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by picklock
Sat Jan 31, 2026 9:30 am
Forum: Mods
Topic: [MOD 0.17 - 2.0] Picklocks Inserter block detacher
Replies: 26
Views: 11703

Re: [MOD 0.17 - 2.0] Picklocks Inserter block detacher

Update V2.1.4 for Factorio V2.0:
Date: 31.01.2026
Bugfixes:
- Potential fix that inserters in a modded environment are no longer cleaned up.

I hope that with this update, modded inserter where the pickup position and/or drop position differs from the vanilla position will also be reliably cleaned ...
by picklock
Sat Jan 24, 2026 10:36 am
Forum: Mods
Topic: [MOD 0.17 - 2.0] Picklocks Inserter block detacher
Replies: 26
Views: 11703

Re: [MOD 0.17 - 2.0] Picklocks Inserter block detacher

Update V2.1.3 for Factorio V2.0:
Date: 24.01.2026
Bugfixes:
- Display of mod messages in the console disabled.

Apologies for the inconvenience.
by picklock
Fri Jan 23, 2026 12:20 pm
Forum: Mods
Topic: [MOD 0.17 - 2.0] Picklocks Inserter block detacher
Replies: 26
Views: 11703

Re: [MOD 0.17 - 2.0] Picklocks Inserter block detacher

Update V2.1.2 for Factorio V2.0:
Date: 23.01.2026
Bugfixes:
- Potential fix that inserters in a modded environment are no longer cleaned up after the change in detection of whether an inserter is blocked with version 2.1.1.
by picklock
Mon Jan 19, 2026 6:36 am
Forum: Modding help
Topic: Detecting whether an inserter is stuck
Replies: 5
Views: 369

Re: Detecting whether an inserter is stuck

Thank you.
by picklock
Sun Jan 18, 2026 6:59 am
Forum: Modding help
Topic: Detecting whether an inserter is stuck
Replies: 5
Views: 369

Re: Detecting whether an inserter is stuck

I have now implemented it with defines.entity_status.waiting_for_space_in_destination.

This status completely passed me by. Does anyone know which version this was implemented in? I couldn't find anything about it.

@osmo: Thanks again for the quick help.
by picklock
Sat Jan 17, 2026 3:16 pm
Forum: Mods
Topic: [MOD 0.17 - 2.0] Picklocks Inserter block detacher
Replies: 26
Views: 11703

Re: [MOD 0.17 - 2.0] Picklocks Inserter block detacher

Update V2.1.1 for Factorio V2.0:
Date: 17.01.2026
Bugfixes:
- Fixed that modded inserters where the drop position differs from the vanilla position are not cleaned up.
by picklock
Fri Jan 16, 2026 12:34 pm
Forum: Modding help
Topic: Detecting whether an inserter is stuck
Replies: 5
Views: 369

Re: Detecting whether an inserter is stuck

Thanks for the quick reply. I'll try checking the entity_status.
by picklock
Fri Jan 16, 2026 10:56 am
Forum: Modding help
Topic: Detecting whether an inserter is stuck
Replies: 5
Views: 369

Detecting whether an inserter is stuck

Is there any other way to determine whether an inserter is blocked because it cannot drop the items it is holding at the target location than detecting if there are items in hand and comparing the held_stack_position with the prop_position? This works in vanilla, but these positions can be different ...
by picklock
Sat Jan 10, 2026 6:38 am
Forum: Technical Help
Topic: Strange connection issues [Steam]
Replies: 3
Views: 455

Re: Strange connection issues [Steam]

I don't have a solution either, but your problem may be related to issues with Steam networking.

See also a corresponding response from a developer to a similar problem report.
viewtopic.php?p=687404#p687404
by picklock
Fri Oct 24, 2025 3:01 pm
Forum: News
Topic: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
Replies: 69
Views: 22707

Re: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™

It's great to hear from you again. I'm already excited to see what awaits us in 2.1.
by picklock
Sun Feb 23, 2025 9:06 am
Forum: Mods
Topic: [MOD 2.0] Picklocks QuickBar Import/Export
Replies: 2
Views: 1935

Re: [MOD 2.0] Picklocks QuickBar Import/Export

Update V1.1.1 for Factorio V2.0:
Date: 23.02.2025
Bugfixes:
- A bug has been fixed that caused a non-recoverable error if you confirmed an import string by pressing the Enter key after inserting it.

See start post for details.
by picklock
Tue Jan 28, 2025 11:54 am
Forum: Modding interface requests
Topic: localised description for shortcuts
Replies: 7
Views: 1190

Re: localised description for shortcuts

OK. Then I misunderstood you.
by picklock
Tue Jan 28, 2025 10:37 am
Forum: Modding interface requests
Topic: localised description for shortcuts
Replies: 7
Views: 1190

Re: localised description for shortcuts

No, this is the text that is displayed as a tooltip when you hover over the shortcut icon in the shortcut bar. Do you mean something else?
by picklock
Tue Jan 28, 2025 6:17 am
Forum: Questions, reviews and ratings
Topic: Underground Energy Distribution
Replies: 3
Views: 969

Re: Underground Energy Distribution

Why don't you just use the original mod SLP - Underground pole? This has been updated for version 2.0.
by picklock
Tue Jan 28, 2025 6:06 am
Forum: Modding interface requests
Topic: localised description for shortcuts
Replies: 7
Views: 1190

Re: localised description for shortcuts

You can give your shortcut a description by assigning the description to your shortcut via "localised_name".
by picklock
Sun Dec 29, 2024 6:48 am
Forum: Modding interface requests
Topic: Relative GUI for static GUI elements
Replies: 9
Views: 3232

Re: Relative GUI for static GUI elements

+1

I also want an possibillity to displaying these relative guis *above* the anchor gui.
by picklock
Wed Dec 04, 2024 7:39 pm
Forum: Mod portal Discussion
Topic: Help with updating mods to space age
Replies: 1
Views: 1530

Re: Help with updating mods to space age

Well, you can use the 2.0 mod porting guide for a start.
by picklock
Sat Nov 30, 2024 4:09 pm
Forum: Mods
Topic: [MOD 2.0] Picklocks QuickBar Import/Export
Replies: 2
Views: 1935

Re: [MOD 2.0] Picklocks QuickBar Import/Export

Update V1.1.0 for Factorio V2.0:
Date: 30.11.2024
Features:
- Added the quality of items to the export string.
Info:
- The comparator string cannot be imported because the modding API does not allow this.
Graphics:
- Updated shortcut icon and increased its size to 56px.
Locale:
- Updated and ...

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