- varn -
Class: Crafter
Level: 84
Mining: 73
Farming: 37
Crafting: 171
Explore: 52
Bow: 69
Defence: 19
Mines: 2
M1: 14
M2: 14
Walls: 4
W1: 5
W3: 4
Wall {-120.5,64.5}: 4
Wall {75.5,15.5}: 4
Fishers: 15
F1: 25
F5: 25
F4: 25
F3: 25
F2: 25
F6: 24
F7: 24
F8: 24
F9: 23
F10 ...
Search found 23 matches
- Mon Jun 22, 2015 7:55 pm
- Forum: Mods
- Topic: Cursed Ranking
- Replies: 4
- Views: 12709
- Mon Jun 15, 2015 1:23 pm
- Forum: Mods
- Topic: Cursed Questions
- Replies: 35
- Views: 29083
Re: Cursed Questions
Could anyone explain to me what the class you select at the start of the game does exactly? i chose miner and i cant figure out if it has given me something special or a new ability or something :S
It gives you x2 xp in the according skill, mining for you. I chose crafter, but explorer sounds ...
It gives you x2 xp in the according skill, mining for you. I chose crafter, but explorer sounds ...
- Sat Jun 13, 2015 4:31 pm
- Forum: Mods
- Topic: Cursed Suggestions
- Replies: 15
- Views: 20301
Re: Cursed Suggestions
Just an observation:
In recent versions you significantly buffed fishers, which is cool but at the same time it made tree farms look rly bad in terms of efficiency.
You might consider balancing them as well.
Agreed, after 0.4 I haven't even built a cursed tree farm, not worth it... The crafting ...
In recent versions you significantly buffed fishers, which is cool but at the same time it made tree farms look rly bad in terms of efficiency.
You might consider balancing them as well.
Agreed, after 0.4 I haven't even built a cursed tree farm, not worth it... The crafting ...
- Sat Jun 13, 2015 1:57 pm
- Forum: Mods
- Topic: Cursed Exp - Main
- Replies: 348
- Views: 223479
Re: Cursed Exp - Main
.... Or you could just spend 50 blood on 1 T1 for 24 hrs of day every day, to keep solars at max capacity.
- Fri Jun 12, 2015 4:15 pm
- Forum: Mods
- Topic: Cursed Exp - Main
- Replies: 348
- Views: 223479
Re: Cursed Exp - Main
Damage from oxygen mod(when running out of oxygen bottles, and there is no dispenser around) gives you defence xp. I'm just going to sit here and farm it while I have enough blood potions to stay alive >:D
- Fri Jun 12, 2015 2:22 pm
- Forum: Mods
- Topic: [0.11.x] Craft Faster
- Replies: 27
- Views: 30456
Re: [0.11.x] Craft Faster
As long as the other mods don't tinker with player crafting speed (or create techs named "fast-crafting-1" etc), this should be perfectly compatible. When a game is loaded or saved, or when a technology is researched, it checks for the highest level of fast-crafting-X achieved and sets the crafting ...
- Fri Jun 12, 2015 1:52 pm
- Forum: Mods
- Topic: [0.11.x] Craft Faster
- Replies: 27
- Views: 30456
Re: [0.11.x] Craft Faster
Hey, love the concept, does the mod work if I add it to a world that already has a few mods?
- Fri Jun 12, 2015 9:41 am
- Forum: Mods
- Topic: Cursed Questions
- Replies: 35
- Views: 29083
Re: Cursed Questions
Does the vanilla turret damage/speed upgrade affect the cursed turret?
- Fri Jun 12, 2015 2:08 am
- Forum: Mods
- Topic: Cursed Questions
- Replies: 35
- Views: 29083
Re: Cursed Questions
Does the Fisher/Miner/Turret/Wall upgrade benefit their counterpart in any way other than giving a new slot for each one? Say I don't want more fishers than 6, but I'd like them to get stronger, would I get anything from using more talents on Fisher upgrade?
For this, i think is easier if you see ...
For this, i think is easier if you see ...
- Fri Jun 12, 2015 12:49 am
- Forum: Mods
- Topic: Cursed Questions
- Replies: 35
- Views: 29083
Re: Cursed Questions
Does the Fisher/Miner/Turret/Wall upgrade benefit their counterpart in any way other than giving a new slot for each one? Say I don't want more fishers than 6, but I'd like them to get stronger, would I get anything from using more talents on Fisher upgrade?
- Thu Jun 11, 2015 8:50 am
- Forum: Mods
- Topic: Cursed Exp - Main
- Replies: 348
- Views: 223479
Re: Cursed Exp - Main
Fishers are really strong, you can just snowball the game with them. I have 5 or 6 right now and they just keep making blood like maniacs, I have 2 exchangers, one is constantly making t1-s without stoppid, the other is making 2 while the first one makes 3. Though if you really think about it you ...
- Wed Jun 10, 2015 9:52 pm
- Forum: Mods
- Topic: Cursed Exp - Main
- Replies: 348
- Views: 223479
Re: Cursed Exp - Main
And this options will activate if you takes a talent or talent part, i'll add some options at right (like all on, all off, only talent parts, only talents... ideas?)
I'd like if there was an option to disable virtual inventory. It is neat but when I have lots of space I'd rather keep talents and ...
- Wed Jun 10, 2015 7:59 am
- Forum: Mods
- Topic: Cursed Exp - Main
- Replies: 348
- Views: 223479
Re: Cursed Exp - Main
Dont know bug or not. When my turrets (simple energy turrets from other mods) kills bitters close to me i got a lot exp to bow (now i have lvl 50+ bow but I spent only 5-6 arrows).
It's a bug, sortof. If I had to guess killing with drones grenades or anything would give bow xp when you have bow ...
- Wed Jun 10, 2015 5:24 am
- Forum: Mods
- Topic: Cursed Exp - Main
- Replies: 348
- Views: 223479
Re: Cursed Exp - Main
:lol: it could be a big help, my english is a bit... My english isn't english...
Please if someone see a error in translation (Or think something can be a better traduction) in the forum or in the mod, please, post here or here , thanks!
I can help too, though my native language is not english. I ...
Please if someone see a error in translation (Or think something can be a better traduction) in the forum or in the mod, please, post here or here , thanks!
I can help too, though my native language is not english. I ...
- Wed Jun 10, 2015 5:14 am
- Forum: Mods
- Topic: Cursed Exp - Main
- Replies: 348
- Views: 223479
Re: Cursed Exp - Main
Ill gladly help you out if you give me a shout, I figured the basics out myself but some things like the fisher or why my Miners keep evolving and then regressing are still a mystery to me :D
The miner kept bugging me too but I remembered I've read something about eating pollution somewhere, so ...
- Tue Jun 09, 2015 7:48 pm
- Forum: Mods
- Topic: Cursed Exp - Main
- Replies: 348
- Views: 223479
Re: Cursed Exp - Main
I usually look through the earlier posts here then if I haven't found anything I try to figure it out. But feel free to ask, I'll try to answer if I can.
Although I agree a wiki or a depthful description page wouldnt hurt. I suppose it's also on the todo list, might happen eventually.
Although I agree a wiki or a depthful description page wouldnt hurt. I suppose it's also on the todo list, might happen eventually.
- Tue Jun 09, 2015 3:25 pm
- Forum: Mods
- Topic: Cursed Bugs
- Replies: 34
- Views: 31557
Re: Cursed Bugs
Odd crash when killing spawners with bow. My guess is that it's related to the experience, if I only get enough xp to lvl up once and then get some I don't crash, if I would level twice it does. At least thats what I assume since killing enough biters to gain one level then lasthitting the spawner ...
- Mon Jun 08, 2015 4:24 pm
- Forum: Mods
- Topic: Cursed Bugs
- Replies: 34
- Views: 31557
Re: Cursed Bugs
Altough the bow was my favorite thing in the mod from the start(I was farming it from the very beginning to finally onehit small biters), it did seem pretty weak. Buffing it was a good thing, I'm just thinking it's a bit too far. The damage was halved and the attack speed multiplied by around 90. I ...
- Mon Jun 08, 2015 2:07 pm
- Forum: Mods
- Topic: Cursed Bugs
- Replies: 34
- Views: 31557
Re: Cursed Bugs
Also is a lvl 15 bow supposed to have 28/s shooting speed? compared to the old 0,3, while its dmg is only halved seems a bit op
Isn't a bug, i'm talking about it here , i'm trying to balance the mid-game, have better attackspeed, but a low multiplier, happen the same with armor, maybe is ...
- Mon Jun 08, 2015 7:40 am
- Forum: Mods
- Topic: Cursed Bugs
- Replies: 34
- Views: 31557
Re: Cursed Bugs
Error when clicking the all button for the parts in the inventory "Error while running the event handler: __Cursed-Exp__/scripts/gui.lua:4346:attempt to concatenate global 'tier' ( a nil value ) " I also get a popup saying Inventory Full, meanwhile at least half of my inventory is empty.
Also is a ...
Also is a ...