What did you do?
I changed the beacons to use four times the modules while reducing their distribution effectivity by a factor of four.
data.raw.beacon["beacon"].module_specification.module_slots = 8
data.raw.beacon["beacon"].distribution_effectivity = 1./16.
What happened?
The beacon tooltip ...
Search found 2 matches
- Tue Mar 31, 2020 2:30 pm
- Forum: Not a bug
- Topic: [0.18.17] Beacons with low distribution effectivity show rounding errors
- Replies: 1
- Views: 937
- Sat Oct 26, 2019 12:52 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding] [0.17.74] Reactor Entity with electric energy_source shows "not connected to power" icon
- Replies: 1
- Views: 2506
[Rseding] [0.17.74] Reactor Entity with electric energy_source shows "not connected to power" icon
1. What did you do?
I created a mod with a new reactor entity.
energy_source =
{
type = "electric",
usage_priority = "secondary-input",
emissions = 0.0,
}
2. What happened?
Although the entity is connected to an electric network with enough power, it shows the "not connected to power ...
I created a mod with a new reactor entity.
energy_source =
{
type = "electric",
usage_priority = "secondary-input",
emissions = 0.0,
}
2. What happened?
Although the entity is connected to an electric network with enough power, it shows the "not connected to power ...