Search found 10 matches

by picklock
Wed Jan 22, 2020 12:17 pm
Forum: Mods
Topic: [MOD 0.17 - 0.18] Picklocks Inserter
Replies: 5
Views: 227

Re: [MOD 0.17] Picklocks Inserter

Updated mod für game version 0.18 with V1.18.0.
by picklock
Thu Jan 09, 2020 3:54 pm
Forum: Ideas and Suggestions
Topic: Pin random seeds
Replies: 1
Views: 82

Re: Pin random seeds

You can save your map seed and all map settings by using the button "Export map exchange string" at the bottom right of the map generator gui. If you only want to save the seed number you can do it by selecting the seed and then press ctrl + C (on Windows based systems). But a possibility to go back...
by picklock
Sun Dec 29, 2019 7:29 am
Forum: General discussion
Topic: Science Pack Names
Replies: 7
Views: 485

Re: Science Pack Names

Voted color, as I usually use the colors for the science packs.
by picklock
Thu Dec 26, 2019 2:04 pm
Forum: Mods
Topic: [MOD 0.17 - 0.18] Picklocks Inserter
Replies: 5
Views: 227

Re: [MOD 0.17] Picklocks Inserter

Fixed the reported issues with V1.0.1. See start post for details. @PyroFire : Thanks for your Post. You were right, I didn’t need the event on_player_crafted_item. I do not use it anymore. This was a part of fixing the reported issues and avoids other misbehaviours. As well as I did not have any pe...
by picklock
Wed Dec 25, 2019 7:36 pm
Forum: Mods
Topic: [MOD 0.17 - 0.18] Picklocks Inserter
Replies: 5
Views: 227

Re: [MOD 0.17] Picklocks Inserter

Added the following reportet issues to start post.
  • When crafting something it will cycle each item through your hand (cursor).
  • Anything you craft is automatically duplicated, producing 2 of the crafted item.
I will have a look at it and if possible will fix it as soon as possible.
by picklock
Sun Dec 22, 2019 4:18 pm
Forum: Mods
Topic: [MOD 0.17 - 0.18] Picklocks Inserter
Replies: 5
Views: 227

[MOD 0.17 - 0.18] Picklocks Inserter

Type: Mod Name: Picklocks Inserter Description: This mod prevents Inserters to get stuck holding Items. License: GNU GPLv3 Version: 1.18.0 Release: 22.01.2020 Tested with-Factorio-version: 0.18.0 Download: mods.factorio.com Download-Url: https://mods.factorio.com/mod/Picks-Inserter Category: Utility...
by picklock
Sun Dec 22, 2019 12:21 pm
Forum: Ideas and Suggestions
Topic: New Quickbar
Replies: 12
Views: 296

Re: New Quickbar

I also like the new quickbar more than the old one. I also hope the developers will keep the new quickbar.
by picklock
Sat Nov 23, 2019 9:48 pm
Forum: Gameplay Help
Topic: Construction Robots
Replies: 4
Views: 220

Re: Construction Robots

Hi!
To get costruction robots to repair something you need repair packs in your inventory (when you have a personal roboport) or within a roboport.

To get costruction robots to construct something you have to place a ghost or a blueprint within the construction area of a roboport.
by picklock
Sat Nov 16, 2019 2:35 pm
Forum: Gameplay Help
Topic: Memory cell reset?
Replies: 2
Views: 208

Re: Memory cell reset?

Hello, use a decider combinator with output wired to input and configured with Less Than (<). Connect the input with the pulse reading belt. The combinator works as a memory cell and couts up by every puls. When its couts is equal or grater as the Less Than (<) value the output signal will be resett...

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