update, modded inserter where the pickup position and/or drop position differs from the vanilla position will also be reliably cleaned ...
by picklock
Sat Jan 24, 2026 10:36 am
Forum: Mods
Topic: [MOD 0.17 - 2.1] Picklocks Inserter block detacher
Replies: 27
Views: 14631

Re: [MOD 0.17 - 2.0] Picklocks Inserter block detacher

Update V2.1.3 for Factorio V2.0:
Date: 24.01.2026
Bugfixes:
- Display of mod messages in the console disabled.

Apologies for the inconvenience.
by picklock
Fri Jan 23, 2026 12:20 pm
Forum: Mods
Topic: [MOD 0.17 - 2.1] Picklocks Inserter block detacher
Replies: 27
Views: 14631

Re: [MOD 0.17 - 2.0] Picklocks Inserter block detacher

Update V2.1.2 for Factorio V2.0:
Date: 23.01.2026
Bugfixes:
- Potential fix that inserters in a modded environment are no longer cleaned up after the change in detection of whether an inserter is blocked with version 2.1.1.
by picklock
Mon Jan 19, 2026 6:36 am
Forum: Modding help
Topic: Detecting whether an inserter is stuck
Replies: 5
Views: 875

Re: Detecting whether an inserter is stuck

Thank you.
by picklock
Sun Jan 18, 2026 6:59 am
Forum: Modding help
Topic: Detecting whether an inserter is stuck
Replies: 5
Views: 875

Re: Detecting whether an inserter is stuck

I have now implemented it with defines.entity_status.waiting_for_space_in_destination.

This status completely passed me by. Does anyone know which version this was implemented in? I couldn't find anything about it.

@osmo: Thanks again for the quick help.
by picklock
Sat Jan 17, 2026 3:16 pm
Forum: Mods
Topic: [MOD 0.17 - 2.1] Picklocks Inserter block detacher
Replies: 27
Views: 14631

Re: [MOD 0.17 - 2.0] Picklocks Inserter block detacher

Update V2.1.1 for Factorio V2.0:
Date: 17.01.2026
Bugfixes:
- Fixed that modded inserters where the drop position differs from the vanilla position are not cleaned up.
by picklock
Fri Jan 16, 2026 12:34 pm
Forum: Modding help
Topic: Detecting whether an inserter is stuck
Replies: 5
Views: 875

Re: Detecting whether an inserter is stuck

Thanks for the quick reply. I'll try checking the entity_status.
by picklock
Fri Jan 16, 2026 10:56 am
Forum: Modding help
Topic: Detecting whether an inserter is stuck
Replies: 5
Views: 875

Detecting whether an inserter is stuck

Is there any other way to determine whether an inserter is blocked because it cannot drop the items it is holding at the target location than detecting if there are items in hand and comparing the held_stack_position with the prop_position? This works in vanilla, but these positions can be different ...
by picklock
Sat Jan 10, 2026 6:38 am
Forum: Technical Help
Topic: Strange connection issues [Steam]
Replies: 3
Views: 875

Re: Strange connection issues [Steam]

I don't have a solution either, but your problem may be related to issues with Steam networking.

See also a corresponding response from a developer to a similar problem report.
viewtopic.php?p=687404#p687404
by picklock
Fri Oct 24, 2025 3:01 pm
Forum: News
Topic: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
Replies: 72
Views: 42542

Re: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™

It's great to hear from you again. I'm already excited to see what awaits us in 2.1.
by picklock
Sun Feb 23, 2025 9:06 am
Forum: Mods
Topic: [MOD 2.0] Picklocks QuickBar Import/Export
Replies: 2
Views: 2403

Re: [MOD 2.0] Picklocks QuickBar Import/Export

Update V1.1.1 for Factorio V2.0:
Date: 23.02.2025
Bugfixes:
- A bug has been fixed that caused a non-recoverable error if you confirmed an import string by pressing the Enter key after inserting it.

See start post for details.
by picklock
Tue Jan 28, 2025 11:54 am
Forum: Implemented mod requests
Topic: localised description for shortcuts
Replies: 11
Views: 2344

Re: localised description for shortcuts

OK. Then I misunderstood you.
by picklock
Tue Jan 28, 2025 10:37 am
Forum: Implemented mod requests
Topic: localised description for shortcuts
Replies: 11
Views: 2344

Re: localised description for shortcuts

No, this is the text that is displayed as a tooltip when you hover over the shortcut icon in the shortcut bar. Do you mean something else?

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