Hey guys, thanks a lot for the input. I will try to tweak the core first and then go to the heat pipe layout again. I wasn't aware you can use empty reactors as heat pipe... that's an interesting solution.
Further comments appreciated, I will keep you informed on my progress!
Search found 8 matches
- Sun Feb 12, 2023 10:09 am
- Forum: Gameplay Help
- Topic: need help with heat pipe layout, pls
- Replies: 6
- Views: 2742
- Sat Feb 11, 2023 1:45 pm
- Forum: Gameplay Help
- Topic: need help with heat pipe layout, pls
- Replies: 6
- Views: 2742
need help with heat pipe layout, pls
Hi, I need help with a heat pipe / heatexchanger / turbine layout, pls! I made this very compact ~10GW nuclear reactor core, but due to the small size and the restrictions in heat pipe length, I haven't found a working layout for heat pipes, water, heat exchangers and turbines yet. I have been tinke...
- Thu Feb 04, 2021 10:35 am
- Forum: Ideas and Suggestions
- Topic: Sync multiplayer saves to avoid downloading big maps / Synchronizing Maps / Avoid Multiplayer Download / Use local copy
- Replies: 13
- Views: 4115
Re: Synchronized Savegame
Alternative idea which may require less implementation: As a user, you can save the current state of the game. The server holds an optional buffer of previous commands. Upon connection, if you have the save file and it is within the buffer period, then load the save and fast forward to the current ...
- Wed Jan 27, 2021 3:01 pm
- Forum: Ideas and Suggestions
- Topic: Sync multiplayer saves to avoid downloading big maps / Synchronizing Maps / Avoid Multiplayer Download / Use local copy
- Replies: 13
- Views: 4115
Synchronized Savegame
Me and a friend have been working on a factory for quite some time now. We only play on this map together, so we always have the same savegame. It is kind of exhausting to have to download the map every single time (and meanwhile it takes quite a bit). So here is my idea: Synchronized savegames: - b...
- Mon Jul 27, 2020 12:20 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: full load silo inkl. production lines
- Replies: 0
- Views: 2034
full load silo inkl. production lines
Maximum throughput rocket silo. Includes production for low density structure and rocket control units. Rocket fuel is provided external. Satellites build on site. known bottlenecks: copper plates! there are 5 blue belts of Cu plates input. You can't loose more than half a belt without slowing the s...
- Sun May 24, 2020 11:26 am
- Forum: Gameplay Help
- Topic: New Reactor design - PLS check my construction
- Replies: 16
- Views: 5105
Re: New Reactor design - PLS check my construction
long story short... I tweaked the original design I posted in November with a few pumps and a few additional pipes here and there.
Result: constant energy output of 1.9something GW in a 2.05 Design. Fine enough for me.
here is the tweaked print
https://pastebin.com/EwtcRhWR
Result: constant energy output of 1.9something GW in a 2.05 Design. Fine enough for me.
here is the tweaked print
https://pastebin.com/EwtcRhWR
- Thu Nov 07, 2019 3:52 pm
- Forum: Gameplay Help
- Topic: New Reactor design - PLS check my construction
- Replies: 16
- Views: 5105
Re: New Reactor design - PLS check my construction
Hey guys, thanks a lot for the feedback... It may take a while until I come up with a design that includes your suggestions. I'll update this as soon as I can find the time to tinker around with the steam issue.
- Wed Nov 06, 2019 8:47 pm
- Forum: Gameplay Help
- Topic: New Reactor design - PLS check my construction
- Replies: 16
- Views: 5105
New Reactor design - PLS check my construction
First post here! OK, my reactor is desigend to produce 2.05 GW, but he only brings 1.7 to 1.8 GW. Where is the problem? This is my baby: https://abload.de/img/reactor31j12.jpg Blueprint can be found here: https://pastebin.com/K9bY6UUa Idea behind the design: I wanted something close to the Neighbour...